Commit 4fe86568 by Sebastián Katzer

Update README.md

parent 9d023935
...@@ -156,20 +156,19 @@ window.plugin.notification.local.add({ icon: 'ic_dialog_email' }); ...@@ -156,20 +156,19 @@ window.plugin.notification.local.add({ icon: 'ic_dialog_email' });
``` ```
### Notification sound on Android ### Notification sound on Android
The default sound is `RingtoneManager.TYPE_NOTIFICATION`. But an specific sound can be defined through the `sound` property.<br> The sound must be a absolute or relative Uri pointing to the sound file. The default sound is `RingtoneManager.TYPE_NOTIFICATION`.
The sound must be a absolute or relative Uri pointing to the sound file.
```javascript ```javascript
/** /**
* Plays the `beep.mp3` sound if the notification pop's up * Plays the `beep.mp3` sound if the notification pop's up
*/ */
window.plugin.notification.local.add({ "android.resource://" + package_name + "/raw/beep" }); window.plugin.notification.local.add({ sound: "android.resource://" + package_name + "/raw/beep" });
/** /**
* Plays the `RingtoneManager.TYPE_ALARM` sound * Plays the `RingtoneManager.TYPE_ALARM` sound
*/ */
window.plugin.notification.local.add({ sound: 'TYPE_ALARM' }); window.plugin.notification.local.add({ sound: 'TYPE_ALARM' });
``` ```
**Note:** Images or sounds must be placed into the res-folder and not into the assets-folder. **Note:** Local sound files must be placed into the res-folder and not into the assets-folder.
### Notification sound on iOS ### Notification sound on iOS
The sound must be located in your project's resources and must be a caf file. The sound must be located in your project's resources and must be a caf file.
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