Commit 402b9166 by Sebastián Katzer

Upgrade ios platform to version 3.8.0

parent 13a60d52
......@@ -54,6 +54,7 @@
#define __CORDOVA_3_5_0 30500
#define __CORDOVA_3_6_0 30600
#define __CORDOVA_3_7_0 30700
#define __CORDOVA_3_8_0 30800
#define __CORDOVA_NA 99999 /* not available */
/*
......@@ -64,7 +65,7 @@
#endif
*/
#ifndef CORDOVA_VERSION_MIN_REQUIRED
#define CORDOVA_VERSION_MIN_REQUIRED __CORDOVA_3_7_0
#define CORDOVA_VERSION_MIN_REQUIRED __CORDOVA_3_8_0
#endif
/*
......
......@@ -18,7 +18,7 @@
*/
#import "CDVCommandDelegateImpl.h"
#import "CDVJSON.h"
#import "CDVJSON_private.h"
#import "CDVCommandQueue.h"
#import "CDVPluginResult.h"
#import "CDVViewController.h"
......@@ -104,8 +104,7 @@
- (BOOL)isValidCallbackId:(NSString*)callbackId
{
if (callbackId == nil || _callbackIdPattern == nil) {
if ((callbackId == nil) || (_callbackIdPattern == nil)) {
return NO;
}
......
......@@ -22,6 +22,7 @@
#import "CDVCommandQueue.h"
#import "CDVViewController.h"
#import "CDVCommandDelegateImpl.h"
#import "CDVJSON_private.h"
// Parse JS on the main thread if it's shorter than this.
static const NSInteger JSON_SIZE_FOR_MAIN_THREAD = 4 * 1024; // Chosen arbitrarily.
......@@ -70,10 +71,10 @@ static const double MAX_EXECUTION_TIME = .008; // Half of a 60fps frame.
NSMutableArray* commandBatchHolder = [[NSMutableArray alloc] init];
[_queue addObject:commandBatchHolder];
if ([batchJSON length] < JSON_SIZE_FOR_MAIN_THREAD) {
[commandBatchHolder addObject:[batchJSON JSONObject]];
[commandBatchHolder addObject:[batchJSON cdv_JSONObject]];
} else {
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^() {
NSMutableArray* result = [batchJSON JSONObject];
NSMutableArray* result = [batchJSON cdv_JSONObject];
@synchronized(commandBatchHolder) {
[commandBatchHolder addObject:result];
}
......@@ -149,7 +150,7 @@ static const double MAX_EXECUTION_TIME = .008; // Half of a 60fps frame.
if (![self execute:command]) {
#ifdef DEBUG
NSString* commandJson = [jsonEntry JSONString];
NSString* commandJson = [jsonEntry cdv_JSONString];
static NSUInteger maxLogLength = 1024;
NSString* commandString = ([commandJson length] > maxLogLength) ?
[NSString stringWithFormat:@"%@[...]", [commandJson substringToIndex:maxLogLength]] :
......
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
#import "CDVPlugin.h"
@interface CDVHandleOpenURL : CDVPlugin
@property (nonatomic, strong) NSURL* url;
@property (nonatomic, assign) BOOL pageLoaded;
@end
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
#import "CDVHandleOpenURL.h"
#import "CDV.h"
@implementation CDVHandleOpenURL
- (void)pluginInitialize
{
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationLaunchedWithUrl:) name:CDVPluginHandleOpenURLNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(applicationPageDidLoad:) name:CDVPageDidLoadNotification object:nil];
}
- (void)applicationLaunchedWithUrl:(NSNotification*)notification
{
NSURL *url = [notification object];
self.url = url;
// warm-start handler
if (self.pageLoaded) {
[self processOpenUrl:self.url pageLoaded:YES];
self.url = nil;
}
}
- (void)applicationPageDidLoad:(NSNotification*)notification
{
// cold-start handler
self.pageLoaded = YES;
if (self.url) {
[self processOpenUrl:self.url pageLoaded:YES];
self.url = nil;
}
}
- (void)processOpenUrl:(NSURL*)url pageLoaded:(BOOL)pageLoaded
{
if (!pageLoaded) {
// query the webview for readystate
NSString* readyState = [self.webView stringByEvaluatingJavaScriptFromString:@"document.readyState"];
pageLoaded = [readyState isEqualToString:@"loaded"] || [readyState isEqualToString:@"complete"];
}
if (pageLoaded) {
// calls into javascript global function 'handleOpenURL'
NSString* jsString = [NSString stringWithFormat:@"document.addEventListener('deviceready',function(){if (typeof handleOpenURL === 'function') { handleOpenURL(\"%@\");}});", url];
[self.webView stringByEvaluatingJavaScriptFromString:jsString];
} else {
// save for when page has loaded
self.url = url;
}
}
@end
......@@ -18,7 +18,7 @@
*/
#import "CDVInvokedUrlCommand.h"
#import "CDVJSON.h"
#import "CDVJSON_private.h"
#import "NSData+Base64.h"
@implementation CDVInvokedUrlCommand
......@@ -85,7 +85,7 @@
newArgs = [NSMutableArray arrayWithArray:_arguments];
_arguments = newArgs;
}
[newArgs replaceObjectAtIndex:i withObject:[NSData dataFromBase64String:data]];
[newArgs replaceObjectAtIndex:i withObject:[NSData cdv_dataFromBase64String:data]];
}
}
......
......@@ -17,15 +17,21 @@
under the License.
*/
#import "CDVAvailabilityDeprecated.h"
@interface NSArray (CDVJSONSerializing)
- (NSString*)JSONString;
- (NSString*)JSONString CDV_DEPRECATED(3.8 .0, "Use NSJSONSerialization instead.");
@end
@interface NSDictionary (CDVJSONSerializing)
- (NSString*)JSONString;
- (NSString*)JSONString CDV_DEPRECATED(3.8 .0, "Use NSJSONSerialization instead.");
@end
@interface NSString (CDVJSONSerializing)
- (id)JSONObject;
- (id)JSONFragment;
- (id)JSONObject CDV_DEPRECATED(3.8 .0, "Use NSJSONSerialization instead.");
- (id)JSONFragment CDV_DEPRECATED(3.8 .0, "Use NSJSONSerialization instead.");
@end
......@@ -17,24 +17,13 @@
under the License.
*/
#import "CDVJSON.h"
#import <Foundation/NSJSONSerialization.h>
#import "CDVJSON_private.h"
@implementation NSArray (CDVJSONSerializing)
- (NSString*)JSONString
{
NSError* error = nil;
NSData* jsonData = [NSJSONSerialization dataWithJSONObject:self
options:NSJSONWritingPrettyPrinted
error:&error];
if (error != nil) {
NSLog(@"NSArray JSONString error: %@", [error localizedDescription]);
return nil;
} else {
return [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
}
return [self cdv_JSONString];
}
@end
......@@ -43,17 +32,7 @@
- (NSString*)JSONString
{
NSError* error = nil;
NSData* jsonData = [NSJSONSerialization dataWithJSONObject:self
options:NSJSONWritingPrettyPrinted
error:&error];
if (error != nil) {
NSLog(@"NSDictionary JSONString error: %@", [error localizedDescription]);
return nil;
} else {
return [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
}
return [self cdv_JSONString];
}
@end
......@@ -62,30 +41,12 @@
- (id)JSONObject
{
NSError* error = nil;
id object = [NSJSONSerialization JSONObjectWithData:[self dataUsingEncoding:NSUTF8StringEncoding]
options:NSJSONReadingMutableContainers
error:&error];
if (error != nil) {
NSLog(@"NSString JSONObject error: %@", [error localizedDescription]);
}
return object;
return [self cdv_JSONObject];
}
- (id)JSONFragment
{
NSError* error = nil;
id object = [NSJSONSerialization JSONObjectWithData:[self dataUsingEncoding:NSUTF8StringEncoding]
options:NSJSONReadingAllowFragments
error:&error];
if (error != nil) {
NSLog(@"NSString JSONObject error: %@", [error localizedDescription]);
}
return object;
return [self cdv_JSONFragment];
}
@end
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
@interface NSArray (CDVJSONSerializingPrivate)
- (NSString*)cdv_JSONString;
@end
@interface NSDictionary (CDVJSONSerializingPrivate)
- (NSString*)cdv_JSONString;
@end
@interface NSString (CDVJSONSerializingPrivate)
- (id)cdv_JSONObject;
- (id)cdv_JSONFragment;
@end
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
#import "CDVJSON_private.h"
#import <Foundation/NSJSONSerialization.h>
@implementation NSArray (CDVJSONSerializingPrivate)
- (NSString*)cdv_JSONString
{
NSError* error = nil;
NSData* jsonData = [NSJSONSerialization dataWithJSONObject:self
options:0
error:&error];
if (error != nil) {
NSLog(@"NSArray JSONString error: %@", [error localizedDescription]);
return nil;
} else {
return [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
}
}
@end
@implementation NSDictionary (CDVJSONSerializingPrivate)
- (NSString*)cdv_JSONString
{
NSError* error = nil;
NSData* jsonData = [NSJSONSerialization dataWithJSONObject:self
options:NSJSONWritingPrettyPrinted
error:&error];
if (error != nil) {
NSLog(@"NSDictionary JSONString error: %@", [error localizedDescription]);
return nil;
} else {
return [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding];
}
}
@end
@implementation NSString (CDVJSONSerializingPrivate)
- (id)cdv_JSONObject
{
NSError* error = nil;
id object = [NSJSONSerialization JSONObjectWithData:[self dataUsingEncoding:NSUTF8StringEncoding]
options:NSJSONReadingMutableContainers
error:&error];
if (error != nil) {
NSLog(@"NSString JSONObject error: %@", [error localizedDescription]);
}
return object;
}
- (id)cdv_JSONFragment
{
NSError* error = nil;
id object = [NSJSONSerialization JSONObjectWithData:[self dataUsingEncoding:NSUTF8StringEncoding]
options:NSJSONReadingAllowFragments
error:&error];
if (error != nil) {
NSLog(@"NSString JSONObject error: %@", [error localizedDescription]);
}
return object;
}
@end
......@@ -18,7 +18,7 @@
*/
#import "CDVPluginResult.h"
#import "CDVJSON.h"
#import "CDVJSON_private.h"
#import "CDVDebug.h"
#import "NSData+Base64.h"
......@@ -37,7 +37,7 @@ id messageFromArrayBuffer(NSData* data)
{
return @{
@"CDVType" : @"ArrayBuffer",
@"data" :[data base64EncodedString]
@"data" :[data cdv_base64EncodedString]
};
}
......@@ -156,7 +156,7 @@ id messageFromMultipart(NSArray* theMessages)
id arguments = (self.message == nil ? [NSNull null] : self.message);
NSArray* argumentsWrappedInArray = [NSArray arrayWithObject:arguments];
NSString* argumentsJSON = [argumentsWrappedInArray JSONString];
NSString* argumentsJSON = [argumentsWrappedInArray cdv_JSONString];
argumentsJSON = [argumentsJSON substringWithRange:NSMakeRange(1, [argumentsJSON length] - 2)];
......
......@@ -24,6 +24,7 @@
#import "CDVUserAgentUtil.h"
#import "CDVWebViewDelegate.h"
#import <AVFoundation/AVFoundation.h>
#import "CDVHandleOpenURL.h"
#define degreesToRadian(x) (M_PI * (x) / 180.0)
......@@ -460,6 +461,8 @@
[CDVTimer stop:@"TotalPluginStartup"];
}
[self registerPlugin:[[CDVHandleOpenURL alloc] initWithWebView:self.webView] withClassName:NSStringFromClass([CDVHandleOpenURL class])];
// /////////////////
NSURL* appURL = [self appUrl];
......
......@@ -35,7 +35,6 @@
}
- (id)initWithDelegate:(NSObject <UIWebViewDelegate>*)delegate;
- (BOOL)request:(NSURLRequest*)newRequest isFragmentIdentifierToRequest:(NSURLRequest*)originalRequest CDV_DEPRECATED(3.5, "Use request:isEqualToRequestAfterStrippingFragments: instead.");
- (BOOL)request:(NSURLRequest*)newRequest isEqualToRequestAfterStrippingFragments:(NSURLRequest*)originalRequest;
......
......@@ -114,11 +114,6 @@ static NSString *stripFragment(NSString* url)
return self;
}
- (BOOL)request:(NSURLRequest*)newRequest isFragmentIdentifierToRequest:(NSURLRequest*)originalRequest
{
return [self request:newRequest isEqualToRequestAfterStrippingFragments:originalRequest];
}
- (BOOL)request:(NSURLRequest*)newRequest isEqualToRequestAfterStrippingFragments:(NSURLRequest*)originalRequest
{
if (originalRequest.URL && newRequest.URL) {
......
......@@ -18,9 +18,10 @@
*/
#import <Foundation/Foundation.h>
#import "CDVAvailabilityDeprecated.h"
@interface NSArray (Comparisons)
- (id)objectAtIndex:(NSUInteger)index withDefault:(id)aDefault;
- (id)objectAtIndex:(NSUInteger)index withDefault:(id)aDefault CDV_DEPRECATED(3.8 .0, "Use [command argumentAtIndex] instead.");
@end
......@@ -22,6 +22,7 @@
//
#import <Foundation/Foundation.h>
#import "CDVAvailabilityDeprecated.h"
void *CDVNewBase64Decode(
const char* inputBuffer,
......@@ -36,7 +37,11 @@ char *CDVNewBase64Encode(
@interface NSData (CDVBase64)
+ (NSData*)dataFromBase64String:(NSString*)aString;
- (NSString*)base64EncodedString;
+ (NSData*)dataFromBase64String:(NSString*)aString CDV_DEPRECATED(3.8 .0, "Use cdv_dataFromBase64String");
- (NSString*)base64EncodedString CDV_DEPRECATED(3.8 .0, "Use [NSData cdv_base64EncodedString]");
+ (NSData*)cdv_dataFromBase64String:(NSString*)aString;
- (NSString*)cdv_base64EncodedString;
@end
......@@ -264,7 +264,7 @@ char *CDVNewBase64Encode(
//
// returns the autoreleased NSData representation of the base64 string
//
+ (NSData*)dataFromBase64String:(NSString*)aString
+ (NSData*)cdv_dataFromBase64String:(NSString*)aString
{
size_t outputLength = 0;
void* outputBuffer = CDVNewBase64Decode([aString UTF8String], [aString length], &outputLength);
......@@ -281,7 +281,7 @@ char *CDVNewBase64Encode(
// returns an autoreleased NSString being the base 64 representation of the
// receiver.
//
- (NSString*)base64EncodedString
- (NSString*)cdv_base64EncodedString
{
size_t outputLength = 0;
char* outputBuffer =
......@@ -295,4 +295,14 @@ char *CDVNewBase64Encode(
return result;
}
+ (NSData*)dataFromBase64String:(NSString*)aString
{
return [self cdv_dataFromBase64String:aString];
}
- (NSString*)base64EncodedString
{
return [self cdv_base64EncodedString];
}
@end
......@@ -18,18 +18,26 @@
*/
#import <Foundation/Foundation.h>
#import "CDVAvailabilityDeprecated.h"
@interface NSDictionary (org_apache_cordova_NSDictionary_Extension)
- (bool)existsValue:(NSString*)expectedValue forKey:(NSString*)key;
- (NSInteger)integerValueForKey:(NSString*)key defaultValue:(NSInteger)defaultValue withRange:(NSRange)range;
- (NSInteger)integerValueForKey:(NSString*)key defaultValue:(NSInteger)defaultValue;
- (BOOL)typeValueForKey:(NSString*)key isArray:(BOOL*)bArray isNull:(BOOL*)bNull isNumber:(BOOL*)bNumber isString:(BOOL*)bString;
- (BOOL)valueForKeyIsArray:(NSString*)key;
- (BOOL)valueForKeyIsNull:(NSString*)key;
- (BOOL)valueForKeyIsString:(NSString*)key;
- (BOOL)valueForKeyIsNumber:(NSString*)key;
- (bool)existsValue:(NSString*)expectedValue forKey:(NSString*)key CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
- (NSDictionary*)dictionaryWithLowercaseKeys;
- (NSInteger)integerValueForKey:(NSString*)key defaultValue:(NSInteger)defaultValue withRange:(NSRange)range CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
- (NSInteger)integerValueForKey:(NSString*)key defaultValue:(NSInteger)defaultValue CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
- (BOOL)typeValueForKey:(NSString*)key isArray:(BOOL*)bArray isNull:(BOOL*)bNull isNumber:(BOOL*)bNumber isString:(BOOL*)bString CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
- (BOOL)valueForKeyIsArray:(NSString*)key CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
- (BOOL)valueForKeyIsNull:(NSString*)key CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
- (BOOL)valueForKeyIsString:(NSString*)key CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
- (BOOL)valueForKeyIsNumber:(NSString*)key CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
- (NSDictionary*)dictionaryWithLowercaseKeys CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
@end
......@@ -18,6 +18,7 @@
*/
#import <Foundation/Foundation.h>
#import "CDVAvailabilityDeprecated.h"
@interface UIDevice (org_apache_cordova_UIDevice_Extension)
......@@ -26,6 +27,6 @@
Upgrading and/or deleting the app and re-installing will get you a new GUID, so
this is only unique per install per device.
*/
- (NSString*)uniqueAppInstanceIdentifier;
- (NSString*)uniqueAppInstanceIdentifier CDV_DEPRECATED(3.8 .0, "API is slated for removal in 4.0.0");
@end
......@@ -26,6 +26,8 @@
30E33AF313A7E24B00594D64 /* CDVPlugin.m in Sources */ = {isa = PBXBuildFile; fileRef = 30E33AF113A7E24B00594D64 /* CDVPlugin.m */; };
30E563CF13E217EC00C949AA /* NSMutableArray+QueueAdditions.h in Headers */ = {isa = PBXBuildFile; fileRef = 30E563CD13E217EC00C949AA /* NSMutableArray+QueueAdditions.h */; settings = {ATTRIBUTES = (Public, ); }; };
30E563D013E217EC00C949AA /* NSMutableArray+QueueAdditions.m in Sources */ = {isa = PBXBuildFile; fileRef = 30E563CE13E217EC00C949AA /* NSMutableArray+QueueAdditions.m */; };
30E6B8CD1A8ADD900025B9EE /* CDVHandleOpenURL.h in Headers */ = {isa = PBXBuildFile; fileRef = 30E6B8CB1A8ADD900025B9EE /* CDVHandleOpenURL.h */; };
30E6B8CE1A8ADD900025B9EE /* CDVHandleOpenURL.m in Sources */ = {isa = PBXBuildFile; fileRef = 30E6B8CC1A8ADD900025B9EE /* CDVHandleOpenURL.m */; };
30F3930B169F839700B22307 /* CDVJSON.h in Headers */ = {isa = PBXBuildFile; fileRef = 30F39309169F839700B22307 /* CDVJSON.h */; settings = {ATTRIBUTES = (Public, ); }; };
30F3930C169F839700B22307 /* CDVJSON.m in Sources */ = {isa = PBXBuildFile; fileRef = 30F3930A169F839700B22307 /* CDVJSON.m */; };
30F5EBAB14CA26E700987760 /* CDVCommandDelegate.h in Headers */ = {isa = PBXBuildFile; fileRef = 30F5EBA914CA26E700987760 /* CDVCommandDelegate.h */; settings = {ATTRIBUTES = (Public, ); }; };
......@@ -44,6 +46,7 @@
EB3B3548161CB44D003DBE7D /* CDVCommandQueue.m in Sources */ = {isa = PBXBuildFile; fileRef = EB3B3546161CB44D003DBE7D /* CDVCommandQueue.m */; };
EB3B357C161F2A45003DBE7D /* CDVCommandDelegateImpl.h in Headers */ = {isa = PBXBuildFile; fileRef = EB3B357A161F2A44003DBE7D /* CDVCommandDelegateImpl.h */; settings = {ATTRIBUTES = (Public, ); }; };
EB3B357D161F2A45003DBE7D /* CDVCommandDelegateImpl.m in Sources */ = {isa = PBXBuildFile; fileRef = EB3B357B161F2A45003DBE7D /* CDVCommandDelegateImpl.m */; };
EB6A98541A77EE470013FCDB /* CDVJSON_private.m in Sources */ = {isa = PBXBuildFile; fileRef = EB6A98521A77EE470013FCDB /* CDVJSON_private.m */; };
EB96673B16A8970A00D86CDF /* CDVUserAgentUtil.h in Headers */ = {isa = PBXBuildFile; fileRef = EB96673916A8970900D86CDF /* CDVUserAgentUtil.h */; settings = {ATTRIBUTES = (Public, ); }; };
EB96673C16A8970A00D86CDF /* CDVUserAgentUtil.m in Sources */ = {isa = PBXBuildFile; fileRef = EB96673A16A8970900D86CDF /* CDVUserAgentUtil.m */; };
EBA3557315ABD38C00F4DE24 /* NSArray+Comparisons.h in Headers */ = {isa = PBXBuildFile; fileRef = EBA3557115ABD38C00F4DE24 /* NSArray+Comparisons.h */; settings = {ATTRIBUTES = (Public, ); }; };
......@@ -75,6 +78,8 @@
30E33AF113A7E24B00594D64 /* CDVPlugin.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CDVPlugin.m; path = Classes/CDVPlugin.m; sourceTree = "<group>"; };
30E563CD13E217EC00C949AA /* NSMutableArray+QueueAdditions.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = "NSMutableArray+QueueAdditions.h"; path = "Classes/NSMutableArray+QueueAdditions.h"; sourceTree = "<group>"; };
30E563CE13E217EC00C949AA /* NSMutableArray+QueueAdditions.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = "NSMutableArray+QueueAdditions.m"; path = "Classes/NSMutableArray+QueueAdditions.m"; sourceTree = "<group>"; };
30E6B8CB1A8ADD900025B9EE /* CDVHandleOpenURL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CDVHandleOpenURL.h; path = Classes/CDVHandleOpenURL.h; sourceTree = "<group>"; };
30E6B8CC1A8ADD900025B9EE /* CDVHandleOpenURL.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CDVHandleOpenURL.m; path = Classes/CDVHandleOpenURL.m; sourceTree = "<group>"; };
30F39309169F839700B22307 /* CDVJSON.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CDVJSON.h; path = Classes/CDVJSON.h; sourceTree = "<group>"; };
30F3930A169F839700B22307 /* CDVJSON.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CDVJSON.m; path = Classes/CDVJSON.m; sourceTree = "<group>"; };
30F5EBA914CA26E700987760 /* CDVCommandDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CDVCommandDelegate.h; path = Classes/CDVCommandDelegate.h; sourceTree = "<group>"; };
......@@ -107,6 +112,8 @@
EB3B3546161CB44D003DBE7D /* CDVCommandQueue.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CDVCommandQueue.m; path = Classes/CDVCommandQueue.m; sourceTree = "<group>"; };
EB3B357A161F2A44003DBE7D /* CDVCommandDelegateImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CDVCommandDelegateImpl.h; path = Classes/CDVCommandDelegateImpl.h; sourceTree = "<group>"; };
EB3B357B161F2A45003DBE7D /* CDVCommandDelegateImpl.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CDVCommandDelegateImpl.m; path = Classes/CDVCommandDelegateImpl.m; sourceTree = "<group>"; };
EB6A98521A77EE470013FCDB /* CDVJSON_private.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CDVJSON_private.m; path = Classes/CDVJSON_private.m; sourceTree = "<group>"; };
EB6A98531A77EE470013FCDB /* CDVJSON_private.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CDVJSON_private.h; path = Classes/CDVJSON_private.h; sourceTree = "<group>"; };
EB96673916A8970900D86CDF /* CDVUserAgentUtil.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CDVUserAgentUtil.h; path = Classes/CDVUserAgentUtil.h; sourceTree = "<group>"; };
EB96673A16A8970900D86CDF /* CDVUserAgentUtil.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CDVUserAgentUtil.m; path = Classes/CDVUserAgentUtil.m; sourceTree = "<group>"; };
EBA3557115ABD38C00F4DE24 /* NSArray+Comparisons.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = "NSArray+Comparisons.h"; path = "Classes/NSArray+Comparisons.h"; sourceTree = "<group>"; };
......@@ -191,6 +198,8 @@
888700D710922F56009987E8 /* Commands */ = {
isa = PBXGroup;
children = (
30E6B8CB1A8ADD900025B9EE /* CDVHandleOpenURL.h */,
30E6B8CC1A8ADD900025B9EE /* CDVHandleOpenURL.m */,
7E22B88419E4C0210026F95E /* CDVAvailabilityDeprecated.h */,
EBFF4DBA16D3FE2E008F452B /* CDVWebViewDelegate.m */,
EBFF4DBB16D3FE2E008F452B /* CDVWebViewDelegate.h */,
......@@ -215,6 +224,8 @@
3073E9EC1656D51200957977 /* CDVScreenOrientationDelegate.h */,
30F39309169F839700B22307 /* CDVJSON.h */,
30F3930A169F839700B22307 /* CDVJSON.m */,
EB6A98521A77EE470013FCDB /* CDVJSON_private.m */,
EB6A98531A77EE470013FCDB /* CDVJSON_private.h */,
EB96673916A8970900D86CDF /* CDVUserAgentUtil.h */,
EB96673A16A8970900D86CDF /* CDVUserAgentUtil.m */,
);
......@@ -263,6 +274,7 @@
8887FD8F1090FBE7009987E8 /* NSData+Base64.h in Headers */,
1F92F4A01314023E0046367C /* CDVPluginResult.h in Headers */,
30E33AF213A7E24B00594D64 /* CDVPlugin.h in Headers */,
30E6B8CD1A8ADD900025B9EE /* CDVHandleOpenURL.h in Headers */,
302965BC13A94E9D007046C5 /* CDVDebug.h in Headers */,
30E563CF13E217EC00C949AA /* NSMutableArray+QueueAdditions.h in Headers */,
30C684801406CB38004C1A8E /* CDVWhitelist.h in Headers */,
......@@ -354,10 +366,12 @@
3062D122151D0EDB000D9128 /* UIDevice+Extensions.m in Sources */,
EBA3557515ABD38C00F4DE24 /* NSArray+Comparisons.m in Sources */,
EB3B3548161CB44D003DBE7D /* CDVCommandQueue.m in Sources */,
EB6A98541A77EE470013FCDB /* CDVJSON_private.m in Sources */,
EB3B357D161F2A45003DBE7D /* CDVCommandDelegateImpl.m in Sources */,
F858FBC7166009A8007DA594 /* CDVConfigParser.m in Sources */,
30F3930C169F839700B22307 /* CDVJSON.m in Sources */,
EB96673C16A8970A00D86CDF /* CDVUserAgentUtil.m in Sources */,
30E6B8CE1A8ADD900025B9EE /* CDVHandleOpenURL.m in Sources */,
EBFF4DBC16D3FE2E008F452B /* CDVWebViewDelegate.m in Sources */,
7E14B5A91705050A0032169E /* CDVTimer.m in Sources */,
);
......
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0610"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D2AAC07D0554694100DB518D"
BuildableName = "libCordova.a"
BlueprintName = "CordovaLib"
ReferencedContainer = "container:CordovaLib.xcodeproj">
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</BuildActionEntries>
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<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
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<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D2AAC07D0554694100DB518D"
BuildableName = "libCordova.a"
BlueprintName = "CordovaLib"
ReferencedContainer = "container:CordovaLib.xcodeproj">
</BuildableReference>
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useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
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<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "D2AAC07D0554694100DB518D"
BuildableName = "libCordova.a"
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<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>CordovaLib.xcscheme</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
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<key>SuppressBuildableAutocreation</key>
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// Platform: ios
// 91157c2e1bf3eb098c7e2ab31404e895ccb0df2a
// fc4db9145934bd0053161cbf9ffc0caf83b770c6
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
......@@ -19,7 +19,7 @@
under the License.
*/
;(function() {
var PLATFORM_VERSION_BUILD_LABEL = '3.7.0';
var PLATFORM_VERSION_BUILD_LABEL = '3.8.0';
// file: src/scripts/require.js
/*jshint -W079 */
......@@ -284,10 +284,16 @@ var cordova = {
if (callback) {
if (isSuccess && status == cordova.callbackStatus.OK) {
callback.success && callback.success.apply(null, args);
} else {
} else if (!isSuccess) {
callback.fail && callback.fail.apply(null, args);
}
/*
else
Note, this case is intentionally not caught.
this can happen if isSuccess is true, but callbackStatus is NO_RESULT
which is used to remove a callback from the list without calling the callbacks
typically keepCallback is false in this case
*/
// Clear callback if not expecting any more results
if (!keepCallback) {
delete cordova.callbacks[callbackId];
......@@ -464,9 +470,14 @@ function each(objects, func, context) {
function clobber(obj, key, value) {
exports.replaceHookForTesting(obj, key);
var needsProperty = false;
try {
obj[key] = value;
} catch (e) {
needsProperty = true;
}
// Getters can only be overridden by getters.
if (obj[key] !== value) {
if (needsProperty || obj[key] !== value) {
utils.defineGetter(obj, key, function() {
return value;
});
......@@ -581,7 +592,6 @@ var utils = require('cordova/utils'),
* onDeviceReady* User event fired to indicate that Cordova is ready
* onResume User event fired to indicate a start/resume lifecycle event
* onPause User event fired to indicate a pause lifecycle event
* onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
*
* The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
* All listeners that subscribe after the event is fired will be executed right away.
......@@ -793,9 +803,6 @@ channel.create('onResume');
// Event to indicate a pause lifecycle event
channel.create('onPause');
// Event to indicate a destroy lifecycle event
channel.createSticky('onDestroy');
// Channels that must fire before "deviceready" is fired.
channel.waitForInitialization('onCordovaReady');
channel.waitForInitialization('onDOMContentLoaded');
......@@ -821,14 +828,14 @@ var cordova = require('cordova'),
// IFRAME_NAV is the fastest.
// IFRAME_HASH could be made to enable synchronous bridge calls if we wanted this feature.
jsToNativeModes = {
IFRAME_NAV: 0,
XHR_NO_PAYLOAD: 1,
XHR_WITH_PAYLOAD: 2,
XHR_OPTIONAL_PAYLOAD: 3,
IFRAME_HASH_NO_PAYLOAD: 4,
// Bundling the payload turns out to be slower. Probably since it has to be URI encoded / decoded.
IFRAME_HASH_WITH_PAYLOAD: 5,
WK_WEBVIEW_BINDING: 6
IFRAME_NAV: 0, // Default. Uses a new iframe for each poke.
// XHR bridge appears to be flaky sometimes: CB-3900, CB-3359, CB-5457, CB-4970, CB-4998, CB-5134
XHR_NO_PAYLOAD: 1, // About the same speed as IFRAME_NAV. Performance not about the same as IFRAME_NAV, but more variable.
XHR_WITH_PAYLOAD: 2, // Flakey, and not as performant
XHR_OPTIONAL_PAYLOAD: 3, // Flakey, and not as performant
IFRAME_HASH_NO_PAYLOAD: 4, // Not fully baked. A bit faster than IFRAME_NAV, but risks jank since poke happens synchronously.
IFRAME_HASH_WITH_PAYLOAD: 5, // Slower than no payload. Maybe since it has to be URI encoded / decoded.
WK_WEBVIEW_BINDING: 6 // Only way that works for WKWebView :)
},
bridgeMode,
execIframe,
......@@ -838,26 +845,8 @@ var cordova = require('cordova'),
requestCount = 0,
vcHeaderValue = null,
commandQueue = [], // Contains pending JS->Native messages.
isInContextOfEvalJs = 0;
function createExecIframe(src, unloadListener) {
var iframe = document.createElement("iframe");
iframe.style.display = 'none';
// Both the unload listener and the src must be set before adding the iframe
// to the document in order to avoid race conditions. Callbacks from native
// can happen within the appendChild() call!
iframe.onunload = unloadListener;
iframe.src = src;
document.body.appendChild(iframe);
return iframe;
}
function createHashIframe() {
var ret = createExecIframe('about:blank');
// Hash changes don't work on about:blank, so switch it to file:///.
ret.contentWindow.history.replaceState(null, null, 'file:///#');
return ret;
}
isInContextOfEvalJs = 0,
failSafeTimerId = 0;
function shouldBundleCommandJson() {
if (bridgeMode === jsToNativeModes.XHR_WITH_PAYLOAD) {
......@@ -990,6 +979,12 @@ function iOSExec() {
// Also, if there is already a command in the queue, then we've already
// poked the native side, so there is no reason to do so again.
if (!isInContextOfEvalJs && commandQueue.length == 1) {
pokeNative();
}
}
}
function pokeNative() {
switch (bridgeMode) {
case jsToNativeModes.XHR_NO_PAYLOAD:
case jsToNativeModes.XHR_WITH_PAYLOAD:
......@@ -999,8 +994,6 @@ function iOSExec() {
default: // iframe-based.
pokeNativeViaIframe();
}
}
}
}
function pokeNativeViaXhr() {
......@@ -1026,11 +1019,6 @@ function pokeNativeViaXhr() {
execXhr.send(null);
}
function onIframeUnload() {
execIframe = null;
setTimeout(pokeNativeViaIframe, 0);
}
function pokeNativeViaIframe() {
// CB-5488 - Don't attempt to create iframe before document.body is available.
if (!document.body) {
......@@ -1039,10 +1027,12 @@ function pokeNativeViaIframe() {
}
if (bridgeMode === jsToNativeModes.IFRAME_HASH_NO_PAYLOAD || bridgeMode === jsToNativeModes.IFRAME_HASH_WITH_PAYLOAD) {
// TODO: This bridge mode doesn't properly support being removed from the DOM (CB-7735)
execHashIframe = execHashIframe || createHashIframe();
// Check if they've removed it from the DOM, and put it back if so.
if (!execHashIframe.contentWindow) {
execHashIframe = createHashIframe();
if (!execHashIframe) {
execHashIframe = document.createElement('iframe');
execHashIframe.style.display = 'none';
document.body.appendChild(execHashIframe);
// Hash changes don't work on about:blank, so switch it to file:///.
execHashIframe.contentWindow.history.replaceState(null, null, 'file:///#');
}
// The delegate method is called only when the hash changes, so toggle it back and forth.
hashToggle = hashToggle ^ 3;
......@@ -1054,13 +1044,25 @@ function pokeNativeViaIframe() {
} else {
// Check if they've removed it from the DOM, and put it back if so.
if (execIframe && execIframe.contentWindow) {
// Listen for unload, since it can happen (CB-7735) that the iframe gets
// removed from the DOM before it gets a chance to poke the native side.
execIframe.contentWindow.onunload = onIframeUnload;
execIframe.src = 'gap://ready';
execIframe.contentWindow.location = 'gap://ready';
} else {
execIframe = createExecIframe('gap://ready', onIframeUnload);
execIframe = document.createElement('iframe');
execIframe.style.display = 'none';
execIframe.src = 'gap://ready';
document.body.appendChild(execIframe);
}
// Use a timer to protect against iframe being unloaded during the poke (CB-7735).
// This makes the bridge ~ 7% slower, but works around the poke getting lost
// when the iframe is removed from the DOM.
// An onunload listener could be used in the case where the iframe has just been
// created, but since unload events fire only once, it doesn't work in the normal
// case of iframe reuse (where unload will have already fired due to the attempted
// navigation of the page).
failSafeTimerId = setTimeout(function() {
if (commandQueue.length) {
pokeNative();
}
}, 50); // Making this > 0 improves performance (marginally) in the normal case (where it doesn't fire).
}
}
......@@ -1071,7 +1073,9 @@ iOSExec.setJsToNativeBridgeMode = function(mode) {
// can trigger browser bugs.
// https://issues.apache.org/jira/browse/CB-593
if (execIframe) {
if (execIframe.parentNode) {
execIframe.parentNode.removeChild(execIframe);
}
execIframe = null;
}
bridgeMode = mode;
......@@ -1079,8 +1083,9 @@ iOSExec.setJsToNativeBridgeMode = function(mode) {
iOSExec.nativeFetchMessages = function() {
// Stop listing for window detatch once native side confirms poke.
if (execIframe && execIframe.contentWindow) {
execIframe.contentWindow.onunload = null;
if (failSafeTimerId) {
clearTimeout(failSafeTimerId);
failSafeTimerId = 0;
}
// Each entry in commandQueue is a JSON string already.
if (!commandQueue.length) {
......
......@@ -6,11 +6,9 @@
objectVersion = 46;
objects = {
/* Begin PBXBuildFile section */
1A68BCF10CCF44E68E4D5A1F /* Toast.m in Sources */ = {isa = PBXBuildFile; fileRef = 861D9C8A19C8479794031087 /* Toast.m */; };
1D3623260D0F684500981E51 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = 1D3623250D0F684500981E51 /* AppDelegate.m */; };
1D60589B0D05DD56006BFB54 /* main.m in Sources */ = {isa = PBXBuildFile; fileRef = 29B97316FDCFA39411CA2CEA /* main.m */; };
288765FD0DF74451002DB57D /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 288765FC0DF74451002DB57D /* CoreGraphics.framework */; };
2E82A380B0E9459D817476B6 /* Toast+UIView.m in Sources */ = {isa = PBXBuildFile; fileRef = BDA3511B19544DD1A3B57680 /* Toast+UIView.m */; };
301BF552109A68D80062928A /* libCordova.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 301BF535109A57CC0062928A /* libCordova.a */; };
302D95F114D2391D003F00A1 /* MainViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 302D95EF14D2391D003F00A1 /* MainViewController.m */; };
302D95F214D2391D003F00A1 /* MainViewController.xib in Resources */ = {isa = PBXBuildFile; fileRef = 302D95F014D2391D003F00A1 /* MainViewController.xib */; };
......@@ -40,14 +38,16 @@
7E7966E51810823500FA85AD /* icon-76@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 7E7966DB1810823500FA85AD /* icon-76@2x.png */; };
7E7966E61810823500FA85AD /* icon-small.png in Resources */ = {isa = PBXBuildFile; fileRef = 7E7966DC1810823500FA85AD /* icon-small.png */; };
7E7966E71810823500FA85AD /* icon-small@2x.png in Resources */ = {isa = PBXBuildFile; fileRef = 7E7966DD1810823500FA85AD /* icon-small@2x.png */; };
95F7B7CD58D042F1A21EA9F2 /* CDVDevice.m in Sources */ = {isa = PBXBuildFile; fileRef = 6049F41C5141414CB5E334F8 /* CDVDevice.m */; };
D4A0D8761607E02300AEF8BB /* Default-568h@2x~iphone.png in Resources */ = {isa = PBXBuildFile; fileRef = D4A0D8751607E02300AEF8BB /* Default-568h@2x~iphone.png */; };
E599728187B84453A916B456 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = C8ED2EA1A59441ED986119EC /* QuartzCore.framework */; };
18873003645648339D9B5F1E /* AppDelegate+APPLocalNotification.m in Sources */ = {isa = PBXBuildFile; fileRef = B2455FE33A80403399902502 /* AppDelegate+APPLocalNotification.m */; };
0B6421855DF84CECA4F71FAF /* APPLocalNotification.m in Sources */ = {isa = PBXBuildFile; fileRef = 15223883D7B2447C8F40F5DC /* APPLocalNotification.m */; };
34F3FD985E934457842EC24A /* APPLocalNotificationOptions.m in Sources */ = {isa = PBXBuildFile; fileRef = AC5D6AACDB254C01826C49AC /* APPLocalNotificationOptions.m */; };
B719610E24EB4111B1A04813 /* UIApplication+APPLocalNotification.m in Sources */ = {isa = PBXBuildFile; fileRef = BFEE0B8AF3E54927B9EB277D /* UIApplication+APPLocalNotification.m */; };
F4CE48B3146D40418267EDBB /* UILocalNotification+APPLocalNotification.m in Sources */ = {isa = PBXBuildFile; fileRef = 1A3649B2795F41BBB5134935 /* UILocalNotification+APPLocalNotification.m */; };
983A6256567B4AA0A1CD0C05 /* CDVDevice.m in Sources */ = {isa = PBXBuildFile; fileRef = D7C8DFBF793D4E3FBBF548E5 /* CDVDevice.m */; };
BA1FF7AB8A0843D4B6D75634 /* AppDelegate+APPLocalNotification.m in Sources */ = {isa = PBXBuildFile; fileRef = FA506803BB60417B9E956371 /* AppDelegate+APPLocalNotification.m */; };
8D0429227DD7478AA85B6DE4 /* APPLocalNotification.m in Sources */ = {isa = PBXBuildFile; fileRef = AA0E3680EF9548D7A1647693 /* APPLocalNotification.m */; };
F6DD42A6C8B5434B8A704A6D /* APPLocalNotificationOptions.m in Sources */ = {isa = PBXBuildFile; fileRef = 041A77DE9AF240DC90859570 /* APPLocalNotificationOptions.m */; };
AF5FEB9880DE4539A4BC45FC /* UIApplication+APPLocalNotification.m in Sources */ = {isa = PBXBuildFile; fileRef = 19ADF825F662431193E42EAF /* UIApplication+APPLocalNotification.m */; };
64DB35B517F0402AACEAABBA /* UILocalNotification+APPLocalNotification.m in Sources */ = {isa = PBXBuildFile; fileRef = 2FB599EF97B14B9282F50514 /* UILocalNotification+APPLocalNotification.m */; };
0FD7FEBF220844838C311E0D /* Toast+UIView.m in Sources */ = {isa = PBXBuildFile; fileRef = 28B19DD97B8F492E9E524855 /* Toast+UIView.m */; };
16D99E33ADAE4AB1A614296F /* Toast.m in Sources */ = {isa = PBXBuildFile; fileRef = 589A02A065674CE2872A8E18 /* Toast.m */; };
6B73121FB3864C1A82DE9B50 /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 087E2EB6DED441F8B126AEE8 /* QuartzCore.framework */; };
/* End PBXBuildFile section */
/* Begin PBXContainerItemProxy section */
......@@ -70,8 +70,9 @@
/* Begin PBXFileReference section */
1D3623240D0F684500981E51 /* AppDelegate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AppDelegate.h; sourceTree = "<group>"; };
1D3623250D0F684500981E51 /* AppDelegate.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = AppDelegate.m; sourceTree = "<group>"; };
1D6058910D05DD3D006BFB54 /* NotificationExample.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = NotificationExample.app; sourceTree = BUILT_PRODUCTS_DIR; };
27600AF2F1504E6BB54CC047 /* Toast.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Toast.h; path = "nl.x-services.plugins.toast/Toast.h"; sourceTree = "<group>"; };
1D6058910D05DD3D006BFB54 /* NotificationExample.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "NotificationExample.app"; sourceTree = BUILT_PRODUCTS_DIR; };
1F766FDD13BBADB100FB74C0 /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = Localizable.strings; sourceTree = "<group>"; };
1F766FE013BBADB100FB74C0 /* es */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = es; path = Localizable.strings; sourceTree = "<group>"; };
288765FC0DF74451002DB57D /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
29B97316FDCFA39411CA2CEA /* main.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = main.m; sourceTree = "<group>"; };
301BF52D109A57CC0062928A /* CordovaLib.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = CordovaLib.xcodeproj; path = CordovaLib/CordovaLib.xcodeproj; sourceTree = "<group>"; };
......@@ -96,7 +97,6 @@
30FC414816E50CA1004E6F35 /* icon-72@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "icon-72@2x.png"; sourceTree = "<group>"; };
32CA4F630368D1EE00C91783 /* NotificationExample-Prefix.pch */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "NotificationExample-Prefix.pch"; sourceTree = "<group>"; };
5B1594DC16A7569C00FEF299 /* AssetsLibrary.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AssetsLibrary.framework; path = System/Library/Frameworks/AssetsLibrary.framework; sourceTree = SDKROOT; };
6049F41C5141414CB5E334F8 /* CDVDevice.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = CDVDevice.m; path = org.apache.cordova.device/CDVDevice.m; sourceTree = "<group>"; };
7E7966D41810823500FA85AD /* icon-40.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "icon-40.png"; sourceTree = "<group>"; };
7E7966D51810823500FA85AD /* icon-40@2x.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "icon-40@2x.png"; sourceTree = "<group>"; };
7E7966D61810823500FA85AD /* icon-50.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "icon-50.png"; sourceTree = "<group>"; };
......@@ -107,27 +107,29 @@
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......@@ -314,8 +316,8 @@
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<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>
......@@ -99,8 +99,6 @@
return NO;
}
[self.viewController processOpenUrl:url];
// all plugins will get the notification, and their handlers will be called
[[NSNotificationCenter defaultCenter] postNotification:[NSNotification notificationWithName:CDVPluginHandleOpenURLNotification object:url]];
......@@ -115,9 +113,11 @@
[[NSNotificationCenter defaultCenter] postNotificationName:CDVLocalNotification object:notification];
}
- (void) application:(UIApplication*)application
#ifndef DISABLE_PUSH_NOTIFICATIONS
- (void) application:(UIApplication*)application
didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken
{
{
// re-post ( broadcast )
NSString* token = [[[[deviceToken description]
stringByReplacingOccurrencesOfString:@"<" withString:@""]
......@@ -125,14 +125,15 @@
stringByReplacingOccurrencesOfString:@" " withString:@""];
[[NSNotificationCenter defaultCenter] postNotificationName:CDVRemoteNotification object:token];
}
}
- (void) application:(UIApplication*)application
- (void) application:(UIApplication*)application
didFailToRegisterForRemoteNotificationsWithError:(NSError*)error
{
{
// re-post ( broadcast )
[[NSNotificationCenter defaultCenter] postNotificationName:CDVRemoteNotificationError object:error];
}
}
#endif
- (NSUInteger)application:(UIApplication*)application supportedInterfaceOrientationsForWindow:(UIWindow*)window
{
......
......@@ -56,18 +56,25 @@
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.0.1</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>0.0.1</string>
<key>CFBundleShortVersionString</key>
<string>0.0.1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>NSMainNibFile</key>
<string></string>
<key>NSMainNibFile~ipad</key>
<string></string>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UILaunchImages</key>
<array>
<dict>
......@@ -171,16 +178,5 @@
<string>{768, 1024}</string>
</dict>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
\ No newline at end of file
<?xml version='1.0' encoding='utf-8'?>
<widget id="de.appplant.cordova.plugin.local-notification.example" version="0.0.1" xmlns="http://www.w3.org/ns/widgets" xmlns:cdv="http://cordova.apache.org/ns/1.0">
<preference name="AllowInlineMediaPlayback" value="false" />
<preference name="AutoHideSplashScreen" value="true" />
<preference name="BackupWebStorage" value="cloud" />
<preference name="DisallowOverscroll" value="false" />
<preference name="EnableViewportScale" value="false" />
<preference name="FadeSplashScreen" value="true" />
<preference name="FadeSplashScreenDuration" value=".25" />
<preference name="KeyboardDisplayRequiresUserAction" value="true" />
<preference name="MediaPlaybackRequiresUserAction" value="false" />
<preference name="ShowSplashScreenSpinner" value="true" />
<preference name="SuppressesIncrementalRendering" value="false" />
<preference name="TopActivityIndicator" value="gray" />
<preference name="GapBetweenPages" value="0" />
<preference name="PageLength" value="0" />
<preference name="PaginationBreakingMode" value="page" />
......@@ -31,11 +26,11 @@
<feature name="Device">
<param name="ios-package" value="CDVDevice" />
</feature>
<feature name="Toast">
<param name="ios-package" value="Toast" />
</feature>
<feature name="LocalNotification">
<param name="ios-package" onload="true" value="APPLocalNotification" />
<param name="onload" value="true" />
</feature>
<feature name="Toast">
<param name="ios-package" value="Toast" />
</feature>
</widget>
#! /bin/sh
#!/usr/bin/env node
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
# outputs the highest level of iOS sdk installed
iOS_X_VERSIONS=$(xcodebuild -showsdks | sed -e '/./{H;$!d;}' -e 'x;/iOS SDKs/!d;' | grep -o '[0-9]*\.[0-9]* ');
echo $iOS_X_VERSIONS | tr " " "\n" | sort -g | tail -1;
\ No newline at end of file
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var versions = require('./lib/versions.js');
versions.get_apple_ios_version().done(null, function(err) {
console.log(err);
process.exit(2);
});
#! /bin/sh
#!/usr/bin/env node
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
# outputs the highest level of OS X sdk installed
OS_X_VERSIONS=$(xcodebuild -showsdks | sed -e '/./{H;$!d;}' -e 'x;/OS X SDKs/!d;' | grep -o '[0-9]*\.[0-9]* ');
echo $OS_X_VERSIONS | tr " " "\n" | sort -g | tail -1;
\ No newline at end of file
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var versions = require('./lib/versions.js');
versions.get_apple_osx_version().done(null, function(err) {
console.log(err);
process.exit(2);
});
#! /bin/sh
#!/usr/bin/env node
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
# outputs which version of XCODE is installed
XCODEBUILD_VERSION=$(xcodebuild -version | head -n 1 | sed -e 's/Xcode //')
echo $XCODEBUILD_VERSION
\ No newline at end of file
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var versions = require('./lib/versions.js');
versions.get_apple_xcode_version().done(function (version) {
console.log(version);
}, function(err) {
console.error(err);
process.exit(2);
});
#!/bin/bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
#
# compile and launch a Cordova/iOS project to the simulator
#
CORDOVA_PATH=$( cd "$( dirname "$0" )" && pwd -P)
PROJECT_PATH="$(dirname "$CORDOVA_PATH")"
XCODEPROJ=$( ls "$PROJECT_PATH" | grep .xcodeproj )
PROJECT_NAME=$(basename "$XCODEPROJ" .xcodeproj)
source "$CORDOVA_PATH/check_reqs"
cd "$PROJECT_PATH"
APP=build/$PROJECT_NAME.app
CONFIGURATION=Debug
EMULATOR=1
DEVICE=0
while [[ $# -gt 0 ]]; do
case "$1" in
--debug) ;;
--release) CONFIGURATION=Release;;
--device) EMULATOR=0;;
--emulator) ;;
*) echo "Unrecognized flag: $1"; exit 2;;
esac
shift
done
if (( $EMULATOR )); then
exec xcodebuild -project "$PROJECT_NAME.xcodeproj" -arch i386 -target "$PROJECT_NAME" -configuration $CONFIGURATION -sdk iphonesimulator build VALID_ARCHS="i386" CONFIGURATION_BUILD_DIR="$PROJECT_PATH/build/emulator" SHARED_PRECOMPS_DIR="$PROJECT_PATH/build/sharedpch"
else
exec xcodebuild -xcconfig "$CORDOVA_PATH/build$(echo -$CONFIGURATION | tr '[:upper:]' '[:lower:]').xcconfig" -project "$PROJECT_NAME.xcodeproj" ARCHS="armv7 armv7s arm64" -target "$PROJECT_NAME" -configuration $CONFIGURATION -sdk iphoneos build VALID_ARCHS="armv7 armv7s arm64" CONFIGURATION_BUILD_DIR="$PROJECT_PATH/build/device" SHARED_PRECOMPS_DIR="$PROJECT_PATH/build/sharedpch"
fi
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var build = require('./lib/build'),
args = process.argv;
// Handle help flag
if (['--help', '/?', '-h', 'help', '-help', '/help'].indexOf(args[2]) > -1) {
build.help();
} else {
build.run(args).done(function() {
console.log('** BUILD SUCCEEDED **');
}, function(err) {
var errorMessage = (err && err.stack) ? err.stack : err;
console.error(errorMessage);
process.exit(2);
});
}
\ No newline at end of file
......@@ -29,4 +29,4 @@ CODE_SIGN_IDENTITY = iPhone Developer
CODE_SIGN_IDENTITY[sdk=iphoneos*] = iPhone Developer
// (CB-7872) Solution for XCode 6.1 signing errors related to resource envelope format deprecation
CODE_SIGN_RESOURCE_RULES_PATH = "$(SDKROOT)/ResourceRules.plist"
\ No newline at end of file
CODE_SIGN_RESOURCE_RULES_PATH = $(SDKROOT)/ResourceRules.plist
\ No newline at end of file
#! /bin/sh
#!/usr/bin/env node
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
XCODEBUILD_LOCATION=$(which xcodebuild)
if [ $? != 0 ]; then
echo "Xcode is (probably) not installed, specifically the command 'xcodebuild' is unavailable."
exit 2
fi
http://www.apache.org/licenses/LICENSE-2.0
XCODEBUILD_MIN_VERSION="4.6"
XCODEBUILD_VERSION=$(xcodebuild -version | head -n 1 | sed -e 's/Xcode //')
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
if [[ "$XCODEBUILD_VERSION" < "$XCODEBUILD_MIN_VERSION" ]]; then
echo "Cordova can only run in Xcode version $XCODEBUILD_MIN_VERSION or greater."
exit 2
fi
var check_reqs = require('./lib/check_reqs');
// check for help flag
if (['--help', '/?', '-h', 'help', '-help', '/help'].indexOf(process.argv[2]) > -1) {
check_reqs.help();
} else {
check_reqs.run().done(null, function (err) {
console.error('Failed to check requirements due to ' + err);
process.exit(2);
});
}
\ No newline at end of file
#!/bin/bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
#
# Clean a Cordova/iOS project
#
set -e
CORDOVA_PATH=$( cd "$( dirname "$0" )" && pwd -P)
PROJECT_PATH="$(dirname "$CORDOVA_PATH")"
XCODEPROJ=$( ls "$PROJECT_PATH" | grep .xcodeproj )
PROJECT_NAME=$(basename "$XCODEPROJ" .xcodeproj)
source "$CORDOVA_PATH/check_reqs"
cd "$PROJECT_PATH"
xcodebuild -project "$PROJECT_NAME.xcodeproj" -configuration Debug -alltargets clean
xcodebuild -project "$PROJECT_NAME.xcodeproj" -configuration Release -alltargets clean
rm -rf "build"
\ No newline at end of file
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var clean = require('./lib/clean');
clean.run(process.argv).done(function () {
console.log('** CLEAN SUCCEEDED **');
}, function(err) {
console.error(err);
process.exit(2);
});
\ No newline at end of file
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License
@ECHO OFF
SET script_path="%~dp0clean"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'clean' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
\ No newline at end of file
......@@ -23,17 +23,12 @@
<!-- Preferences for iOS -->
<preference name="AllowInlineMediaPlayback" value="false" />
<preference name="AutoHideSplashScreen" value="true" />
<preference name="BackupWebStorage" value="cloud" />
<preference name="DisallowOverscroll" value="false" />
<preference name="EnableViewportScale" value="false" />
<preference name="FadeSplashScreen" value="true" />
<preference name="FadeSplashScreenDuration" value=".25" />
<preference name="KeyboardDisplayRequiresUserAction" value="true" />
<preference name="MediaPlaybackRequiresUserAction" value="false" />
<preference name="ShowSplashScreenSpinner" value="true" />
<preference name="SuppressesIncrementalRendering" value="false" />
<preference name="TopActivityIndicator" value="gray" />
<preference name="GapBetweenPages" value="0" />
<preference name="PageLength" value="0" />
<preference name="PaginationBreakingMode" value="page" /> <!-- page, column -->
......
#! /bin/bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
SDK=`xcodebuild -showsdks | grep Sim | tail -1 | awk '{print $6}'`
CORDOVA_PATH=$( cd "$( dirname "$0" )" && pwd -P)
PROJECT_PATH="$(dirname "$CORDOVA_PATH")"
XCODEPROJ=$( ls "$PROJECT_PATH" | grep .xcodeproj )
PROJECT_NAME=$(basename "$XCODEPROJ" .xcodeproj)
source "$CORDOVA_PATH/check_reqs"
APP_PATH=${1:-$PROJECT_PATH/build/emulator/$(xcodebuild -project "$PROJECT_PATH/$PROJECT_NAME.xcodeproj" -arch i386 -target "$PROJECT_NAME" -configuration Debug -sdk $SDK -showBuildSettings | grep FULL_PRODUCT_NAME | awk -F ' = ' '{print $2}')}
TARGET=${2:-${TARGET:-iPhone-6}}
IOS_SIM_MIN_VERSION="3.0"
IOS_SIM_LOCATION=$(which ios-sim)
if [ $? != 0 ]; then
echo -e "\033[31mError: ios-sim was not found. Please download, build and install version $IOS_SIM_MIN_VERSION or greater from https://github.com/phonegap/ios-sim into your path. Or 'npm install -g ios-sim' using node.js: http://nodejs.org/\033[m" 1>&2;
exit 1;
fi
IOS_SIM_VERSION=$(ios-sim --version)
if [[ "$IOS_SIM_VERSION" < "$IOS_SIM_MIN_VERSION" ]]; then
echo "Cordova needs ios-sim version $IOS_SIM_MIN_VERSION or greater, you have version $IOS_SIM_VERSION." 1>&2;
exit 1
fi
if [ ! -d "$APP_PATH" ]; then
echo "Project '$APP_PATH' is not built. Building."
"$CORDOVA_PATH/build" || exit $?
fi
if [ ! -d "$APP_PATH" ]; then
echo "$APP_PATH not found to emulate." 1>&2;
exit 1
fi
# launch using ios-sim
ios-sim launch "$APP_PATH" --devicetypeid "com.apple.CoreSimulator.SimDeviceType.$TARGET" --stderr "$CORDOVA_PATH/console.log" --stdout "$CORDOVA_PATH/console.log" --exit
/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*jshint node: true*/
var Q = require('q'),
nopt = require('nopt'),
path = require('path'),
shell = require('shelljs'),
spawn = require('./spawn'),
check_reqs = require('./check_reqs');
var projectPath = path.join(__dirname, '..', '..');
module.exports.run = function (argv) {
var args = nopt({
// "archs": String, // TODO: add support for building different archs
'debug': Boolean,
'release': Boolean,
'device': Boolean,
'emulator': Boolean,
}, {'-r': '--release'}, argv);
if (args.debug && args.release) {
return Q.reject('Only one of "debug"/"release" options should be specified');
}
if (args.device && args.emulator) {
return Q.reject('Only one of "device"/"emulator" options should be specified');
}
return check_reqs.run().then(function () {
return findXCodeProjectIn(projectPath);
}).then(function (projectName) {
var configuration = args.release ? 'Release' : 'Debug';
console.log('Building project : ' + path.join(projectPath, projectName + '.xcodeproj'));
console.log('\tConfiguration : ' + configuration);
console.log('\tPlatform : ' + (args.device ? 'device' : 'emulator'));
var xcodebuildArgs = getXcodeArgs(projectName, projectPath, configuration, args.device);
return spawn('xcodebuild', xcodebuildArgs, projectPath);
});
};
/**
* Searches for first XCode project in specified folder
* @param {String} projectPath Path where to search project
* @return {Promise} Promise either fulfilled with project name or rejected
*/
function findXCodeProjectIn(projectPath) {
// 'Searching for Xcode project in ' + projectPath);
var xcodeProjFiles = shell.ls(projectPath).filter(function (name) {
return path.extname(name) === '.xcodeproj';
});
if (xcodeProjFiles.length === 0) {
return Q.reject('No Xcode project found in ' + projectPath);
}
if (xcodeProjFiles.length > 1) {
console.warn('Found multiple .xcodeproj directories in \n' +
projectPath + '\nUsing first one');
}
var projectName = path.basename(xcodeProjFiles[0], '.xcodeproj');
return Q.resolve(projectName);
}
module.exports.findXCodeProjectIn = findXCodeProjectIn;
/**
* Returns array of arguments for xcodebuild
* @param {String} projectName Name of xcode project
* @param {String} projectPath Path to project file. Will be used to set CWD for xcodebuild
* @param {String} configuration Configuration name: debug|release
* @param {Boolean} isDevice Flag that specify target for package (device/emulator)
* @return {Array} Array of arguments that could be passed directly to spawn method
*/
function getXcodeArgs(projectName, projectPath, configuration, isDevice) {
var xcodebuildArgs;
if (isDevice) {
xcodebuildArgs = [
'-xcconfig', path.join(__dirname, '..', 'build-' + configuration.toLowerCase() + '.xcconfig'),
'-project', projectName + '.xcodeproj',
'ARCHS=armv7 armv7s arm64',
'-target', projectName,
'-configuration', configuration,
'-sdk', 'iphoneos',
'build',
'VALID_ARCHS=armv7 armv7s arm64',
'CONFIGURATION_BUILD_DIR=' + path.join(projectPath, 'build', 'device'),
'SHARED_PRECOMPS_DIR=' + path.join(projectPath, 'build', 'sharedpch')
];
} else { // emulator
xcodebuildArgs = [
'-xcconfig', path.join(__dirname, '..', 'build-' + configuration.toLowerCase() + '.xcconfig'),
'-project', projectName + '.xcodeproj',
'ARCHS=i386',
'-target', projectName ,
'-configuration', configuration,
'-sdk', 'iphonesimulator',
'build',
'VALID_ARCHS=i386',
'CONFIGURATION_BUILD_DIR=' + path.join(projectPath, 'build', 'emulator'),
'SHARED_PRECOMPS_DIR=' + path.join(projectPath, 'build', 'sharedpch')
];
}
return xcodebuildArgs;
}
// help/usage function
module.exports.help = function help() {
console.log('');
console.log('Usage: build [ --debug | --release ] [--archs=\"<list of architectures...>\"] [--device | --simulator]');
console.log(' --help : Displays this dialog.');
console.log(' --debug : Builds project in debug mode. (Default)');
console.log(' --release : Builds project in release mode.');
console.log(' -r : Shortcut :: builds project in release mode.');
// TODO: add support for building different archs
// console.log(" --archs : Builds project binaries for specific chip architectures (`anycpu`, `arm`, `x86`, `x64`).");
console.log(' --device, --simulator');
console.log(' : Specifies, what type of project to build');
console.log('examples:');
console.log(' build ');
console.log(' build --debug');
console.log(' build --release');
// TODO: add support for building different archs
// console.log(" build --release --archs=\"armv7\"");
console.log('');
process.exit(0);
};
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/* jshint node:true, bitwise:true, undef:true, trailing:true, quotmark:true,
indent:4, unused:vars, latedef:nofunc,
sub:true, laxcomma:true, laxbreak:true
*/
var Q = require('Q'),
os = require('os'),
shell = require('shelljs'),
versions = require('./versions');
var XCODEBUILD_MIN_VERSION = '4.6.0';
var IOS_SIM_MIN_VERSION = '3.0.0';
var IOS_SIM_NOT_FOUND_MESSAGE = 'ios-sim was not found. Please download, build and install version ' + IOS_SIM_MIN_VERSION +
' or greater from https://github.com/phonegap/ios-sim into your path.' +
' Or \'npm install -g ios-sim\' using node.js: http://nodejs.org';
var IOS_DEPLOY_MIN_VERSION = '1.2.0';
var IOS_DEPLOY_NOT_FOUND_MESSAGE = 'ios-deploy was not found. Please download, build and install version ' + IOS_DEPLOY_MIN_VERSION +
' or greater from https://github.com/phonegap/ios-deploy into your path.' +
' Or \'npm install -g ios-deploy\' using node.js: http://nodejs.org';
/**
* Checks if xcode util is available
* @return {Promise} Returns a promise either resolved with xcode version or rejected
*/
module.exports.run = module.exports.check_xcodebuild = function () {
return checkTool('xcodebuild', XCODEBUILD_MIN_VERSION);
};
/**
* Checks if ios-deploy util is available
* @return {Promise} Returns a promise either resolved with ios-deploy version or rejected
*/
module.exports.check_ios_deploy = function () {
return checkTool('ios-deploy', IOS_DEPLOY_MIN_VERSION, IOS_DEPLOY_NOT_FOUND_MESSAGE);
};
/**
* Checks if ios-sim util is available
* @return {Promise} Returns a promise either resolved with ios-sim version or rejected
*/
module.exports.check_ios_sim = function () {
return checkTool('ios-sim', IOS_SIM_MIN_VERSION, IOS_SIM_NOT_FOUND_MESSAGE);
};
module.exports.help = function () {
console.log('Usage: check_reqs or node check_reqs');
};
/**
* Checks if specific tool is available.
* @param {String} tool Tool name to check. Known tools are 'xcodebuild', 'ios-sim' and 'ios-deploy'
* @param {Number} minVersion Min allowed tool version.
* @param {String} optMessage Message that will be used to reject promise.
* @return {Promise} Returns a promise either resolved with tool version or rejected
*/
function checkTool (tool, minVersion, optMessage) {
if (os.platform() !== 'darwin'){
// Build iOS apps available for OSX platform only, so we reject on others platforms
return Q.reject('Cordova tooling for iOS requires Apple OS X');
}
// Check whether tool command is available at all
var tool_command = shell.which(tool);
if (!tool_command) {
return Q.reject(optMessage || (tool + 'command is unavailable.'));
}
// check if tool version is greater than specified one
return versions.get_tool_version(tool).then(function (version) {
return versions.compareVersions(version, minVersion) >= 0 ?
Q.resolve(version) :
Q.reject('Cordova needs ' + tool + ' version ' + minVersion +
' or greater, you have version ' + version + '.');
});
}
/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*jshint node: true*/
var Q = require('q'),
path = require('path'),
shell = require('shelljs'),
spawn = require('./spawn'),
check_reqs = require('./check_reqs');
var projectPath = path.join(__dirname, '..', '..');
module.exports.run = function() {
var projectName = shell.ls(projectPath).filter(function (name) {
return path.extname(name) === '.xcodeproj';
})[0];
if (!projectName) {
return Q.reject('No Xcode project found in ' + projectPath);
}
return check_reqs.run().then(function() {
return spawn('xcodebuild', ['-project', projectName, '-configuration', 'Debug', '-alltargets', 'clean'], projectPath);
}).then(function () {
return spawn('xcodebuild', ['-project', projectName, '-configuration', 'Release', '-alltargets', 'clean'], projectPath);
}).then(function () {
return shell.rm('-rf', path.join(projectPath, 'build'));
});
};
#!/usr/bin/env bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
LIB_PATH=$( cd "$( dirname "$0" )" && pwd -P)
CORDOVA_PATH="$(dirname "$LIB_PATH")"
PROJECT_PATH="$(dirname "$CORDOVA_PATH")"
XCODEPROJ=$( ls "$PROJECT_PATH" | grep .xcodeproj )
PROJECT_NAME=$(basename "$XCODEPROJ" .xcodeproj)
DEVICE_APP_PATH="$PROJECT_PATH/build/device/$PROJECT_NAME.app"
source "$CORDOVA_PATH/check_reqs"
if [ ! -d "$DEVICE_APP_PATH" ]; then
echo "Project '$DEVIC_APP_PATH' is not built."
exit 1
fi
IOS_DEPLOY_MIN_VERSION="1.2.0"
IOS_DEPLOY_LOCATION=$(which ios-deploy)
if [ $? != 0 ]; then
echo -e "\033[31mError: ios-deploy was not found. Please download, build and install version $IOS_DEPLOY_MIN_VERSION or greater from https://github.com/phonegap/ios-deploy into your path. Or 'npm install -g ios-deploy' using node.js: http://nodejs.org/\033[m"; exit 1;
exit 1
fi
IOS_DEPLOY_VERSION=$(ios-deploy --version)
if [[ "$IOS_DEPLOY_VERSION" < "$IOS_DEPLOY_MIN_VERSION" ]]; then
echo "Cordova needs ios-deploy version $IOS_DEPLOY_MIN_VERSION or greater, you have version $IOS_DEPLOY_VERSION."
exit 1
fi
# if we got here, we can deploy the app, then exit success
ios-deploy -b "$DEVICE_APP_PATH"
exit 0
#!/usr/bin/env bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
OPTION_RESULT=()
TARGET="iPhone-6"
# separates "key=value", sets an array with 0th index as key, 1st index as value
_parseOption()
{
local ARG=$@
OIFS=$IFS
IFS='='
OPTION_RESULT=()
for i in ${ARG[@]}
do
OPTION_RESULT+=($i)
done
IFS=$OIFS
}
# parses key=value arguments
_parseArgs()
{
for arg in "$@"
do
_parseOption ${arg}
case "${OPTION_RESULT[0]}" in
"--target")
TARGET=${OPTION_RESULT[1]}
;;
esac
done
}
_parseArgs "$@"
LIB_PATH=$( cd "$( dirname "$0" )" && pwd -P)
CORDOVA_PATH="$(dirname "$LIB_PATH")"
PROJECT_PATH="$(dirname "$CORDOVA_PATH")"
XCODEPROJ=$( ls "$PROJECT_PATH" | grep .xcodeproj )
PROJECT_NAME=$(basename "$XCODEPROJ" .xcodeproj)
SIMULATOR_APP_PATH="$PROJECT_PATH/build/emulator/$PROJECT_NAME.app"
source "$CORDOVA_PATH/check_reqs"
if [ ! -d "$SIMULATOR_APP_PATH" ]; then
echo "Project '$SIMULATOR_APP_PATH' is not built."
exit 1
fi
if [ ! -d "$SIMULATOR_APP_PATH" ]; then
echo "$SIMULATOR_APP_PATH not found to emulate."
exit 1
fi
IOS_SIM_MIN_VERSION="3.0"
IOS_SIM_LOCATION=$(which ios-sim)
if [ $? != 0 ]; then
echo -e "\033[31mError: ios-sim was not found. Please download, build and install version $IOS_SIM_MIN_VERSION or greater from https://github.com/phonegap/ios-sim into your path. Or 'npm install -g ios-sim' using node.js: http://nodejs.org/\033[m"; exit 1;
exit 1
fi
IOS_SIM_VERSION=$(ios-sim --version)
if [[ "$IOS_SIM_VERSION" < "$IOS_SIM_MIN_VERSION" ]]; then
echo "Cordova needs ios-sim version $IOS_SIM_MIN_VERSION or greater, you have version $IOS_SIM_VERSION."
exit 1
fi
# launch using ios-sim
ios-sim launch "$SIMULATOR_APP_PATH" --stderr "$CORDOVA_PATH/console.log" --stdout "$CORDOVA_PATH/console.log" --devicetypeid "com.apple.CoreSimulator.SimDeviceType.$TARGET" --exit
#!/usr/bin/env bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
system_profiler SPUSBDataType | sed -n -e '/iPad/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2 " iPad"}'
system_profiler SPUSBDataType | sed -n -e '/iPhone/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2 " iPhone"}'
system_profiler SPUSBDataType | sed -n -e '/iPod/,/Serial/p' | grep "Serial Number:" | awk -F ": " '{print $2 " iPod"}'
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/*jshint node: true*/
var Q = require('Q'),
exec = require('child_process').exec;
/**
* Gets list of connected iOS devices
* @return {Promise} Promise fulfilled with list of available iOS devices
*/
function listDevices() {
var commands = [
Q.nfcall(exec, 'system_profiler SPUSBDataType | sed -n -e \'/iPad/,/Serial/p\' | grep "Serial Number:" | awk -F ": " \'{print $2 " iPad"}\''),
Q.nfcall(exec, 'system_profiler SPUSBDataType | sed -n -e \'/iPhone/,/Serial/p\' | grep "Serial Number:" | awk -F ": " \'{print $2 " iPhone"}\''),
Q.nfcall(exec, 'system_profiler SPUSBDataType | sed -n -e \'/iPod/,/Serial/p\' | grep "Serial Number:" | awk -F ": " \'{print $2 " iPod"}\'')
];
// wrap al lexec calls into promises and wait until they're fullfilled
return Q.all(commands).then(function (promises) {
var accumulator = [];
promises.forEach(function (promise) {
if (promise.state === 'fulfilled') {
// Each command promise resolves with array [stout, stderr], and we need stdout only
// Append stdout lines to accumulator
accumulator.concat(promise.value[0].trim().split('\n'));
}
});
return accumulator;
});
}
exports.run = listDevices;
// Check if module is started as separate script.
// If so, then invoke main method and print out results.
if (!module.parent) {
listDevices().then(function (devices) {
devices.forEach(function (device) {
console.log(device);
});
});
}
#!/usr/bin/env bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
set -e
IOS_SIM_MIN_VERSION="3.0"
IOS_SIM_LOCATION=$(which ios-sim)
if [ $? != 0 ]; then
echo -e "\033[31mError: ios-sim was not found. Please download, build and install version $IOS_SIM_MIN_VERSION or greater from https://github.com/phonegap/ios-sim into your path. Or 'npm install -g ios-sim' using node.js: http://nodejs.org/\033[m" 1>&2;
exit 1;
fi
IOS_SIM_VERSION=$(ios-sim --version)
if [[ "$IOS_SIM_VERSION" < "$IOS_SIM_MIN_VERSION" ]]; then
echo "Cordova needs ios-sim version $IOS_SIM_MIN_VERSION or greater, you have version $IOS_SIM_VERSION." 1>&2;
exit 1
fi
ios-sim showdevicetypes 2>&1 | sed "s/com.apple.CoreSimulator.SimDeviceType.//g" | awk -F',' '{print $1}'
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/*jshint node: true*/
var Q = require('q'),
exec = require('child_process').exec,
check_reqs = require('./check_reqs');
/**
* Gets list of iOS devices available for simulation
* @return {Promise} Promise fulfilled with list of devices available for simulation
*/
function listEmulatorImages () {
return check_reqs.check_ios_sim().then(function () {
return Q.nfcall(exec, 'ios-sim showdevicetypes 2>&1 | ' +
'sed "s/com.apple.CoreSimulator.SimDeviceType.//g" | ' +
'awk -F\',\' \'{print $1}\'');
}).then(function (stdio) {
// Exec promise resolves with array [stout, stderr], and we need stdout only
return stdio[0].trim().split('\n');
});
}
exports.run = listEmulatorImages;
// Check if module is started as separate script.
// If so, then invoke main method and print out results.
if (!module.parent) {
listEmulatorImages().then(function (names) {
names.forEach(function (name) {
console.log(name);
});
});
}
#!/usr/bin/env bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
set -e
SIM_RUNNING=$(ps aux | grep -i "[i]OS Simulator" | wc -l)
if [ $SIM_RUNNING == 0 ]; then
echo "No emulators are running."
exit 1
fi
SIM_ID=`defaults read com.apple.iphonesimulator "SimulateDevice"`
echo \"$SIM_ID\"
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/*jshint node: true*/
var Q = require('q'),
exec = require('child_process').exec;
/**
* Gets list of running iOS simulators
* @return {Promise} Promise fulfilled with list of running iOS simulators
*/
function listStartedEmulators () {
// wrap exec call into promise
return Q.nfcall(exec, 'ps aux | grep -i "[i]OS Simulator"')
.then(function () {
return Q.nfcall(exec, 'defaults read com.apple.iphonesimulator "SimulateDevice"');
}).then(function (stdio) {
return stdio[0].trim().split('\n');
});
}
exports.run = listStartedEmulators;
// Check if module is started as separate script.
// If so, then invoke main method and print out results.
if (!module.parent) {
listStartedEmulators().then(function (emulators) {
emulators.forEach(function (emulator) {
console.log(emulator);
});
});
}
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/*jshint node: true*/
var Q = require('q'),
nopt = require('nopt'),
path = require('path'),
build = require('./build'),
spawn = require('./spawn'),
check_reqs = require('./check_reqs');
var cordovaPath = path.join(__dirname, '..');
var projectPath = path.join(__dirname, '..', '..');
module.exports.run = function (argv) {
// parse args here
// --debug and --release args not parsed here
// but still valid since they can be passed down to build command
var args = nopt({
// "archs": String, // TODO: add support for building different archs
'list': Boolean,
'nobuild': Boolean,
'device': Boolean, 'emulator': Boolean, 'target': String
}, {}, argv);
// Validate args
if (args.device && args.emulator) {
return Q.reject('Only one of "device"/"emulator" options should be specified');
}
// validate target device for ios-sim
// Valid values for "--target" (case sensitive):
var validTargets = ['iPhone-4s', 'iPhone-5', 'iPhone-5s', 'iPhone-6-Plus', 'iPhone-6',
'iPad-2', 'iPad-Retina', 'iPad-Air', 'Resizable-iPhone', 'Resizable-iPad'];
if (args.target && validTargets.indexOf(args.target) < 0 ) {
return Q.reject(args.target + ' is not a valid target for emulator');
}
// support for CB-8168 `cordova/run --list`
if (args.list) {
if (args.device) return listDevices();
if (args.emulator) return listEmulators();
// if no --device or --emulator flag is specified, list both devices and emulators
return listDevices().then(function () {
return listEmulators();
});
}
// check for either ios-sim or ios-deploy is available
// depending on arguments provided
var checkTools = args.device ? check_reqs.check_ios_deploy() : check_reqs.check_ios_sim();
return checkTools.then(function () {
// if --nobuild isn't specified then build app first
if (!args.nobuild) {
return build.run(argv);
}
}).then(function () {
return build.findXCodeProjectIn(projectPath);
}).then(function (projectName) {
var appPath = path.join(projectPath, 'build', (args.device ? 'device' : 'emulator'), projectName + '.app');
// select command to run and arguments depending whether
// we're running on device/emulator
if (args.device) {
return checkDeviceConnected().then(function () {
return deployToDevice(appPath);
}, function () {
// if device connection check failed use emulator then
return deployToSim(appPath, args.target);
});
} else {
return deployToSim(appPath, args.target);
}
});
};
/**
* Checks if any iOS device is connected
* @return {Promise} Fullfilled when any device is connected, rejected otherwise
*/
function checkDeviceConnected() {
return spawn('ios-deploy', ['-c']);
}
/**
* Deploy specified app package to connected device
* using ios-deploy command
* @param {String} appPath Path to application package
* @return {Promise} Resolves when deploy succeeds otherwise rejects
*/
function deployToDevice(appPath) {
// Deploying to device...
return spawn('ios-deploy', ['-d', '-b', appPath]);
}
/**
* Deploy specified app package to ios-sim simulator
* @param {String} appPath Path to application package
* @param {String} target Target device type
* @return {Promise} Resolves when deploy succeeds otherwise rejects
*/
function deployToSim(appPath, target) {
// Select target device for emulator. Default is 'iPhone-6'
if (!target) {
target = 'iPhone-6';
console.log('No target specified for emulator. Deploying to ' + target + ' simulator');
}
var logPath = path.join(cordovaPath, 'console.log');
var simArgs = ['launch', appPath,
'--devicetypeid', 'com.apple.CoreSimulator.SimDeviceType.' + target,
// We need to redirect simulator output here to use cordova/log command
// TODO: Is there any other way to get emulator's output to use in log command?
'--stderr', logPath, '--stdout', logPath,
'--exit'];
return spawn('ios-sim', simArgs);
}
function listDevices() {
return require('./list-devices').run()
.then(function (devices) {
console.log('Available iOS Devices:');
devices.forEach(function (device) {
console.log('\t' + device);
});
});
}
function listEmulators() {
return require('./list-emulator-images').run()
.then(function (emulators) {
console.log('Available iOS Virtual Devices:');
emulators.forEach(function (emulator) {
console.log('\t' + emulator);
});
});
}
module.exports.help = function () {
console.log('\nUsage: run [ --device | [ --emulator [ --target=<id> ] ] ] [ --debug | --release | --nobuild ]');
// TODO: add support for building different archs
// console.log(" [ --archs=\"<list of target architectures>\" ] ");
console.log(' --device : Deploys and runs the project on the connected device.');
console.log(' --emulator : Deploys and runs the project on an emulator.');
console.log(' --target=<id> : Deploys and runs the project on the specified target.');
console.log(' --debug : Builds project in debug mode. (Passed down to build command, if necessary)');
console.log(' --release : Builds project in release mode. (Passed down to build command, if necessary)');
console.log(' --nobuild : Uses pre-built package, or errors if project is not built.');
// TODO: add support for building different archs
// console.log(" --archs : Specific chip architectures (`anycpu`, `arm`, `x86`, `x64`).");
console.log('');
console.log('Examples:');
console.log(' run');
console.log(' run --device');
console.log(' run --emulator --target=\"iPhone-6-Plus\"');
console.log(' run --device --release');
console.log(' run --emulator --debug');
console.log('');
process.exit(0);
};
\ No newline at end of file
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
/*jshint node: true*/
var Q = require('q'),
proc = require('child_process');
/**
* Run specified command with arguments
* @param {String} cmd Command
* @param {Array} args Array of arguments that should be passed to command
* @param {String} opt_cwd Working directory for command
* @param {String} opt_verbosity Verbosity level for command stdout output, "verbose" by default
* @return {Promise} Promise either fullfilled or rejected with error code
*/
module.exports = function(cmd, args, opt_cwd) {
var d = Q.defer();
try {
var child = proc.spawn(cmd, args, {cwd: opt_cwd, stdio: 'inherit'});
child.on('exit', function(code) {
if (code) {
d.reject('Error code ' + code + ' for command: ' + cmd + ' with args: ' + args);
} else {
d.resolve();
}
});
} catch(e) {
console.error('error caught: ' + e);
d.reject(e);
}
return d.promise;
};
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var child_process = require('child_process'),
Q = require('q');
exports.get_apple_ios_version = function() {
var d = Q.defer();
child_process.exec('xcodebuild -showsdks', function(error, stdout, stderr) {
if (error) {
d.reject(stderr);
}
else {
d.resolve(stdout);
}
});
return d.promise.then(function(output) {
var regex = /[0-9]*\.[0-9]*/,
versions = [],
regexIOS = /^iOS \d+/;
output = output.split('\n');
for (var i = 0; i < output.length; i++) {
if (output[i].trim().match(regexIOS)) {
versions[versions.length] = parseFloat(output[i].match(regex)[0]);
}
}
versions.sort();
console.log(versions[0]);
return Q();
}, function(stderr) {
return Q.reject(stderr);
});
};
exports.get_apple_osx_version = function() {
var d = Q.defer();
child_process.exec('xcodebuild -showsdks', function(error, stdout, stderr) {
if (error) {
d.reject(stderr);
}
else {
d.resolve(stdout);
}
});
return d.promise.then(function(output) {
var regex = /[0-9]*\.[0-9]*/,
versions = [],
regexOSX = /^OS X \d+/;
output = output.split('\n');
for (var i = 0; i < output.length; i++) {
if (output[i].trim().match(regexOSX)) {
versions[versions.length] = parseFloat(output[i].match(regex)[0]);
}
}
versions.sort();
console.log(versions[0]);
return Q();
}, function(stderr) {
return Q.reject(stderr);
});
};
exports.get_apple_xcode_version = function() {
var d = Q.defer();
child_process.exec('xcodebuild -version', function(error, stdout, stderr) {
var versionMatch = /Xcode (.*)/.exec(stdout);
if (error || !versionMatch) {
d.reject(stderr);
} else {
d.resolve(versionMatch[1]);
}
});
return d.promise;
};
/**
* Gets ios-deploy util version
* @return {Promise} Promise that either resolved with ios-deploy version
* or rejected in case of error
*/
exports.get_ios_deploy_version = function() {
var d = Q.defer();
child_process.exec('ios-deploy --version', function(error, stdout, stderr) {
if (error) {
d.reject(stderr);
} else {
d.resolve(stdout);
}
});
return d.promise;
};
/**
* Gets ios-sim util version
* @return {Promise} Promise that either resolved with ios-sim version
* or rejected in case of error
*/
exports.get_ios_sim_version = function() {
var d = Q.defer();
child_process.exec('ios-sim --version', function(error, stdout, stderr) {
if (error) {
d.reject(stderr);
} else {
d.resolve(stdout);
}
});
return d.promise;
};
/**
* Gets specific tool version
* @param {String} toolName Tool name to check. Known tools are 'xcodebuild', 'ios-sim' and 'ios-deploy'
* @return {Promise} Promise that either resolved with tool version
* or rejected in case of error
*/
exports.get_tool_version = function (toolName) {
switch (toolName) {
case 'xcodebuild': return exports.get_apple_xcode_version();
case 'ios-sim': return exports.get_ios_sim_version();
case 'ios-deploy': return exports.get_ios_deploy_version();
default: return Q.reject(toolName + ' is not valid tool name. Valid names are: \'xcodebuild\', \'ios-sim\' and \'ios-deploy\'');
}
};
/**
* Compares two semver-notated version strings. Returns number
* that indicates equality of provided version strings.
* @param {String} version1 Version to compare
* @param {String} version2 Another version to compare
* @return {Number} Negative number if first version is lower than the second,
* positive otherwise and 0 if versions are equal.
*/
exports.compareVersions = function (version1, version2) {
function parseVer (version) {
return version.split('.').map(function (value) {
// try to convert version segment to Number
var parsed = Number(value);
// Number constructor is strict enough and will return NaN
// if conversion fails. In this case we won't be able to compare versions properly
if (isNaN(parsed)) {
throw 'Version should contain only numbers and dots';
}
return parsed;
});
}
var parsedVer1 = parseVer(version1);
var parsedVer2 = parseVer(version2);
// Compare corresponding segments of each version
for (var i = 0; i < Math.max(parsedVer1.length, parsedVer2.length); i++) {
// if segment is not specified, assume that it is 0
// E.g. 3.1 is equal to 3.1.0
var ret = (parsedVer1[i] || 0) - (parsedVer2[i] || 0);
// if segments are not equal, we're finished
if (ret !== 0) return ret;
}
return 0;
};
Copyright 2009, 2010, 2011 Isaac Z. Schlueter.
All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
// info about each config option.
var debug = process.env.DEBUG_NOPT || process.env.NOPT_DEBUG
? function () { console.error.apply(console, arguments) }
: function () {}
var url = require("url")
, path = require("path")
, Stream = require("stream").Stream
, abbrev = require("abbrev")
module.exports = exports = nopt
exports.clean = clean
exports.typeDefs =
{ String : { type: String, validate: validateString }
, Boolean : { type: Boolean, validate: validateBoolean }
, url : { type: url, validate: validateUrl }
, Number : { type: Number, validate: validateNumber }
, path : { type: path, validate: validatePath }
, Stream : { type: Stream, validate: validateStream }
, Date : { type: Date, validate: validateDate }
}
function nopt (types, shorthands, args, slice) {
args = args || process.argv
types = types || {}
shorthands = shorthands || {}
if (typeof slice !== "number") slice = 2
debug(types, shorthands, args, slice)
args = args.slice(slice)
var data = {}
, key
, remain = []
, cooked = args
, original = args.slice(0)
parse(args, data, remain, types, shorthands)
// now data is full
clean(data, types, exports.typeDefs)
data.argv = {remain:remain,cooked:cooked,original:original}
Object.defineProperty(data.argv, 'toString', { value: function () {
return this.original.map(JSON.stringify).join(" ")
}, enumerable: false })
return data
}
function clean (data, types, typeDefs) {
typeDefs = typeDefs || exports.typeDefs
var remove = {}
, typeDefault = [false, true, null, String, Array]
Object.keys(data).forEach(function (k) {
if (k === "argv") return
var val = data[k]
, isArray = Array.isArray(val)
, type = types[k]
if (!isArray) val = [val]
if (!type) type = typeDefault
if (type === Array) type = typeDefault.concat(Array)
if (!Array.isArray(type)) type = [type]
debug("val=%j", val)
debug("types=", type)
val = val.map(function (val) {
// if it's an unknown value, then parse false/true/null/numbers/dates
if (typeof val === "string") {
debug("string %j", val)
val = val.trim()
if ((val === "null" && ~type.indexOf(null))
|| (val === "true" &&
(~type.indexOf(true) || ~type.indexOf(Boolean)))
|| (val === "false" &&
(~type.indexOf(false) || ~type.indexOf(Boolean)))) {
val = JSON.parse(val)
debug("jsonable %j", val)
} else if (~type.indexOf(Number) && !isNaN(val)) {
debug("convert to number", val)
val = +val
} else if (~type.indexOf(Date) && !isNaN(Date.parse(val))) {
debug("convert to date", val)
val = new Date(val)
}
}
if (!types.hasOwnProperty(k)) {
return val
}
// allow `--no-blah` to set 'blah' to null if null is allowed
if (val === false && ~type.indexOf(null) &&
!(~type.indexOf(false) || ~type.indexOf(Boolean))) {
val = null
}
var d = {}
d[k] = val
debug("prevalidated val", d, val, types[k])
if (!validate(d, k, val, types[k], typeDefs)) {
if (exports.invalidHandler) {
exports.invalidHandler(k, val, types[k], data)
} else if (exports.invalidHandler !== false) {
debug("invalid: "+k+"="+val, types[k])
}
return remove
}
debug("validated val", d, val, types[k])
return d[k]
}).filter(function (val) { return val !== remove })
if (!val.length) delete data[k]
else if (isArray) {
debug(isArray, data[k], val)
data[k] = val
} else data[k] = val[0]
debug("k=%s val=%j", k, val, data[k])
})
}
function validateString (data, k, val) {
data[k] = String(val)
}
function validatePath (data, k, val) {
if (val === true) return false
if (val === null) return true
val = String(val)
var homePattern = process.platform === 'win32' ? /^~(\/|\\)/ : /^~\//
if (val.match(homePattern) && process.env.HOME) {
val = path.resolve(process.env.HOME, val.substr(2))
}
data[k] = path.resolve(String(val))
return true
}
function validateNumber (data, k, val) {
debug("validate Number %j %j %j", k, val, isNaN(val))
if (isNaN(val)) return false
data[k] = +val
}
function validateDate (data, k, val) {
debug("validate Date %j %j %j", k, val, Date.parse(val))
var s = Date.parse(val)
if (isNaN(s)) return false
data[k] = new Date(val)
}
function validateBoolean (data, k, val) {
if (val instanceof Boolean) val = val.valueOf()
else if (typeof val === "string") {
if (!isNaN(val)) val = !!(+val)
else if (val === "null" || val === "false") val = false
else val = true
} else val = !!val
data[k] = val
}
function validateUrl (data, k, val) {
val = url.parse(String(val))
if (!val.host) return false
data[k] = val.href
}
function validateStream (data, k, val) {
if (!(val instanceof Stream)) return false
data[k] = val
}
function validate (data, k, val, type, typeDefs) {
// arrays are lists of types.
if (Array.isArray(type)) {
for (var i = 0, l = type.length; i < l; i ++) {
if (type[i] === Array) continue
if (validate(data, k, val, type[i], typeDefs)) return true
}
delete data[k]
return false
}
// an array of anything?
if (type === Array) return true
// NaN is poisonous. Means that something is not allowed.
if (type !== type) {
debug("Poison NaN", k, val, type)
delete data[k]
return false
}
// explicit list of values
if (val === type) {
debug("Explicitly allowed %j", val)
// if (isArray) (data[k] = data[k] || []).push(val)
// else data[k] = val
data[k] = val
return true
}
// now go through the list of typeDefs, validate against each one.
var ok = false
, types = Object.keys(typeDefs)
for (var i = 0, l = types.length; i < l; i ++) {
debug("test type %j %j %j", k, val, types[i])
var t = typeDefs[types[i]]
if (t && type === t.type) {
var d = {}
ok = false !== t.validate(d, k, val)
val = d[k]
if (ok) {
// if (isArray) (data[k] = data[k] || []).push(val)
// else data[k] = val
data[k] = val
break
}
}
}
debug("OK? %j (%j %j %j)", ok, k, val, types[i])
if (!ok) delete data[k]
return ok
}
function parse (args, data, remain, types, shorthands) {
debug("parse", args, data, remain)
var key = null
, abbrevs = abbrev(Object.keys(types))
, shortAbbr = abbrev(Object.keys(shorthands))
for (var i = 0; i < args.length; i ++) {
var arg = args[i]
debug("arg", arg)
if (arg.match(/^-{2,}$/)) {
// done with keys.
// the rest are args.
remain.push.apply(remain, args.slice(i + 1))
args[i] = "--"
break
}
var hadEq = false
if (arg.charAt(0) === "-" && arg.length > 1) {
if (arg.indexOf("=") !== -1) {
hadEq = true
var v = arg.split("=")
arg = v.shift()
v = v.join("=")
args.splice.apply(args, [i, 1].concat([arg, v]))
}
// see if it's a shorthand
// if so, splice and back up to re-parse it.
var shRes = resolveShort(arg, shorthands, shortAbbr, abbrevs)
debug("arg=%j shRes=%j", arg, shRes)
if (shRes) {
debug(arg, shRes)
args.splice.apply(args, [i, 1].concat(shRes))
if (arg !== shRes[0]) {
i --
continue
}
}
arg = arg.replace(/^-+/, "")
var no = null
while (arg.toLowerCase().indexOf("no-") === 0) {
no = !no
arg = arg.substr(3)
}
if (abbrevs[arg]) arg = abbrevs[arg]
var isArray = types[arg] === Array ||
Array.isArray(types[arg]) && types[arg].indexOf(Array) !== -1
// allow unknown things to be arrays if specified multiple times.
if (!types.hasOwnProperty(arg) && data.hasOwnProperty(arg)) {
if (!Array.isArray(data[arg]))
data[arg] = [data[arg]]
isArray = true
}
var val
, la = args[i + 1]
var isBool = typeof no === 'boolean' ||
types[arg] === Boolean ||
Array.isArray(types[arg]) && types[arg].indexOf(Boolean) !== -1 ||
(typeof types[arg] === 'undefined' && !hadEq) ||
(la === "false" &&
(types[arg] === null ||
Array.isArray(types[arg]) && ~types[arg].indexOf(null)))
if (isBool) {
// just set and move along
val = !no
// however, also support --bool true or --bool false
if (la === "true" || la === "false") {
val = JSON.parse(la)
la = null
if (no) val = !val
i ++
}
// also support "foo":[Boolean, "bar"] and "--foo bar"
if (Array.isArray(types[arg]) && la) {
if (~types[arg].indexOf(la)) {
// an explicit type
val = la
i ++
} else if ( la === "null" && ~types[arg].indexOf(null) ) {
// null allowed
val = null
i ++
} else if ( !la.match(/^-{2,}[^-]/) &&
!isNaN(la) &&
~types[arg].indexOf(Number) ) {
// number
val = +la
i ++
} else if ( !la.match(/^-[^-]/) && ~types[arg].indexOf(String) ) {
// string
val = la
i ++
}
}
if (isArray) (data[arg] = data[arg] || []).push(val)
else data[arg] = val
continue
}
if (types[arg] === String && la === undefined)
la = ""
if (la && la.match(/^-{2,}$/)) {
la = undefined
i --
}
val = la === undefined ? true : la
if (isArray) (data[arg] = data[arg] || []).push(val)
else data[arg] = val
i ++
continue
}
remain.push(arg)
}
}
function resolveShort (arg, shorthands, shortAbbr, abbrevs) {
// handle single-char shorthands glommed together, like
// npm ls -glp, but only if there is one dash, and only if
// all of the chars are single-char shorthands, and it's
// not a match to some other abbrev.
arg = arg.replace(/^-+/, '')
// if it's an exact known option, then don't go any further
if (abbrevs[arg] === arg)
return null
// if it's an exact known shortopt, same deal
if (shorthands[arg]) {
// make it an array, if it's a list of words
if (shorthands[arg] && !Array.isArray(shorthands[arg]))
shorthands[arg] = shorthands[arg].split(/\s+/)
return shorthands[arg]
}
// first check to see if this arg is a set of single-char shorthands
var singles = shorthands.___singles
if (!singles) {
singles = Object.keys(shorthands).filter(function (s) {
return s.length === 1
}).reduce(function (l,r) {
l[r] = true
return l
}, {})
shorthands.___singles = singles
debug('shorthand singles', singles)
}
var chrs = arg.split("").filter(function (c) {
return singles[c]
})
if (chrs.join("") === arg) return chrs.map(function (c) {
return shorthands[c]
}).reduce(function (l, r) {
return l.concat(r)
}, [])
// if it's an arg abbrev, and not a literal shorthand, then prefer the arg
if (abbrevs[arg] && !shorthands[arg])
return null
// if it's an abbr for a shorthand, then use that
if (shortAbbr[arg])
arg = shortAbbr[arg]
// make it an array, if it's a list of words
if (shorthands[arg] && !Array.isArray(shorthands[arg]))
shorthands[arg] = shorthands[arg].split(/\s+/)
return shorthands[arg]
}
Copyright 2009, 2010, 2011 Isaac Z. Schlueter.
All rights reserved.
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
module.exports = exports = abbrev.abbrev = abbrev
abbrev.monkeyPatch = monkeyPatch
function monkeyPatch () {
Object.defineProperty(Array.prototype, 'abbrev', {
value: function () { return abbrev(this) },
enumerable: false, configurable: true, writable: true
})
Object.defineProperty(Object.prototype, 'abbrev', {
value: function () { return abbrev(Object.keys(this)) },
enumerable: false, configurable: true, writable: true
})
}
function abbrev (list) {
if (arguments.length !== 1 || !Array.isArray(list)) {
list = Array.prototype.slice.call(arguments, 0)
}
for (var i = 0, l = list.length, args = [] ; i < l ; i ++) {
args[i] = typeof list[i] === "string" ? list[i] : String(list[i])
}
// sort them lexicographically, so that they're next to their nearest kin
args = args.sort(lexSort)
// walk through each, seeing how much it has in common with the next and previous
var abbrevs = {}
, prev = ""
for (var i = 0, l = args.length ; i < l ; i ++) {
var current = args[i]
, next = args[i + 1] || ""
, nextMatches = true
, prevMatches = true
if (current === next) continue
for (var j = 0, cl = current.length ; j < cl ; j ++) {
var curChar = current.charAt(j)
nextMatches = nextMatches && curChar === next.charAt(j)
prevMatches = prevMatches && curChar === prev.charAt(j)
if (!nextMatches && !prevMatches) {
j ++
break
}
}
prev = current
if (j === cl) {
abbrevs[current] = current
continue
}
for (var a = current.substr(0, j) ; j <= cl ; j ++) {
abbrevs[a] = current
a += current.charAt(j)
}
}
return abbrevs
}
function lexSort (a, b) {
return a === b ? 0 : a > b ? 1 : -1
}
{
"name": "abbrev",
"version": "1.0.5",
"description": "Like ruby's abbrev module, but in js",
"author": {
"name": "Isaac Z. Schlueter",
"email": "i@izs.me"
},
"main": "abbrev.js",
"scripts": {
"test": "node test.js"
},
"repository": {
"type": "git",
"url": "http://github.com/isaacs/abbrev-js"
},
"license": {
"type": "MIT",
"url": "https://github.com/isaacs/abbrev-js/raw/master/LICENSE"
},
"readme": "# abbrev-js\n\nJust like [ruby's Abbrev](http://apidock.com/ruby/Abbrev).\n\nUsage:\n\n var abbrev = require(\"abbrev\");\n abbrev(\"foo\", \"fool\", \"folding\", \"flop\");\n \n // returns:\n { fl: 'flop'\n , flo: 'flop'\n , flop: 'flop'\n , fol: 'folding'\n , fold: 'folding'\n , foldi: 'folding'\n , foldin: 'folding'\n , folding: 'folding'\n , foo: 'foo'\n , fool: 'fool'\n }\n\nThis is handy for command-line scripts, or other cases where you want to be able to accept shorthands.\n",
"readmeFilename": "README.md",
"bugs": {
"url": "https://github.com/isaacs/abbrev-js/issues"
},
"homepage": "https://github.com/isaacs/abbrev-js",
"_id": "abbrev@1.0.5",
"_shasum": "5d8257bd9ebe435e698b2fa431afde4fe7b10b03",
"_from": "abbrev@1",
"_resolved": "https://registry.npmjs.org/abbrev/-/abbrev-1.0.5.tgz"
}
{
"name": "nopt",
"version": "3.0.1",
"description": "Option parsing for Node, supporting types, shorthands, etc. Used by npm.",
"author": {
"name": "Isaac Z. Schlueter",
"email": "i@izs.me",
"url": "http://blog.izs.me/"
},
"main": "lib/nopt.js",
"scripts": {
"test": "tap test/*.js"
},
"repository": {
"type": "git",
"url": "http://github.com/isaacs/nopt"
},
"bin": {
"nopt": "./bin/nopt.js"
},
"license": {
"type": "MIT",
"url": "https://github.com/isaacs/nopt/raw/master/LICENSE"
},
"dependencies": {
"abbrev": "1"
},
"devDependencies": {
"tap": "~0.4.8"
},
"readme": "If you want to write an option parser, and have it be good, there are\ntwo ways to do it. The Right Way, and the Wrong Way.\n\nThe Wrong Way is to sit down and write an option parser. We've all done\nthat.\n\nThe Right Way is to write some complex configurable program with so many\noptions that you go half-insane just trying to manage them all, and put\nit off with duct-tape solutions until you see exactly to the core of the\nproblem, and finally snap and write an awesome option parser.\n\nIf you want to write an option parser, don't write an option parser.\nWrite a package manager, or a source control system, or a service\nrestarter, or an operating system. You probably won't end up with a\ngood one of those, but if you don't give up, and you are relentless and\ndiligent enough in your procrastination, you may just end up with a very\nnice option parser.\n\n## USAGE\n\n // my-program.js\n var nopt = require(\"nopt\")\n , Stream = require(\"stream\").Stream\n , path = require(\"path\")\n , knownOpts = { \"foo\" : [String, null]\n , \"bar\" : [Stream, Number]\n , \"baz\" : path\n , \"bloo\" : [ \"big\", \"medium\", \"small\" ]\n , \"flag\" : Boolean\n , \"pick\" : Boolean\n , \"many\" : [String, Array]\n }\n , shortHands = { \"foofoo\" : [\"--foo\", \"Mr. Foo\"]\n , \"b7\" : [\"--bar\", \"7\"]\n , \"m\" : [\"--bloo\", \"medium\"]\n , \"p\" : [\"--pick\"]\n , \"f\" : [\"--flag\"]\n }\n // everything is optional.\n // knownOpts and shorthands default to {}\n // arg list defaults to process.argv\n // slice defaults to 2\n , parsed = nopt(knownOpts, shortHands, process.argv, 2)\n console.log(parsed)\n\nThis would give you support for any of the following:\n\n```bash\n$ node my-program.js --foo \"blerp\" --no-flag\n{ \"foo\" : \"blerp\", \"flag\" : false }\n\n$ node my-program.js ---bar 7 --foo \"Mr. Hand\" --flag\n{ bar: 7, foo: \"Mr. Hand\", flag: true }\n\n$ node my-program.js --foo \"blerp\" -f -----p\n{ foo: \"blerp\", flag: true, pick: true }\n\n$ node my-program.js -fp --foofoo\n{ foo: \"Mr. Foo\", flag: true, pick: true }\n\n$ node my-program.js --foofoo -- -fp # -- stops the flag parsing.\n{ foo: \"Mr. Foo\", argv: { remain: [\"-fp\"] } }\n\n$ node my-program.js --blatzk -fp # unknown opts are ok.\n{ blatzk: true, flag: true, pick: true }\n\n$ node my-program.js --blatzk=1000 -fp # but you need to use = if they have a value\n{ blatzk: 1000, flag: true, pick: true }\n\n$ node my-program.js --no-blatzk -fp # unless they start with \"no-\"\n{ blatzk: false, flag: true, pick: true }\n\n$ node my-program.js --baz b/a/z # known paths are resolved.\n{ baz: \"/Users/isaacs/b/a/z\" }\n\n# if Array is one of the types, then it can take many\n# values, and will always be an array. The other types provided\n# specify what types are allowed in the list.\n\n$ node my-program.js --many 1 --many null --many foo\n{ many: [\"1\", \"null\", \"foo\"] }\n\n$ node my-program.js --many foo\n{ many: [\"foo\"] }\n```\n\nRead the tests at the bottom of `lib/nopt.js` for more examples of\nwhat this puppy can do.\n\n## Types\n\nThe following types are supported, and defined on `nopt.typeDefs`\n\n* String: A normal string. No parsing is done.\n* path: A file system path. Gets resolved against cwd if not absolute.\n* url: A url. If it doesn't parse, it isn't accepted.\n* Number: Must be numeric.\n* Date: Must parse as a date. If it does, and `Date` is one of the options,\n then it will return a Date object, not a string.\n* Boolean: Must be either `true` or `false`. If an option is a boolean,\n then it does not need a value, and its presence will imply `true` as\n the value. To negate boolean flags, do `--no-whatever` or `--whatever\n false`\n* NaN: Means that the option is strictly not allowed. Any value will\n fail.\n* Stream: An object matching the \"Stream\" class in node. Valuable\n for use when validating programmatically. (npm uses this to let you\n supply any WriteStream on the `outfd` and `logfd` config options.)\n* Array: If `Array` is specified as one of the types, then the value\n will be parsed as a list of options. This means that multiple values\n can be specified, and that the value will always be an array.\n\nIf a type is an array of values not on this list, then those are\nconsidered valid values. For instance, in the example above, the\n`--bloo` option can only be one of `\"big\"`, `\"medium\"`, or `\"small\"`,\nand any other value will be rejected.\n\nWhen parsing unknown fields, `\"true\"`, `\"false\"`, and `\"null\"` will be\ninterpreted as their JavaScript equivalents.\n\nYou can also mix types and values, or multiple types, in a list. For\ninstance `{ blah: [Number, null] }` would allow a value to be set to\neither a Number or null. When types are ordered, this implies a\npreference, and the first type that can be used to properly interpret\nthe value will be used.\n\nTo define a new type, add it to `nopt.typeDefs`. Each item in that\nhash is an object with a `type` member and a `validate` method. The\n`type` member is an object that matches what goes in the type list. The\n`validate` method is a function that gets called with `validate(data,\nkey, val)`. Validate methods should assign `data[key]` to the valid\nvalue of `val` if it can be handled properly, or return boolean\n`false` if it cannot.\n\nYou can also call `nopt.clean(data, types, typeDefs)` to clean up a\nconfig object and remove its invalid properties.\n\n## Error Handling\n\nBy default, nopt outputs a warning to standard error when invalid\noptions are found. You can change this behavior by assigning a method\nto `nopt.invalidHandler`. This method will be called with\nthe offending `nopt.invalidHandler(key, val, types)`.\n\nIf no `nopt.invalidHandler` is assigned, then it will console.error\nits whining. If it is assigned to boolean `false` then the warning is\nsuppressed.\n\n## Abbreviations\n\nYes, they are supported. If you define options like this:\n\n```javascript\n{ \"foolhardyelephants\" : Boolean\n, \"pileofmonkeys\" : Boolean }\n```\n\nThen this will work:\n\n```bash\nnode program.js --foolhar --pil\nnode program.js --no-f --pileofmon\n# etc.\n```\n\n## Shorthands\n\nShorthands are a hash of shorter option names to a snippet of args that\nthey expand to.\n\nIf multiple one-character shorthands are all combined, and the\ncombination does not unambiguously match any other option or shorthand,\nthen they will be broken up into their constituent parts. For example:\n\n```json\n{ \"s\" : [\"--loglevel\", \"silent\"]\n, \"g\" : \"--global\"\n, \"f\" : \"--force\"\n, \"p\" : \"--parseable\"\n, \"l\" : \"--long\"\n}\n```\n\n```bash\nnpm ls -sgflp\n# just like doing this:\nnpm ls --loglevel silent --global --force --long --parseable\n```\n\n## The Rest of the args\n\nThe config object returned by nopt is given a special member called\n`argv`, which is an object with the following fields:\n\n* `remain`: The remaining args after all the parsing has occurred.\n* `original`: The args as they originally appeared.\n* `cooked`: The args after flags and shorthands are expanded.\n\n## Slicing\n\nNode programs are called with more or less the exact argv as it appears\nin C land, after the v8 and node-specific options have been plucked off.\nAs such, `argv[0]` is always `node` and `argv[1]` is always the\nJavaScript program being run.\n\nThat's usually not very useful to you. So they're sliced off by\ndefault. If you want them, then you can pass in `0` as the last\nargument, or any other number that you'd like to slice off the start of\nthe list.\n",
"readmeFilename": "README.md",
"bugs": {
"url": "https://github.com/isaacs/nopt/issues"
},
"homepage": "https://github.com/isaacs/nopt",
"_id": "nopt@3.0.1",
"_shasum": "bce5c42446a3291f47622a370abbf158fbbacbfd",
"_from": "nopt@",
"_resolved": "https://registry.npmjs.org/nopt/-/nopt-3.0.1.tgz"
}
Copyright 2009–2014 Kristopher Michael Kowal. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to
deal in the Software without restriction, including without limitation the
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
{
"name": "q",
"version": "1.0.1",
"description": "A library for promises (CommonJS/Promises/A,B,D)",
"homepage": "https://github.com/kriskowal/q",
"author": {
"name": "Kris Kowal",
"email": "kris@cixar.com",
"url": "https://github.com/kriskowal"
},
"keywords": [
"q",
"promise",
"promises",
"promises-a",
"promises-aplus",
"deferred",
"future",
"async",
"flow control",
"fluent",
"browser",
"node"
],
"contributors": [
{
"name": "Kris Kowal",
"email": "kris@cixar.com",
"url": "https://github.com/kriskowal"
},
{
"name": "Irakli Gozalishvili",
"email": "rfobic@gmail.com",
"url": "http://jeditoolkit.com"
},
{
"name": "Domenic Denicola",
"email": "domenic@domenicdenicola.com",
"url": "http://domenicdenicola.com"
}
],
"bugs": {
"url": "http://github.com/kriskowal/q/issues"
},
"license": {
"type": "MIT",
"url": "http://github.com/kriskowal/q/raw/master/LICENSE"
},
"main": "q.js",
"repository": {
"type": "git",
"url": "git://github.com/kriskowal/q.git"
},
"engines": {
"node": ">=0.6.0",
"teleport": ">=0.2.0"
},
"dependencies": {},
"devDependencies": {
"jshint": "~2.1.9",
"cover": "*",
"jasmine-node": "1.11.0",
"opener": "*",
"promises-aplus-tests": "1.x",
"grunt": "~0.4.1",
"grunt-cli": "~0.1.9",
"grunt-contrib-uglify": "~0.2.2",
"matcha": "~0.2.0"
},
"scripts": {
"test": "jasmine-node spec && promises-aplus-tests spec/aplus-adapter",
"test-browser": "opener spec/q-spec.html",
"benchmark": "matcha",
"lint": "jshint q.js",
"cover": "cover run node_modules/jasmine-node/bin/jasmine-node spec && cover report html && opener cover_html/index.html",
"minify": "grunt",
"prepublish": "grunt"
},
"overlay": {
"teleport": {
"dependencies": {
"system": ">=0.0.4"
}
}
},
"directories": {
"test": "./spec"
},
"_id": "q@1.0.1",
"dist": {
"shasum": "11872aeedee89268110b10a718448ffb10112a14",
"tarball": "http://registry.npmjs.org/q/-/q-1.0.1.tgz"
},
"_from": "q@",
"_npmVersion": "1.4.4",
"_npmUser": {
"name": "kriskowal",
"email": "kris.kowal@cixar.com"
},
"maintainers": [
{
"name": "kriskowal",
"email": "kris.kowal@cixar.com"
},
{
"name": "domenic",
"email": "domenic@domenicdenicola.com"
}
],
"_shasum": "11872aeedee89268110b10a718448ffb10112a14",
"_resolved": "https://registry.npmjs.org/q/-/q-1.0.1.tgz"
}
// vim:ts=4:sts=4:sw=4:
/*!
*
* Copyright 2009-2012 Kris Kowal under the terms of the MIT
* license found at http://github.com/kriskowal/q/raw/master/LICENSE
*
* With parts by Tyler Close
* Copyright 2007-2009 Tyler Close under the terms of the MIT X license found
* at http://www.opensource.org/licenses/mit-license.html
* Forked at ref_send.js version: 2009-05-11
*
* With parts by Mark Miller
* Copyright (C) 2011 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
(function (definition) {
// Turn off strict mode for this function so we can assign to global.Q
/* jshint strict: false */
// This file will function properly as a <script> tag, or a module
// using CommonJS and NodeJS or RequireJS module formats. In
// Common/Node/RequireJS, the module exports the Q API and when
// executed as a simple <script>, it creates a Q global instead.
// Montage Require
if (typeof bootstrap === "function") {
bootstrap("promise", definition);
// CommonJS
} else if (typeof exports === "object") {
module.exports = definition();
// RequireJS
} else if (typeof define === "function" && define.amd) {
define(definition);
// SES (Secure EcmaScript)
} else if (typeof ses !== "undefined") {
if (!ses.ok()) {
return;
} else {
ses.makeQ = definition;
}
// <script>
} else {
Q = definition();
}
})(function () {
"use strict";
var hasStacks = false;
try {
throw new Error();
} catch (e) {
hasStacks = !!e.stack;
}
// All code after this point will be filtered from stack traces reported
// by Q.
var qStartingLine = captureLine();
var qFileName;
// shims
// used for fallback in "allResolved"
var noop = function () {};
// Use the fastest possible means to execute a task in a future turn
// of the event loop.
var nextTick =(function () {
// linked list of tasks (single, with head node)
var head = {task: void 0, next: null};
var tail = head;
var flushing = false;
var requestTick = void 0;
var isNodeJS = false;
function flush() {
/* jshint loopfunc: true */
while (head.next) {
head = head.next;
var task = head.task;
head.task = void 0;
var domain = head.domain;
if (domain) {
head.domain = void 0;
domain.enter();
}
try {
task();
} catch (e) {
if (isNodeJS) {
// In node, uncaught exceptions are considered fatal errors.
// Re-throw them synchronously to interrupt flushing!
// Ensure continuation if the uncaught exception is suppressed
// listening "uncaughtException" events (as domains does).
// Continue in next event to avoid tick recursion.
if (domain) {
domain.exit();
}
setTimeout(flush, 0);
if (domain) {
domain.enter();
}
throw e;
} else {
// In browsers, uncaught exceptions are not fatal.
// Re-throw them asynchronously to avoid slow-downs.
setTimeout(function() {
throw e;
}, 0);
}
}
if (domain) {
domain.exit();
}
}
flushing = false;
}
nextTick = function (task) {
tail = tail.next = {
task: task,
domain: isNodeJS && process.domain,
next: null
};
if (!flushing) {
flushing = true;
requestTick();
}
};
if (typeof process !== "undefined" && process.nextTick) {
// Node.js before 0.9. Note that some fake-Node environments, like the
// Mocha test runner, introduce a `process` global without a `nextTick`.
isNodeJS = true;
requestTick = function () {
process.nextTick(flush);
};
} else if (typeof setImmediate === "function") {
// In IE10, Node.js 0.9+, or https://github.com/NobleJS/setImmediate
if (typeof window !== "undefined") {
requestTick = setImmediate.bind(window, flush);
} else {
requestTick = function () {
setImmediate(flush);
};
}
} else if (typeof MessageChannel !== "undefined") {
// modern browsers
// http://www.nonblocking.io/2011/06/windownexttick.html
var channel = new MessageChannel();
// At least Safari Version 6.0.5 (8536.30.1) intermittently cannot create
// working message ports the first time a page loads.
channel.port1.onmessage = function () {
requestTick = requestPortTick;
channel.port1.onmessage = flush;
flush();
};
var requestPortTick = function () {
// Opera requires us to provide a message payload, regardless of
// whether we use it.
channel.port2.postMessage(0);
};
requestTick = function () {
setTimeout(flush, 0);
requestPortTick();
};
} else {
// old browsers
requestTick = function () {
setTimeout(flush, 0);
};
}
return nextTick;
})();
// Attempt to make generics safe in the face of downstream
// modifications.
// There is no situation where this is necessary.
// If you need a security guarantee, these primordials need to be
// deeply frozen anyway, and if you don’t need a security guarantee,
// this is just plain paranoid.
// However, this **might** have the nice side-effect of reducing the size of
// the minified code by reducing x.call() to merely x()
// See Mark Miller’s explanation of what this does.
// http://wiki.ecmascript.org/doku.php?id=conventions:safe_meta_programming
var call = Function.call;
function uncurryThis(f) {
return function () {
return call.apply(f, arguments);
};
}
// This is equivalent, but slower:
// uncurryThis = Function_bind.bind(Function_bind.call);
// http://jsperf.com/uncurrythis
var array_slice = uncurryThis(Array.prototype.slice);
var array_reduce = uncurryThis(
Array.prototype.reduce || function (callback, basis) {
var index = 0,
length = this.length;
// concerning the initial value, if one is not provided
if (arguments.length === 1) {
// seek to the first value in the array, accounting
// for the possibility that is is a sparse array
do {
if (index in this) {
basis = this[index++];
break;
}
if (++index >= length) {
throw new TypeError();
}
} while (1);
}
// reduce
for (; index < length; index++) {
// account for the possibility that the array is sparse
if (index in this) {
basis = callback(basis, this[index], index);
}
}
return basis;
}
);
var array_indexOf = uncurryThis(
Array.prototype.indexOf || function (value) {
// not a very good shim, but good enough for our one use of it
for (var i = 0; i < this.length; i++) {
if (this[i] === value) {
return i;
}
}
return -1;
}
);
var array_map = uncurryThis(
Array.prototype.map || function (callback, thisp) {
var self = this;
var collect = [];
array_reduce(self, function (undefined, value, index) {
collect.push(callback.call(thisp, value, index, self));
}, void 0);
return collect;
}
);
var object_create = Object.create || function (prototype) {
function Type() { }
Type.prototype = prototype;
return new Type();
};
var object_hasOwnProperty = uncurryThis(Object.prototype.hasOwnProperty);
var object_keys = Object.keys || function (object) {
var keys = [];
for (var key in object) {
if (object_hasOwnProperty(object, key)) {
keys.push(key);
}
}
return keys;
};
var object_toString = uncurryThis(Object.prototype.toString);
function isObject(value) {
return value === Object(value);
}
// generator related shims
// FIXME: Remove this function once ES6 generators are in SpiderMonkey.
function isStopIteration(exception) {
return (
object_toString(exception) === "[object StopIteration]" ||
exception instanceof QReturnValue
);
}
// FIXME: Remove this helper and Q.return once ES6 generators are in
// SpiderMonkey.
var QReturnValue;
if (typeof ReturnValue !== "undefined") {
QReturnValue = ReturnValue;
} else {
QReturnValue = function (value) {
this.value = value;
};
}
// long stack traces
var STACK_JUMP_SEPARATOR = "From previous event:";
function makeStackTraceLong(error, promise) {
// If possible, transform the error stack trace by removing Node and Q
// cruft, then concatenating with the stack trace of `promise`. See #57.
if (hasStacks &&
promise.stack &&
typeof error === "object" &&
error !== null &&
error.stack &&
error.stack.indexOf(STACK_JUMP_SEPARATOR) === -1
) {
var stacks = [];
for (var p = promise; !!p; p = p.source) {
if (p.stack) {
stacks.unshift(p.stack);
}
}
stacks.unshift(error.stack);
var concatedStacks = stacks.join("\n" + STACK_JUMP_SEPARATOR + "\n");
error.stack = filterStackString(concatedStacks);
}
}
function filterStackString(stackString) {
var lines = stackString.split("\n");
var desiredLines = [];
for (var i = 0; i < lines.length; ++i) {
var line = lines[i];
if (!isInternalFrame(line) && !isNodeFrame(line) && line) {
desiredLines.push(line);
}
}
return desiredLines.join("\n");
}
function isNodeFrame(stackLine) {
return stackLine.indexOf("(module.js:") !== -1 ||
stackLine.indexOf("(node.js:") !== -1;
}
function getFileNameAndLineNumber(stackLine) {
// Named functions: "at functionName (filename:lineNumber:columnNumber)"
// In IE10 function name can have spaces ("Anonymous function") O_o
var attempt1 = /at .+ \((.+):(\d+):(?:\d+)\)$/.exec(stackLine);
if (attempt1) {
return [attempt1[1], Number(attempt1[2])];
}
// Anonymous functions: "at filename:lineNumber:columnNumber"
var attempt2 = /at ([^ ]+):(\d+):(?:\d+)$/.exec(stackLine);
if (attempt2) {
return [attempt2[1], Number(attempt2[2])];
}
// Firefox style: "function@filename:lineNumber or @filename:lineNumber"
var attempt3 = /.*@(.+):(\d+)$/.exec(stackLine);
if (attempt3) {
return [attempt3[1], Number(attempt3[2])];
}
}
function isInternalFrame(stackLine) {
var fileNameAndLineNumber = getFileNameAndLineNumber(stackLine);
if (!fileNameAndLineNumber) {
return false;
}
var fileName = fileNameAndLineNumber[0];
var lineNumber = fileNameAndLineNumber[1];
return fileName === qFileName &&
lineNumber >= qStartingLine &&
lineNumber <= qEndingLine;
}
// discover own file name and line number range for filtering stack
// traces
function captureLine() {
if (!hasStacks) {
return;
}
try {
throw new Error();
} catch (e) {
var lines = e.stack.split("\n");
var firstLine = lines[0].indexOf("@") > 0 ? lines[1] : lines[2];
var fileNameAndLineNumber = getFileNameAndLineNumber(firstLine);
if (!fileNameAndLineNumber) {
return;
}
qFileName = fileNameAndLineNumber[0];
return fileNameAndLineNumber[1];
}
}
function deprecate(callback, name, alternative) {
return function () {
if (typeof console !== "undefined" &&
typeof console.warn === "function") {
console.warn(name + " is deprecated, use " + alternative +
" instead.", new Error("").stack);
}
return callback.apply(callback, arguments);
};
}
// end of shims
// beginning of real work
/**
* Constructs a promise for an immediate reference, passes promises through, or
* coerces promises from different systems.
* @param value immediate reference or promise
*/
function Q(value) {
// If the object is already a Promise, return it directly. This enables
// the resolve function to both be used to created references from objects,
// but to tolerably coerce non-promises to promises.
if (isPromise(value)) {
return value;
}
// assimilate thenables
if (isPromiseAlike(value)) {
return coerce(value);
} else {
return fulfill(value);
}
}
Q.resolve = Q;
/**
* Performs a task in a future turn of the event loop.
* @param {Function} task
*/
Q.nextTick = nextTick;
/**
* Controls whether or not long stack traces will be on
*/
Q.longStackSupport = false;
/**
* Constructs a {promise, resolve, reject} object.
*
* `resolve` is a callback to invoke with a more resolved value for the
* promise. To fulfill the promise, invoke `resolve` with any value that is
* not a thenable. To reject the promise, invoke `resolve` with a rejected
* thenable, or invoke `reject` with the reason directly. To resolve the
* promise to another thenable, thus putting it in the same state, invoke
* `resolve` with that other thenable.
*/
Q.defer = defer;
function defer() {
// if "messages" is an "Array", that indicates that the promise has not yet
// been resolved. If it is "undefined", it has been resolved. Each
// element of the messages array is itself an array of complete arguments to
// forward to the resolved promise. We coerce the resolution value to a
// promise using the `resolve` function because it handles both fully
// non-thenable values and other thenables gracefully.
var messages = [], progressListeners = [], resolvedPromise;
var deferred = object_create(defer.prototype);
var promise = object_create(Promise.prototype);
promise.promiseDispatch = function (resolve, op, operands) {
var args = array_slice(arguments);
if (messages) {
messages.push(args);
if (op === "when" && operands[1]) { // progress operand
progressListeners.push(operands[1]);
}
} else {
nextTick(function () {
resolvedPromise.promiseDispatch.apply(resolvedPromise, args);
});
}
};
// XXX deprecated
promise.valueOf = function () {
if (messages) {
return promise;
}
var nearerValue = nearer(resolvedPromise);
if (isPromise(nearerValue)) {
resolvedPromise = nearerValue; // shorten chain
}
return nearerValue;
};
promise.inspect = function () {
if (!resolvedPromise) {
return { state: "pending" };
}
return resolvedPromise.inspect();
};
if (Q.longStackSupport && hasStacks) {
try {
throw new Error();
} catch (e) {
// NOTE: don't try to use `Error.captureStackTrace` or transfer the
// accessor around; that causes memory leaks as per GH-111. Just
// reify the stack trace as a string ASAP.
//
// At the same time, cut off the first line; it's always just
// "[object Promise]\n", as per the `toString`.
promise.stack = e.stack.substring(e.stack.indexOf("\n") + 1);
}
}
// NOTE: we do the checks for `resolvedPromise` in each method, instead of
// consolidating them into `become`, since otherwise we'd create new
// promises with the lines `become(whatever(value))`. See e.g. GH-252.
function become(newPromise) {
resolvedPromise = newPromise;
promise.source = newPromise;
array_reduce(messages, function (undefined, message) {
nextTick(function () {
newPromise.promiseDispatch.apply(newPromise, message);
});
}, void 0);
messages = void 0;
progressListeners = void 0;
}
deferred.promise = promise;
deferred.resolve = function (value) {
if (resolvedPromise) {
return;
}
become(Q(value));
};
deferred.fulfill = function (value) {
if (resolvedPromise) {
return;
}
become(fulfill(value));
};
deferred.reject = function (reason) {
if (resolvedPromise) {
return;
}
become(reject(reason));
};
deferred.notify = function (progress) {
if (resolvedPromise) {
return;
}
array_reduce(progressListeners, function (undefined, progressListener) {
nextTick(function () {
progressListener(progress);
});
}, void 0);
};
return deferred;
}
/**
* Creates a Node-style callback that will resolve or reject the deferred
* promise.
* @returns a nodeback
*/
defer.prototype.makeNodeResolver = function () {
var self = this;
return function (error, value) {
if (error) {
self.reject(error);
} else if (arguments.length > 2) {
self.resolve(array_slice(arguments, 1));
} else {
self.resolve(value);
}
};
};
/**
* @param resolver {Function} a function that returns nothing and accepts
* the resolve, reject, and notify functions for a deferred.
* @returns a promise that may be resolved with the given resolve and reject
* functions, or rejected by a thrown exception in resolver
*/
Q.Promise = promise; // ES6
Q.promise = promise;
function promise(resolver) {
if (typeof resolver !== "function") {
throw new TypeError("resolver must be a function.");
}
var deferred = defer();
try {
resolver(deferred.resolve, deferred.reject, deferred.notify);
} catch (reason) {
deferred.reject(reason);
}
return deferred.promise;
}
promise.race = race; // ES6
promise.all = all; // ES6
promise.reject = reject; // ES6
promise.resolve = Q; // ES6
// XXX experimental. This method is a way to denote that a local value is
// serializable and should be immediately dispatched to a remote upon request,
// instead of passing a reference.
Q.passByCopy = function (object) {
//freeze(object);
//passByCopies.set(object, true);
return object;
};
Promise.prototype.passByCopy = function () {
//freeze(object);
//passByCopies.set(object, true);
return this;
};
/**
* If two promises eventually fulfill to the same value, promises that value,
* but otherwise rejects.
* @param x {Any*}
* @param y {Any*}
* @returns {Any*} a promise for x and y if they are the same, but a rejection
* otherwise.
*
*/
Q.join = function (x, y) {
return Q(x).join(y);
};
Promise.prototype.join = function (that) {
return Q([this, that]).spread(function (x, y) {
if (x === y) {
// TODO: "===" should be Object.is or equiv
return x;
} else {
throw new Error("Can't join: not the same: " + x + " " + y);
}
});
};
/**
* Returns a promise for the first of an array of promises to become fulfilled.
* @param answers {Array[Any*]} promises to race
* @returns {Any*} the first promise to be fulfilled
*/
Q.race = race;
function race(answerPs) {
return promise(function(resolve, reject) {
// Switch to this once we can assume at least ES5
// answerPs.forEach(function(answerP) {
// Q(answerP).then(resolve, reject);
// });
// Use this in the meantime
for (var i = 0, len = answerPs.length; i < len; i++) {
Q(answerPs[i]).then(resolve, reject);
}
});
}
Promise.prototype.race = function () {
return this.then(Q.race);
};
/**
* Constructs a Promise with a promise descriptor object and optional fallback
* function. The descriptor contains methods like when(rejected), get(name),
* set(name, value), post(name, args), and delete(name), which all
* return either a value, a promise for a value, or a rejection. The fallback
* accepts the operation name, a resolver, and any further arguments that would
* have been forwarded to the appropriate method above had a method been
* provided with the proper name. The API makes no guarantees about the nature
* of the returned object, apart from that it is usable whereever promises are
* bought and sold.
*/
Q.makePromise = Promise;
function Promise(descriptor, fallback, inspect) {
if (fallback === void 0) {
fallback = function (op) {
return reject(new Error(
"Promise does not support operation: " + op
));
};
}
if (inspect === void 0) {
inspect = function () {
return {state: "unknown"};
};
}
var promise = object_create(Promise.prototype);
promise.promiseDispatch = function (resolve, op, args) {
var result;
try {
if (descriptor[op]) {
result = descriptor[op].apply(promise, args);
} else {
result = fallback.call(promise, op, args);
}
} catch (exception) {
result = reject(exception);
}
if (resolve) {
resolve(result);
}
};
promise.inspect = inspect;
// XXX deprecated `valueOf` and `exception` support
if (inspect) {
var inspected = inspect();
if (inspected.state === "rejected") {
promise.exception = inspected.reason;
}
promise.valueOf = function () {
var inspected = inspect();
if (inspected.state === "pending" ||
inspected.state === "rejected") {
return promise;
}
return inspected.value;
};
}
return promise;
}
Promise.prototype.toString = function () {
return "[object Promise]";
};
Promise.prototype.then = function (fulfilled, rejected, progressed) {
var self = this;
var deferred = defer();
var done = false; // ensure the untrusted promise makes at most a
// single call to one of the callbacks
function _fulfilled(value) {
try {
return typeof fulfilled === "function" ? fulfilled(value) : value;
} catch (exception) {
return reject(exception);
}
}
function _rejected(exception) {
if (typeof rejected === "function") {
makeStackTraceLong(exception, self);
try {
return rejected(exception);
} catch (newException) {
return reject(newException);
}
}
return reject(exception);
}
function _progressed(value) {
return typeof progressed === "function" ? progressed(value) : value;
}
nextTick(function () {
self.promiseDispatch(function (value) {
if (done) {
return;
}
done = true;
deferred.resolve(_fulfilled(value));
}, "when", [function (exception) {
if (done) {
return;
}
done = true;
deferred.resolve(_rejected(exception));
}]);
});
// Progress propagator need to be attached in the current tick.
self.promiseDispatch(void 0, "when", [void 0, function (value) {
var newValue;
var threw = false;
try {
newValue = _progressed(value);
} catch (e) {
threw = true;
if (Q.onerror) {
Q.onerror(e);
} else {
throw e;
}
}
if (!threw) {
deferred.notify(newValue);
}
}]);
return deferred.promise;
};
/**
* Registers an observer on a promise.
*
* Guarantees:
*
* 1. that fulfilled and rejected will be called only once.
* 2. that either the fulfilled callback or the rejected callback will be
* called, but not both.
* 3. that fulfilled and rejected will not be called in this turn.
*
* @param value promise or immediate reference to observe
* @param fulfilled function to be called with the fulfilled value
* @param rejected function to be called with the rejection exception
* @param progressed function to be called on any progress notifications
* @return promise for the return value from the invoked callback
*/
Q.when = when;
function when(value, fulfilled, rejected, progressed) {
return Q(value).then(fulfilled, rejected, progressed);
}
Promise.prototype.thenResolve = function (value) {
return this.then(function () { return value; });
};
Q.thenResolve = function (promise, value) {
return Q(promise).thenResolve(value);
};
Promise.prototype.thenReject = function (reason) {
return this.then(function () { throw reason; });
};
Q.thenReject = function (promise, reason) {
return Q(promise).thenReject(reason);
};
/**
* If an object is not a promise, it is as "near" as possible.
* If a promise is rejected, it is as "near" as possible too.
* If it’s a fulfilled promise, the fulfillment value is nearer.
* If it’s a deferred promise and the deferred has been resolved, the
* resolution is "nearer".
* @param object
* @returns most resolved (nearest) form of the object
*/
// XXX should we re-do this?
Q.nearer = nearer;
function nearer(value) {
if (isPromise(value)) {
var inspected = value.inspect();
if (inspected.state === "fulfilled") {
return inspected.value;
}
}
return value;
}
/**
* @returns whether the given object is a promise.
* Otherwise it is a fulfilled value.
*/
Q.isPromise = isPromise;
function isPromise(object) {
return isObject(object) &&
typeof object.promiseDispatch === "function" &&
typeof object.inspect === "function";
}
Q.isPromiseAlike = isPromiseAlike;
function isPromiseAlike(object) {
return isObject(object) && typeof object.then === "function";
}
/**
* @returns whether the given object is a pending promise, meaning not
* fulfilled or rejected.
*/
Q.isPending = isPending;
function isPending(object) {
return isPromise(object) && object.inspect().state === "pending";
}
Promise.prototype.isPending = function () {
return this.inspect().state === "pending";
};
/**
* @returns whether the given object is a value or fulfilled
* promise.
*/
Q.isFulfilled = isFulfilled;
function isFulfilled(object) {
return !isPromise(object) || object.inspect().state === "fulfilled";
}
Promise.prototype.isFulfilled = function () {
return this.inspect().state === "fulfilled";
};
/**
* @returns whether the given object is a rejected promise.
*/
Q.isRejected = isRejected;
function isRejected(object) {
return isPromise(object) && object.inspect().state === "rejected";
}
Promise.prototype.isRejected = function () {
return this.inspect().state === "rejected";
};
//// BEGIN UNHANDLED REJECTION TRACKING
// This promise library consumes exceptions thrown in handlers so they can be
// handled by a subsequent promise. The exceptions get added to this array when
// they are created, and removed when they are handled. Note that in ES6 or
// shimmed environments, this would naturally be a `Set`.
var unhandledReasons = [];
var unhandledRejections = [];
var trackUnhandledRejections = true;
function resetUnhandledRejections() {
unhandledReasons.length = 0;
unhandledRejections.length = 0;
if (!trackUnhandledRejections) {
trackUnhandledRejections = true;
}
}
function trackRejection(promise, reason) {
if (!trackUnhandledRejections) {
return;
}
unhandledRejections.push(promise);
if (reason && typeof reason.stack !== "undefined") {
unhandledReasons.push(reason.stack);
} else {
unhandledReasons.push("(no stack) " + reason);
}
}
function untrackRejection(promise) {
if (!trackUnhandledRejections) {
return;
}
var at = array_indexOf(unhandledRejections, promise);
if (at !== -1) {
unhandledRejections.splice(at, 1);
unhandledReasons.splice(at, 1);
}
}
Q.resetUnhandledRejections = resetUnhandledRejections;
Q.getUnhandledReasons = function () {
// Make a copy so that consumers can't interfere with our internal state.
return unhandledReasons.slice();
};
Q.stopUnhandledRejectionTracking = function () {
resetUnhandledRejections();
trackUnhandledRejections = false;
};
resetUnhandledRejections();
//// END UNHANDLED REJECTION TRACKING
/**
* Constructs a rejected promise.
* @param reason value describing the failure
*/
Q.reject = reject;
function reject(reason) {
var rejection = Promise({
"when": function (rejected) {
// note that the error has been handled
if (rejected) {
untrackRejection(this);
}
return rejected ? rejected(reason) : this;
}
}, function fallback() {
return this;
}, function inspect() {
return { state: "rejected", reason: reason };
});
// Note that the reason has not been handled.
trackRejection(rejection, reason);
return rejection;
}
/**
* Constructs a fulfilled promise for an immediate reference.
* @param value immediate reference
*/
Q.fulfill = fulfill;
function fulfill(value) {
return Promise({
"when": function () {
return value;
},
"get": function (name) {
return value[name];
},
"set": function (name, rhs) {
value[name] = rhs;
},
"delete": function (name) {
delete value[name];
},
"post": function (name, args) {
// Mark Miller proposes that post with no name should apply a
// promised function.
if (name === null || name === void 0) {
return value.apply(void 0, args);
} else {
return value[name].apply(value, args);
}
},
"apply": function (thisp, args) {
return value.apply(thisp, args);
},
"keys": function () {
return object_keys(value);
}
}, void 0, function inspect() {
return { state: "fulfilled", value: value };
});
}
/**
* Converts thenables to Q promises.
* @param promise thenable promise
* @returns a Q promise
*/
function coerce(promise) {
var deferred = defer();
nextTick(function () {
try {
promise.then(deferred.resolve, deferred.reject, deferred.notify);
} catch (exception) {
deferred.reject(exception);
}
});
return deferred.promise;
}
/**
* Annotates an object such that it will never be
* transferred away from this process over any promise
* communication channel.
* @param object
* @returns promise a wrapping of that object that
* additionally responds to the "isDef" message
* without a rejection.
*/
Q.master = master;
function master(object) {
return Promise({
"isDef": function () {}
}, function fallback(op, args) {
return dispatch(object, op, args);
}, function () {
return Q(object).inspect();
});
}
/**
* Spreads the values of a promised array of arguments into the
* fulfillment callback.
* @param fulfilled callback that receives variadic arguments from the
* promised array
* @param rejected callback that receives the exception if the promise
* is rejected.
* @returns a promise for the return value or thrown exception of
* either callback.
*/
Q.spread = spread;
function spread(value, fulfilled, rejected) {
return Q(value).spread(fulfilled, rejected);
}
Promise.prototype.spread = function (fulfilled, rejected) {
return this.all().then(function (array) {
return fulfilled.apply(void 0, array);
}, rejected);
};
/**
* The async function is a decorator for generator functions, turning
* them into asynchronous generators. Although generators are only part
* of the newest ECMAScript 6 drafts, this code does not cause syntax
* errors in older engines. This code should continue to work and will
* in fact improve over time as the language improves.
*
* ES6 generators are currently part of V8 version 3.19 with the
* --harmony-generators runtime flag enabled. SpiderMonkey has had them
* for longer, but under an older Python-inspired form. This function
* works on both kinds of generators.
*
* Decorates a generator function such that:
* - it may yield promises
* - execution will continue when that promise is fulfilled
* - the value of the yield expression will be the fulfilled value
* - it returns a promise for the return value (when the generator
* stops iterating)
* - the decorated function returns a promise for the return value
* of the generator or the first rejected promise among those
* yielded.
* - if an error is thrown in the generator, it propagates through
* every following yield until it is caught, or until it escapes
* the generator function altogether, and is translated into a
* rejection for the promise returned by the decorated generator.
*/
Q.async = async;
function async(makeGenerator) {
return function () {
// when verb is "send", arg is a value
// when verb is "throw", arg is an exception
function continuer(verb, arg) {
var result;
// Until V8 3.19 / Chromium 29 is released, SpiderMonkey is the only
// engine that has a deployed base of browsers that support generators.
// However, SM's generators use the Python-inspired semantics of
// outdated ES6 drafts. We would like to support ES6, but we'd also
// like to make it possible to use generators in deployed browsers, so
// we also support Python-style generators. At some point we can remove
// this block.
if (typeof StopIteration === "undefined") {
// ES6 Generators
try {
result = generator[verb](arg);
} catch (exception) {
return reject(exception);
}
if (result.done) {
return result.value;
} else {
return when(result.value, callback, errback);
}
} else {
// SpiderMonkey Generators
// FIXME: Remove this case when SM does ES6 generators.
try {
result = generator[verb](arg);
} catch (exception) {
if (isStopIteration(exception)) {
return exception.value;
} else {
return reject(exception);
}
}
return when(result, callback, errback);
}
}
var generator = makeGenerator.apply(this, arguments);
var callback = continuer.bind(continuer, "next");
var errback = continuer.bind(continuer, "throw");
return callback();
};
}
/**
* The spawn function is a small wrapper around async that immediately
* calls the generator and also ends the promise chain, so that any
* unhandled errors are thrown instead of forwarded to the error
* handler. This is useful because it's extremely common to run
* generators at the top-level to work with libraries.
*/
Q.spawn = spawn;
function spawn(makeGenerator) {
Q.done(Q.async(makeGenerator)());
}
// FIXME: Remove this interface once ES6 generators are in SpiderMonkey.
/**
* Throws a ReturnValue exception to stop an asynchronous generator.
*
* This interface is a stop-gap measure to support generator return
* values in older Firefox/SpiderMonkey. In browsers that support ES6
* generators like Chromium 29, just use "return" in your generator
* functions.
*
* @param value the return value for the surrounding generator
* @throws ReturnValue exception with the value.
* @example
* // ES6 style
* Q.async(function* () {
* var foo = yield getFooPromise();
* var bar = yield getBarPromise();
* return foo + bar;
* })
* // Older SpiderMonkey style
* Q.async(function () {
* var foo = yield getFooPromise();
* var bar = yield getBarPromise();
* Q.return(foo + bar);
* })
*/
Q["return"] = _return;
function _return(value) {
throw new QReturnValue(value);
}
/**
* The promised function decorator ensures that any promise arguments
* are settled and passed as values (`this` is also settled and passed
* as a value). It will also ensure that the result of a function is
* always a promise.
*
* @example
* var add = Q.promised(function (a, b) {
* return a + b;
* });
* add(Q(a), Q(B));
*
* @param {function} callback The function to decorate
* @returns {function} a function that has been decorated.
*/
Q.promised = promised;
function promised(callback) {
return function () {
return spread([this, all(arguments)], function (self, args) {
return callback.apply(self, args);
});
};
}
/**
* sends a message to a value in a future turn
* @param object* the recipient
* @param op the name of the message operation, e.g., "when",
* @param args further arguments to be forwarded to the operation
* @returns result {Promise} a promise for the result of the operation
*/
Q.dispatch = dispatch;
function dispatch(object, op, args) {
return Q(object).dispatch(op, args);
}
Promise.prototype.dispatch = function (op, args) {
var self = this;
var deferred = defer();
nextTick(function () {
self.promiseDispatch(deferred.resolve, op, args);
});
return deferred.promise;
};
/**
* Gets the value of a property in a future turn.
* @param object promise or immediate reference for target object
* @param name name of property to get
* @return promise for the property value
*/
Q.get = function (object, key) {
return Q(object).dispatch("get", [key]);
};
Promise.prototype.get = function (key) {
return this.dispatch("get", [key]);
};
/**
* Sets the value of a property in a future turn.
* @param object promise or immediate reference for object object
* @param name name of property to set
* @param value new value of property
* @return promise for the return value
*/
Q.set = function (object, key, value) {
return Q(object).dispatch("set", [key, value]);
};
Promise.prototype.set = function (key, value) {
return this.dispatch("set", [key, value]);
};
/**
* Deletes a property in a future turn.
* @param object promise or immediate reference for target object
* @param name name of property to delete
* @return promise for the return value
*/
Q.del = // XXX legacy
Q["delete"] = function (object, key) {
return Q(object).dispatch("delete", [key]);
};
Promise.prototype.del = // XXX legacy
Promise.prototype["delete"] = function (key) {
return this.dispatch("delete", [key]);
};
/**
* Invokes a method in a future turn.
* @param object promise or immediate reference for target object
* @param name name of method to invoke
* @param value a value to post, typically an array of
* invocation arguments for promises that
* are ultimately backed with `resolve` values,
* as opposed to those backed with URLs
* wherein the posted value can be any
* JSON serializable object.
* @return promise for the return value
*/
// bound locally because it is used by other methods
Q.mapply = // XXX As proposed by "Redsandro"
Q.post = function (object, name, args) {
return Q(object).dispatch("post", [name, args]);
};
Promise.prototype.mapply = // XXX As proposed by "Redsandro"
Promise.prototype.post = function (name, args) {
return this.dispatch("post", [name, args]);
};
/**
* Invokes a method in a future turn.
* @param object promise or immediate reference for target object
* @param name name of method to invoke
* @param ...args array of invocation arguments
* @return promise for the return value
*/
Q.send = // XXX Mark Miller's proposed parlance
Q.mcall = // XXX As proposed by "Redsandro"
Q.invoke = function (object, name /*...args*/) {
return Q(object).dispatch("post", [name, array_slice(arguments, 2)]);
};
Promise.prototype.send = // XXX Mark Miller's proposed parlance
Promise.prototype.mcall = // XXX As proposed by "Redsandro"
Promise.prototype.invoke = function (name /*...args*/) {
return this.dispatch("post", [name, array_slice(arguments, 1)]);
};
/**
* Applies the promised function in a future turn.
* @param object promise or immediate reference for target function
* @param args array of application arguments
*/
Q.fapply = function (object, args) {
return Q(object).dispatch("apply", [void 0, args]);
};
Promise.prototype.fapply = function (args) {
return this.dispatch("apply", [void 0, args]);
};
/**
* Calls the promised function in a future turn.
* @param object promise or immediate reference for target function
* @param ...args array of application arguments
*/
Q["try"] =
Q.fcall = function (object /* ...args*/) {
return Q(object).dispatch("apply", [void 0, array_slice(arguments, 1)]);
};
Promise.prototype.fcall = function (/*...args*/) {
return this.dispatch("apply", [void 0, array_slice(arguments)]);
};
/**
* Binds the promised function, transforming return values into a fulfilled
* promise and thrown errors into a rejected one.
* @param object promise or immediate reference for target function
* @param ...args array of application arguments
*/
Q.fbind = function (object /*...args*/) {
var promise = Q(object);
var args = array_slice(arguments, 1);
return function fbound() {
return promise.dispatch("apply", [
this,
args.concat(array_slice(arguments))
]);
};
};
Promise.prototype.fbind = function (/*...args*/) {
var promise = this;
var args = array_slice(arguments);
return function fbound() {
return promise.dispatch("apply", [
this,
args.concat(array_slice(arguments))
]);
};
};
/**
* Requests the names of the owned properties of a promised
* object in a future turn.
* @param object promise or immediate reference for target object
* @return promise for the keys of the eventually settled object
*/
Q.keys = function (object) {
return Q(object).dispatch("keys", []);
};
Promise.prototype.keys = function () {
return this.dispatch("keys", []);
};
/**
* Turns an array of promises into a promise for an array. If any of
* the promises gets rejected, the whole array is rejected immediately.
* @param {Array*} an array (or promise for an array) of values (or
* promises for values)
* @returns a promise for an array of the corresponding values
*/
// By Mark Miller
// http://wiki.ecmascript.org/doku.php?id=strawman:concurrency&rev=1308776521#allfulfilled
Q.all = all;
function all(promises) {
return when(promises, function (promises) {
var countDown = 0;
var deferred = defer();
array_reduce(promises, function (undefined, promise, index) {
var snapshot;
if (
isPromise(promise) &&
(snapshot = promise.inspect()).state === "fulfilled"
) {
promises[index] = snapshot.value;
} else {
++countDown;
when(
promise,
function (value) {
promises[index] = value;
if (--countDown === 0) {
deferred.resolve(promises);
}
},
deferred.reject,
function (progress) {
deferred.notify({ index: index, value: progress });
}
);
}
}, void 0);
if (countDown === 0) {
deferred.resolve(promises);
}
return deferred.promise;
});
}
Promise.prototype.all = function () {
return all(this);
};
/**
* Waits for all promises to be settled, either fulfilled or
* rejected. This is distinct from `all` since that would stop
* waiting at the first rejection. The promise returned by
* `allResolved` will never be rejected.
* @param promises a promise for an array (or an array) of promises
* (or values)
* @return a promise for an array of promises
*/
Q.allResolved = deprecate(allResolved, "allResolved", "allSettled");
function allResolved(promises) {
return when(promises, function (promises) {
promises = array_map(promises, Q);
return when(all(array_map(promises, function (promise) {
return when(promise, noop, noop);
})), function () {
return promises;
});
});
}
Promise.prototype.allResolved = function () {
return allResolved(this);
};
/**
* @see Promise#allSettled
*/
Q.allSettled = allSettled;
function allSettled(promises) {
return Q(promises).allSettled();
}
/**
* Turns an array of promises into a promise for an array of their states (as
* returned by `inspect`) when they have all settled.
* @param {Array[Any*]} values an array (or promise for an array) of values (or
* promises for values)
* @returns {Array[State]} an array of states for the respective values.
*/
Promise.prototype.allSettled = function () {
return this.then(function (promises) {
return all(array_map(promises, function (promise) {
promise = Q(promise);
function regardless() {
return promise.inspect();
}
return promise.then(regardless, regardless);
}));
});
};
/**
* Captures the failure of a promise, giving an oportunity to recover
* with a callback. If the given promise is fulfilled, the returned
* promise is fulfilled.
* @param {Any*} promise for something
* @param {Function} callback to fulfill the returned promise if the
* given promise is rejected
* @returns a promise for the return value of the callback
*/
Q.fail = // XXX legacy
Q["catch"] = function (object, rejected) {
return Q(object).then(void 0, rejected);
};
Promise.prototype.fail = // XXX legacy
Promise.prototype["catch"] = function (rejected) {
return this.then(void 0, rejected);
};
/**
* Attaches a listener that can respond to progress notifications from a
* promise's originating deferred. This listener receives the exact arguments
* passed to ``deferred.notify``.
* @param {Any*} promise for something
* @param {Function} callback to receive any progress notifications
* @returns the given promise, unchanged
*/
Q.progress = progress;
function progress(object, progressed) {
return Q(object).then(void 0, void 0, progressed);
}
Promise.prototype.progress = function (progressed) {
return this.then(void 0, void 0, progressed);
};
/**
* Provides an opportunity to observe the settling of a promise,
* regardless of whether the promise is fulfilled or rejected. Forwards
* the resolution to the returned promise when the callback is done.
* The callback can return a promise to defer completion.
* @param {Any*} promise
* @param {Function} callback to observe the resolution of the given
* promise, takes no arguments.
* @returns a promise for the resolution of the given promise when
* ``fin`` is done.
*/
Q.fin = // XXX legacy
Q["finally"] = function (object, callback) {
return Q(object)["finally"](callback);
};
Promise.prototype.fin = // XXX legacy
Promise.prototype["finally"] = function (callback) {
callback = Q(callback);
return this.then(function (value) {
return callback.fcall().then(function () {
return value;
});
}, function (reason) {
// TODO attempt to recycle the rejection with "this".
return callback.fcall().then(function () {
throw reason;
});
});
};
/**
* Terminates a chain of promises, forcing rejections to be
* thrown as exceptions.
* @param {Any*} promise at the end of a chain of promises
* @returns nothing
*/
Q.done = function (object, fulfilled, rejected, progress) {
return Q(object).done(fulfilled, rejected, progress);
};
Promise.prototype.done = function (fulfilled, rejected, progress) {
var onUnhandledError = function (error) {
// forward to a future turn so that ``when``
// does not catch it and turn it into a rejection.
nextTick(function () {
makeStackTraceLong(error, promise);
if (Q.onerror) {
Q.onerror(error);
} else {
throw error;
}
});
};
// Avoid unnecessary `nextTick`ing via an unnecessary `when`.
var promise = fulfilled || rejected || progress ?
this.then(fulfilled, rejected, progress) :
this;
if (typeof process === "object" && process && process.domain) {
onUnhandledError = process.domain.bind(onUnhandledError);
}
promise.then(void 0, onUnhandledError);
};
/**
* Causes a promise to be rejected if it does not get fulfilled before
* some milliseconds time out.
* @param {Any*} promise
* @param {Number} milliseconds timeout
* @param {String} custom error message (optional)
* @returns a promise for the resolution of the given promise if it is
* fulfilled before the timeout, otherwise rejected.
*/
Q.timeout = function (object, ms, message) {
return Q(object).timeout(ms, message);
};
Promise.prototype.timeout = function (ms, message) {
var deferred = defer();
var timeoutId = setTimeout(function () {
deferred.reject(new Error(message || "Timed out after " + ms + " ms"));
}, ms);
this.then(function (value) {
clearTimeout(timeoutId);
deferred.resolve(value);
}, function (exception) {
clearTimeout(timeoutId);
deferred.reject(exception);
}, deferred.notify);
return deferred.promise;
};
/**
* Returns a promise for the given value (or promised value), some
* milliseconds after it resolved. Passes rejections immediately.
* @param {Any*} promise
* @param {Number} milliseconds
* @returns a promise for the resolution of the given promise after milliseconds
* time has elapsed since the resolution of the given promise.
* If the given promise rejects, that is passed immediately.
*/
Q.delay = function (object, timeout) {
if (timeout === void 0) {
timeout = object;
object = void 0;
}
return Q(object).delay(timeout);
};
Promise.prototype.delay = function (timeout) {
return this.then(function (value) {
var deferred = defer();
setTimeout(function () {
deferred.resolve(value);
}, timeout);
return deferred.promise;
});
};
/**
* Passes a continuation to a Node function, which is called with the given
* arguments provided as an array, and returns a promise.
*
* Q.nfapply(FS.readFile, [__filename])
* .then(function (content) {
* })
*
*/
Q.nfapply = function (callback, args) {
return Q(callback).nfapply(args);
};
Promise.prototype.nfapply = function (args) {
var deferred = defer();
var nodeArgs = array_slice(args);
nodeArgs.push(deferred.makeNodeResolver());
this.fapply(nodeArgs).fail(deferred.reject);
return deferred.promise;
};
/**
* Passes a continuation to a Node function, which is called with the given
* arguments provided individually, and returns a promise.
* @example
* Q.nfcall(FS.readFile, __filename)
* .then(function (content) {
* })
*
*/
Q.nfcall = function (callback /*...args*/) {
var args = array_slice(arguments, 1);
return Q(callback).nfapply(args);
};
Promise.prototype.nfcall = function (/*...args*/) {
var nodeArgs = array_slice(arguments);
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
this.fapply(nodeArgs).fail(deferred.reject);
return deferred.promise;
};
/**
* Wraps a NodeJS continuation passing function and returns an equivalent
* version that returns a promise.
* @example
* Q.nfbind(FS.readFile, __filename)("utf-8")
* .then(console.log)
* .done()
*/
Q.nfbind =
Q.denodeify = function (callback /*...args*/) {
var baseArgs = array_slice(arguments, 1);
return function () {
var nodeArgs = baseArgs.concat(array_slice(arguments));
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
Q(callback).fapply(nodeArgs).fail(deferred.reject);
return deferred.promise;
};
};
Promise.prototype.nfbind =
Promise.prototype.denodeify = function (/*...args*/) {
var args = array_slice(arguments);
args.unshift(this);
return Q.denodeify.apply(void 0, args);
};
Q.nbind = function (callback, thisp /*...args*/) {
var baseArgs = array_slice(arguments, 2);
return function () {
var nodeArgs = baseArgs.concat(array_slice(arguments));
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
function bound() {
return callback.apply(thisp, arguments);
}
Q(bound).fapply(nodeArgs).fail(deferred.reject);
return deferred.promise;
};
};
Promise.prototype.nbind = function (/*thisp, ...args*/) {
var args = array_slice(arguments, 0);
args.unshift(this);
return Q.nbind.apply(void 0, args);
};
/**
* Calls a method of a Node-style object that accepts a Node-style
* callback with a given array of arguments, plus a provided callback.
* @param object an object that has the named method
* @param {String} name name of the method of object
* @param {Array} args arguments to pass to the method; the callback
* will be provided by Q and appended to these arguments.
* @returns a promise for the value or error
*/
Q.nmapply = // XXX As proposed by "Redsandro"
Q.npost = function (object, name, args) {
return Q(object).npost(name, args);
};
Promise.prototype.nmapply = // XXX As proposed by "Redsandro"
Promise.prototype.npost = function (name, args) {
var nodeArgs = array_slice(args || []);
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
return deferred.promise;
};
/**
* Calls a method of a Node-style object that accepts a Node-style
* callback, forwarding the given variadic arguments, plus a provided
* callback argument.
* @param object an object that has the named method
* @param {String} name name of the method of object
* @param ...args arguments to pass to the method; the callback will
* be provided by Q and appended to these arguments.
* @returns a promise for the value or error
*/
Q.nsend = // XXX Based on Mark Miller's proposed "send"
Q.nmcall = // XXX Based on "Redsandro's" proposal
Q.ninvoke = function (object, name /*...args*/) {
var nodeArgs = array_slice(arguments, 2);
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
Q(object).dispatch("post", [name, nodeArgs]).fail(deferred.reject);
return deferred.promise;
};
Promise.prototype.nsend = // XXX Based on Mark Miller's proposed "send"
Promise.prototype.nmcall = // XXX Based on "Redsandro's" proposal
Promise.prototype.ninvoke = function (name /*...args*/) {
var nodeArgs = array_slice(arguments, 1);
var deferred = defer();
nodeArgs.push(deferred.makeNodeResolver());
this.dispatch("post", [name, nodeArgs]).fail(deferred.reject);
return deferred.promise;
};
/**
* If a function would like to support both Node continuation-passing-style and
* promise-returning-style, it can end its internal promise chain with
* `nodeify(nodeback)`, forwarding the optional nodeback argument. If the user
* elects to use a nodeback, the result will be sent there. If they do not
* pass a nodeback, they will receive the result promise.
* @param object a result (or a promise for a result)
* @param {Function} nodeback a Node.js-style callback
* @returns either the promise or nothing
*/
Q.nodeify = nodeify;
function nodeify(object, nodeback) {
return Q(object).nodeify(nodeback);
}
Promise.prototype.nodeify = function (nodeback) {
if (nodeback) {
this.then(function (value) {
nextTick(function () {
nodeback(null, value);
});
}, function (error) {
nextTick(function () {
nodeback(error);
});
});
} else {
return this;
}
};
// All code before this point will be filtered from stack traces.
var qEndingLine = captureLine();
return Q;
});
var Q = require("./q");
module.exports = Queue;
function Queue() {
var ends = Q.defer();
var closed = Q.defer();
return {
put: function (value) {
var next = Q.defer();
ends.resolve({
head: value,
tail: next.promise
});
ends.resolve = next.resolve;
},
get: function () {
var result = ends.promise.get("head");
ends.promise = ends.promise.get("tail");
return result.fail(function (error) {
closed.resolve(error);
throw error;
});
},
closed: closed.promise,
close: function (error) {
error = error || new Error("Can't get value from closed queue");
var end = {head: Q.reject(error)};
end.tail = end;
ends.resolve(end);
return closed.promise;
}
};
}
Copyright (c) 2012, Artur Adib <aadib@mozilla.com>
All rights reserved.
You may use this project under the terms of the New BSD license as follows:
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Artur Adib nor the
names of the contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL ARTUR ADIB BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
{
"name": "shelljs",
"version": "0.1.4",
"author": {
"name": "Artur Adib",
"email": "aadib@mozilla.com"
},
"description": "Portable Unix shell commands for Node.js",
"keywords": [
"unix",
"shell",
"makefile",
"make",
"jake",
"synchronous"
],
"repository": {
"type": "git",
"url": "git://github.com/arturadib/shelljs.git"
},
"homepage": "http://github.com/arturadib/shelljs",
"main": "./shell.js",
"scripts": {
"test": "node scripts/run-tests"
},
"bin": {
"shjs": "./bin/shjs"
},
"dependencies": {},
"devDependencies": {
"jshint": "~1.1.0"
},
"optionalDependencies": {},
"engines": {
"node": "*"
},
"readme": "# ShellJS - Unix shell commands for Node.js [![Build Status](https://secure.travis-ci.org/arturadib/shelljs.png)](http://travis-ci.org/arturadib/shelljs)\n\nShellJS is a portable **(Windows/Linux/OS X)** implementation of Unix shell commands on top of the Node.js API. You can use it to eliminate your shell script's dependency on Unix while still keeping its familiar and powerful commands. You can also install it globally so you can run it from outside Node projects - say goodbye to those gnarly Bash scripts!\n\nThe project is [unit-tested](http://travis-ci.org/arturadib/shelljs) and battled-tested in projects like:\n\n+ [PDF.js](http://github.com/mozilla/pdf.js) - Firefox's next-gen PDF reader\n+ [Firebug](http://getfirebug.com/) - Firefox's infamous debugger\n+ [JSHint](http://jshint.com) - Most popular JavaScript linter\n+ [Zepto](http://zeptojs.com) - jQuery-compatible JavaScript library for modern browsers\n+ [Yeoman](http://yeoman.io/) - Web application stack and development tool\n+ [Deployd.com](http://deployd.com) - Open source PaaS for quick API backend generation\n\nand [many more](https://npmjs.org/browse/depended/shelljs).\n\n## Installing\n\nVia npm:\n\n```bash\n$ npm install [-g] shelljs\n```\n\nIf the global option `-g` is specified, the binary `shjs` will be installed. This makes it possible to\nrun ShellJS scripts much like any shell script from the command line, i.e. without requiring a `node_modules` folder:\n\n```bash\n$ shjs my_script\n```\n\nYou can also just copy `shell.js` into your project's directory, and `require()` accordingly.\n\n\n## Examples\n\n### JavaScript\n\n```javascript\nrequire('shelljs/global');\n\nif (!which('git')) {\n echo('Sorry, this script requires git');\n exit(1);\n}\n\n// Copy files to release dir\nmkdir('-p', 'out/Release');\ncp('-R', 'stuff/*', 'out/Release');\n\n// Replace macros in each .js file\ncd('lib');\nls('*.js').forEach(function(file) {\n sed('-i', 'BUILD_VERSION', 'v0.1.2', file);\n sed('-i', /.*REMOVE_THIS_LINE.*\\n/, '', file);\n sed('-i', /.*REPLACE_LINE_WITH_MACRO.*\\n/, cat('macro.js'), file);\n});\ncd('..');\n\n// Run external tool synchronously\nif (exec('git commit -am \"Auto-commit\"').code !== 0) {\n echo('Error: Git commit failed');\n exit(1);\n}\n```\n\n### CoffeeScript\n\n```coffeescript\nrequire 'shelljs/global'\n\nif not which 'git'\n echo 'Sorry, this script requires git'\n exit 1\n\n# Copy files to release dir\nmkdir '-p', 'out/Release'\ncp '-R', 'stuff/*', 'out/Release'\n\n# Replace macros in each .js file\ncd 'lib'\nfor file in ls '*.js'\n sed '-i', 'BUILD_VERSION', 'v0.1.2', file\n sed '-i', /.*REMOVE_THIS_LINE.*\\n/, '', file\n sed '-i', /.*REPLACE_LINE_WITH_MACRO.*\\n/, cat 'macro.js', file\ncd '..'\n\n# Run external tool synchronously\nif (exec 'git commit -am \"Auto-commit\"').code != 0\n echo 'Error: Git commit failed'\n exit 1\n```\n\n## Global vs. Local\n\nThe example above uses the convenience script `shelljs/global` to reduce verbosity. If polluting your global namespace is not desirable, simply require `shelljs`.\n\nExample:\n\n```javascript\nvar shell = require('shelljs');\nshell.echo('hello world');\n```\n\n## Make tool\n\nA convenience script `shelljs/make` is also provided to mimic the behavior of a Unix Makefile. In this case all shell objects are global, and command line arguments will cause the script to execute only the corresponding function in the global `target` object. To avoid redundant calls, target functions are executed only once per script.\n\nExample (CoffeeScript):\n\n```coffeescript\nrequire 'shelljs/make'\n\ntarget.all = ->\n target.bundle()\n target.docs()\n\ntarget.bundle = ->\n cd __dirname\n mkdir 'build'\n cd 'lib'\n (cat '*.js').to '../build/output.js'\n\ntarget.docs = ->\n cd __dirname\n mkdir 'docs'\n cd 'lib'\n for file in ls '*.js'\n text = grep '//@', file # extract special comments\n text.replace '//@', '' # remove comment tags\n text.to 'docs/my_docs.md'\n```\n\nTo run the target `all`, call the above script without arguments: `$ node make`. To run the target `docs`: `$ node make docs`, and so on.\n\n\n\n<!-- \n\n DO NOT MODIFY BEYOND THIS POINT - IT'S AUTOMATICALLY GENERATED\n\n-->\n\n\n## Command reference\n\n\nAll commands run synchronously, unless otherwise stated.\n\n\n### cd('dir')\nChanges to directory `dir` for the duration of the script\n\n### pwd()\nReturns the current directory.\n\n### ls([options ,] path [,path ...])\n### ls([options ,] path_array)\nAvailable options:\n\n+ `-R`: recursive\n+ `-A`: all files (include files beginning with `.`, except for `.` and `..`)\n\nExamples:\n\n```javascript\nls('projs/*.js');\nls('-R', '/users/me', '/tmp');\nls('-R', ['/users/me', '/tmp']); // same as above\n```\n\nReturns array of files in the given path, or in current directory if no path provided.\n\n### find(path [,path ...])\n### find(path_array)\nExamples:\n\n```javascript\nfind('src', 'lib');\nfind(['src', 'lib']); // same as above\nfind('.').filter(function(file) { return file.match(/\\.js$/); });\n```\n\nReturns array of all files (however deep) in the given paths.\n\nThe main difference from `ls('-R', path)` is that the resulting file names\ninclude the base directories, e.g. `lib/resources/file1` instead of just `file1`.\n\n### cp([options ,] source [,source ...], dest)\n### cp([options ,] source_array, dest)\nAvailable options:\n\n+ `-f`: force\n+ `-r, -R`: recursive\n\nExamples:\n\n```javascript\ncp('file1', 'dir1');\ncp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp');\ncp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above\n```\n\nCopies files. The wildcard `*` is accepted.\n\n### rm([options ,] file [, file ...])\n### rm([options ,] file_array)\nAvailable options:\n\n+ `-f`: force\n+ `-r, -R`: recursive\n\nExamples:\n\n```javascript\nrm('-rf', '/tmp/*');\nrm('some_file.txt', 'another_file.txt');\nrm(['some_file.txt', 'another_file.txt']); // same as above\n```\n\nRemoves files. The wildcard `*` is accepted.\n\n### mv(source [, source ...], dest')\n### mv(source_array, dest')\nAvailable options:\n\n+ `f`: force\n\nExamples:\n\n```javascript\nmv('-f', 'file', 'dir/');\nmv('file1', 'file2', 'dir/');\nmv(['file1', 'file2'], 'dir/'); // same as above\n```\n\nMoves files. The wildcard `*` is accepted.\n\n### mkdir([options ,] dir [, dir ...])\n### mkdir([options ,] dir_array)\nAvailable options:\n\n+ `p`: full path (will create intermediate dirs if necessary)\n\nExamples:\n\n```javascript\nmkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g');\nmkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above\n```\n\nCreates directories.\n\n### test(expression)\nAvailable expression primaries:\n\n+ `'-b', 'path'`: true if path is a block device\n+ `'-c', 'path'`: true if path is a character device\n+ `'-d', 'path'`: true if path is a directory\n+ `'-e', 'path'`: true if path exists\n+ `'-f', 'path'`: true if path is a regular file\n+ `'-L', 'path'`: true if path is a symbolic link\n+ `'-p', 'path'`: true if path is a pipe (FIFO)\n+ `'-S', 'path'`: true if path is a socket\n\nExamples:\n\n```javascript\nif (test('-d', path)) { /* do something with dir */ };\nif (!test('-f', path)) continue; // skip if it's a regular file\n```\n\nEvaluates expression using the available primaries and returns corresponding value.\n\n### cat(file [, file ...])\n### cat(file_array)\n\nExamples:\n\n```javascript\nvar str = cat('file*.txt');\nvar str = cat('file1', 'file2');\nvar str = cat(['file1', 'file2']); // same as above\n```\n\nReturns a string containing the given file, or a concatenated string\ncontaining the files if more than one file is given (a new line character is\nintroduced between each file). Wildcard `*` accepted.\n\n### 'string'.to(file)\n\nExamples:\n\n```javascript\ncat('input.txt').to('output.txt');\n```\n\nAnalogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as\nthose returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_\n\n### sed([options ,] search_regex, replace_str, file)\nAvailable options:\n\n+ `-i`: Replace contents of 'file' in-place. _Note that no backups will be created!_\n\nExamples:\n\n```javascript\nsed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js');\nsed(/.*DELETE_THIS_LINE.*\\n/, '', 'source.js');\n```\n\nReads an input string from `file` and performs a JavaScript `replace()` on the input\nusing the given search regex and replacement string. Returns the new string after replacement.\n\n### grep([options ,] regex_filter, file [, file ...])\n### grep([options ,] regex_filter, file_array)\nAvailable options:\n\n+ `-v`: Inverse the sense of the regex and print the lines not matching the criteria.\n\nExamples:\n\n```javascript\ngrep('-v', 'GLOBAL_VARIABLE', '*.js');\ngrep('GLOBAL_VARIABLE', '*.js');\n```\n\nReads input string from given files and returns a string containing all lines of the\nfile that match the given `regex_filter`. Wildcard `*` accepted.\n\n### which(command)\n\nExamples:\n\n```javascript\nvar nodeExec = which('node');\n```\n\nSearches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.\nReturns string containing the absolute path to the command.\n\n### echo(string [,string ...])\n\nExamples:\n\n```javascript\necho('hello world');\nvar str = echo('hello world');\n```\n\nPrints string to stdout, and returns string with additional utility methods\nlike `.to()`.\n\n### dirs([options | '+N' | '-N'])\n\nAvailable options:\n\n+ `-c`: Clears the directory stack by deleting all of the elements.\n\nArguments:\n\n+ `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.\n+ `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.\n\nDisplay the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.\n\nSee also: pushd, popd\n\n### pushd([options,] [dir | '-N' | '+N'])\n\nAvailable options:\n\n+ `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated.\n\nArguments:\n\n+ `dir`: Makes the current working directory be the top of the stack, and then executes the equivalent of `cd dir`.\n+ `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.\n+ `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.\n\nExamples:\n\n```javascript\n// process.cwd() === '/usr'\npushd('/etc'); // Returns /etc /usr\npushd('+1'); // Returns /usr /etc\n```\n\nSave the current directory on the top of the directory stack and then cd to `dir`. With no arguments, pushd exchanges the top two directories. Returns an array of paths in the stack.\n\n### popd([options,] ['-N' | '+N'])\n\nAvailable options:\n\n+ `-n`: Suppresses the normal change of directory when removing directories from the stack, so that only the stack is manipulated.\n\nArguments:\n\n+ `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero.\n+ `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero.\n\nExamples:\n\n```javascript\necho(process.cwd()); // '/usr'\npushd('/etc'); // '/etc /usr'\necho(process.cwd()); // '/etc'\npopd(); // '/usr'\necho(process.cwd()); // '/usr'\n```\n\nWhen no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.\n\n### exit(code)\nExits the current process with the given exit code.\n\n### env['VAR_NAME']\nObject containing environment variables (both getter and setter). Shortcut to process.env.\n\n### exec(command [, options] [, callback])\nAvailable options (all `false` by default):\n\n+ `async`: Asynchronous execution. Defaults to true if a callback is provided.\n+ `silent`: Do not echo program output to console.\n\nExamples:\n\n```javascript\nvar version = exec('node --version', {silent:true}).output;\n\nvar child = exec('some_long_running_process', {async:true});\nchild.stdout.on('data', function(data) {\n /* ... do something with data ... */\n});\n\nexec('some_long_running_process', function(code, output) {\n console.log('Exit code:', code);\n console.log('Program output:', output);\n});\n```\n\nExecutes the given `command` _synchronously_, unless otherwise specified.\nWhen in synchronous mode returns the object `{ code:..., output:... }`, containing the program's\n`output` (stdout + stderr) and its exit `code`. Otherwise returns the child process object, and\nthe `callback` gets the arguments `(code, output)`.\n\n**Note:** For long-lived processes, it's best to run `exec()` asynchronously as\nthe current synchronous implementation uses a lot of CPU. This should be getting\nfixed soon.\n\n### chmod(octal_mode || octal_string, file)\n### chmod(symbolic_mode, file)\n\nAvailable options:\n\n+ `-v`: output a diagnostic for every file processed\n+ `-c`: like verbose but report only when a change is made\n+ `-R`: change files and directories recursively\n\nExamples:\n\n```javascript\nchmod(755, '/Users/brandon');\nchmod('755', '/Users/brandon'); // same as above \nchmod('u+x', '/Users/brandon');\n```\n\nAlters the permissions of a file or directory by either specifying the\nabsolute permissions in octal form or expressing the changes in symbols.\nThis command tries to mimic the POSIX behavior as much as possible.\nNotable exceptions:\n\n+ In symbolic modes, 'a-r' and '-r' are identical. No consideration is\n given to the umask.\n+ There is no \"quiet\" option since default behavior is to run silent.\n\n## Configuration\n\n\n### config.silent\nExample:\n\n```javascript\nvar silentState = config.silent; // save old silent state\nconfig.silent = true;\n/* ... */\nconfig.silent = silentState; // restore old silent state\n```\n\nSuppresses all command output if `true`, except for `echo()` calls.\nDefault is `false`.\n\n### config.fatal\nExample:\n\n```javascript\nconfig.fatal = true;\ncp('this_file_does_not_exist', '/dev/null'); // dies here\n/* more commands... */\n```\n\nIf `true` the script will die on errors. Default is `false`.\n\n## Non-Unix commands\n\n\n### tempdir()\nSearches and returns string containing a writeable, platform-dependent temporary directory.\nFollows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).\n\n### error()\nTests if error occurred in the last command. Returns `null` if no error occurred,\notherwise returns string explaining the error\n",
"readmeFilename": "README.md",
"bugs": {
"url": "https://github.com/arturadib/shelljs/issues"
},
"_id": "shelljs@0.1.4",
"dist": {
"shasum": "7a8aeaa3dc3c0be2e59d83168e83b4c4bc4dac95"
},
"_from": "shelljs@0.1.4",
"_resolved": "https://registry.npmjs.org/shelljs/-/shelljs-0.1.4.tgz"
}
//
// ShellJS
// Unix shell commands on top of Node's API
//
// Copyright (c) 2012 Artur Adib
// http://github.com/arturadib/shelljs
//
var fs = require('fs'),
path = require('path'),
util = require('util'),
vm = require('vm'),
child = require('child_process'),
os = require('os');
// Node shims for < v0.7
fs.existsSync = fs.existsSync || path.existsSync;
var config = {
silent: false,
fatal: false
};
var state = {
error: null,
currentCmd: 'shell.js',
tempDir: null
},
platform = os.type().match(/^Win/) ? 'win' : 'unix';
//@
//@ All commands run synchronously, unless otherwise stated.
//@
//@
//@ ### cd('dir')
//@ Changes to directory `dir` for the duration of the script
function _cd(options, dir) {
if (!dir)
error('directory not specified');
if (!fs.existsSync(dir))
error('no such file or directory: ' + dir);
if (!fs.statSync(dir).isDirectory())
error('not a directory: ' + dir);
process.chdir(dir);
}
exports.cd = wrap('cd', _cd);
//@
//@ ### pwd()
//@ Returns the current directory.
function _pwd(options) {
var pwd = path.resolve(process.cwd());
return ShellString(pwd);
}
exports.pwd = wrap('pwd', _pwd);
//@
//@ ### ls([options ,] path [,path ...])
//@ ### ls([options ,] path_array)
//@ Available options:
//@
//@ + `-R`: recursive
//@ + `-A`: all files (include files beginning with `.`, except for `.` and `..`)
//@
//@ Examples:
//@
//@ ```javascript
//@ ls('projs/*.js');
//@ ls('-R', '/users/me', '/tmp');
//@ ls('-R', ['/users/me', '/tmp']); // same as above
//@ ```
//@
//@ Returns array of files in the given path, or in current directory if no path provided.
function _ls(options, paths) {
options = parseOptions(options, {
'R': 'recursive',
'A': 'all',
'a': 'all_deprecated'
});
if (options.all_deprecated) {
// We won't support the -a option as it's hard to image why it's useful
// (it includes '.' and '..' in addition to '.*' files)
// For backwards compatibility we'll dump a deprecated message and proceed as before
log('ls: Option -a is deprecated. Use -A instead');
options.all = true;
}
if (!paths)
paths = ['.'];
else if (typeof paths === 'object')
paths = paths; // assume array
else if (typeof paths === 'string')
paths = [].slice.call(arguments, 1);
var list = [];
// Conditionally pushes file to list - returns true if pushed, false otherwise
// (e.g. prevents hidden files to be included unless explicitly told so)
function pushFile(file, query) {
// hidden file?
if (path.basename(file)[0] === '.') {
// not explicitly asking for hidden files?
if (!options.all && !(path.basename(query)[0] === '.' && path.basename(query).length > 1))
return false;
}
if (platform === 'win')
file = file.replace(/\\/g, '/');
list.push(file);
return true;
}
paths.forEach(function(p) {
if (fs.existsSync(p)) {
var stats = fs.statSync(p);
// Simple file?
if (stats.isFile()) {
pushFile(p, p);
return; // continue
}
// Simple dir?
if (stats.isDirectory()) {
// Iterate over p contents
fs.readdirSync(p).forEach(function(file) {
if (!pushFile(file, p))
return;
// Recursive?
if (options.recursive) {
var oldDir = _pwd();
_cd('', p);
if (fs.statSync(file).isDirectory())
list = list.concat(_ls('-R'+(options.all?'A':''), file+'/*'));
_cd('', oldDir);
}
});
return; // continue
}
}
// p does not exist - possible wildcard present
var basename = path.basename(p);
var dirname = path.dirname(p);
// Wildcard present on an existing dir? (e.g. '/tmp/*.js')
if (basename.search(/\*/) > -1 && fs.existsSync(dirname) && fs.statSync(dirname).isDirectory) {
// Escape special regular expression chars
var regexp = basename.replace(/(\^|\$|\(|\)|<|>|\[|\]|\{|\}|\.|\+|\?)/g, '\\$1');
// Translates wildcard into regex
regexp = '^' + regexp.replace(/\*/g, '.*') + '$';
// Iterate over directory contents
fs.readdirSync(dirname).forEach(function(file) {
if (file.match(new RegExp(regexp))) {
if (!pushFile(path.normalize(dirname+'/'+file), basename))
return;
// Recursive?
if (options.recursive) {
var pp = dirname + '/' + file;
if (fs.lstatSync(pp).isDirectory())
list = list.concat(_ls('-R'+(options.all?'A':''), pp+'/*'));
} // recursive
} // if file matches
}); // forEach
return;
}
error('no such file or directory: ' + p, true);
});
return list;
}
exports.ls = wrap('ls', _ls);
//@
//@ ### find(path [,path ...])
//@ ### find(path_array)
//@ Examples:
//@
//@ ```javascript
//@ find('src', 'lib');
//@ find(['src', 'lib']); // same as above
//@ find('.').filter(function(file) { return file.match(/\.js$/); });
//@ ```
//@
//@ Returns array of all files (however deep) in the given paths.
//@
//@ The main difference from `ls('-R', path)` is that the resulting file names
//@ include the base directories, e.g. `lib/resources/file1` instead of just `file1`.
function _find(options, paths) {
if (!paths)
error('no path specified');
else if (typeof paths === 'object')
paths = paths; // assume array
else if (typeof paths === 'string')
paths = [].slice.call(arguments, 1);
var list = [];
function pushFile(file) {
if (platform === 'win')
file = file.replace(/\\/g, '/');
list.push(file);
}
// why not simply do ls('-R', paths)? because the output wouldn't give the base dirs
// to get the base dir in the output, we need instead ls('-R', 'dir/*') for every directory
paths.forEach(function(file) {
pushFile(file);
if (fs.statSync(file).isDirectory()) {
_ls('-RA', file+'/*').forEach(function(subfile) {
pushFile(subfile);
});
}
});
return list;
}
exports.find = wrap('find', _find);
//@
//@ ### cp([options ,] source [,source ...], dest)
//@ ### cp([options ,] source_array, dest)
//@ Available options:
//@
//@ + `-f`: force
//@ + `-r, -R`: recursive
//@
//@ Examples:
//@
//@ ```javascript
//@ cp('file1', 'dir1');
//@ cp('-Rf', '/tmp/*', '/usr/local/*', '/home/tmp');
//@ cp('-Rf', ['/tmp/*', '/usr/local/*'], '/home/tmp'); // same as above
//@ ```
//@
//@ Copies files. The wildcard `*` is accepted.
function _cp(options, sources, dest) {
options = parseOptions(options, {
'f': 'force',
'R': 'recursive',
'r': 'recursive'
});
// Get sources, dest
if (arguments.length < 3) {
error('missing <source> and/or <dest>');
} else if (arguments.length > 3) {
sources = [].slice.call(arguments, 1, arguments.length - 1);
dest = arguments[arguments.length - 1];
} else if (typeof sources === 'string') {
sources = [sources];
} else if ('length' in sources) {
sources = sources; // no-op for array
} else {
error('invalid arguments');
}
var exists = fs.existsSync(dest),
stats = exists && fs.statSync(dest);
// Dest is not existing dir, but multiple sources given
if ((!exists || !stats.isDirectory()) && sources.length > 1)
error('dest is not a directory (too many sources)');
// Dest is an existing file, but no -f given
if (exists && stats.isFile() && !options.force)
error('dest file already exists: ' + dest);
if (options.recursive) {
// Recursive allows the shortcut syntax "sourcedir/" for "sourcedir/*"
// (see Github issue #15)
sources.forEach(function(src, i) {
if (src[src.length - 1] === '/')
sources[i] += '*';
});
// Create dest
try {
fs.mkdirSync(dest, parseInt('0777', 8));
} catch (e) {
// like Unix's cp, keep going even if we can't create dest dir
}
}
sources = expand(sources);
sources.forEach(function(src) {
if (!fs.existsSync(src)) {
error('no such file or directory: '+src, true);
return; // skip file
}
// If here, src exists
if (fs.statSync(src).isDirectory()) {
if (!options.recursive) {
// Non-Recursive
log(src + ' is a directory (not copied)');
} else {
// Recursive
// 'cp /a/source dest' should create 'source' in 'dest'
var newDest = path.join(dest, path.basename(src)),
checkDir = fs.statSync(src);
try {
fs.mkdirSync(newDest, checkDir.mode);
} catch (e) {
//if the directory already exists, that's okay
if (e.code !== 'EEXIST') throw e;
}
cpdirSyncRecursive(src, newDest, {force: options.force});
}
return; // done with dir
}
// If here, src is a file
// When copying to '/path/dir':
// thisDest = '/path/dir/file1'
var thisDest = dest;
if (fs.existsSync(dest) && fs.statSync(dest).isDirectory())
thisDest = path.normalize(dest + '/' + path.basename(src));
if (fs.existsSync(thisDest) && !options.force) {
error('dest file already exists: ' + thisDest, true);
return; // skip file
}
copyFileSync(src, thisDest);
}); // forEach(src)
}
exports.cp = wrap('cp', _cp);
//@
//@ ### rm([options ,] file [, file ...])
//@ ### rm([options ,] file_array)
//@ Available options:
//@
//@ + `-f`: force
//@ + `-r, -R`: recursive
//@
//@ Examples:
//@
//@ ```javascript
//@ rm('-rf', '/tmp/*');
//@ rm('some_file.txt', 'another_file.txt');
//@ rm(['some_file.txt', 'another_file.txt']); // same as above
//@ ```
//@
//@ Removes files. The wildcard `*` is accepted.
function _rm(options, files) {
options = parseOptions(options, {
'f': 'force',
'r': 'recursive',
'R': 'recursive'
});
if (!files)
error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 1);
// if it's array leave it as it is
files = expand(files);
files.forEach(function(file) {
if (!fs.existsSync(file)) {
// Path does not exist, no force flag given
if (!options.force)
error('no such file or directory: '+file, true);
return; // skip file
}
// If here, path exists
var stats = fs.statSync(file);
// Remove simple file
if (stats.isFile()) {
// Do not check for file writing permissions
if (options.force) {
_unlinkSync(file);
return;
}
if (isWriteable(file))
_unlinkSync(file);
else
error('permission denied: '+file, true);
return;
} // simple file
// Path is an existing directory, but no -r flag given
if (stats.isDirectory() && !options.recursive) {
error('path is a directory', true);
return; // skip path
}
// Recursively remove existing directory
if (stats.isDirectory() && options.recursive) {
rmdirSyncRecursive(file, options.force);
}
}); // forEach(file)
} // rm
exports.rm = wrap('rm', _rm);
//@
//@ ### mv(source [, source ...], dest')
//@ ### mv(source_array, dest')
//@ Available options:
//@
//@ + `f`: force
//@
//@ Examples:
//@
//@ ```javascript
//@ mv('-f', 'file', 'dir/');
//@ mv('file1', 'file2', 'dir/');
//@ mv(['file1', 'file2'], 'dir/'); // same as above
//@ ```
//@
//@ Moves files. The wildcard `*` is accepted.
function _mv(options, sources, dest) {
options = parseOptions(options, {
'f': 'force'
});
// Get sources, dest
if (arguments.length < 3) {
error('missing <source> and/or <dest>');
} else if (arguments.length > 3) {
sources = [].slice.call(arguments, 1, arguments.length - 1);
dest = arguments[arguments.length - 1];
} else if (typeof sources === 'string') {
sources = [sources];
} else if ('length' in sources) {
sources = sources; // no-op for array
} else {
error('invalid arguments');
}
sources = expand(sources);
var exists = fs.existsSync(dest),
stats = exists && fs.statSync(dest);
// Dest is not existing dir, but multiple sources given
if ((!exists || !stats.isDirectory()) && sources.length > 1)
error('dest is not a directory (too many sources)');
// Dest is an existing file, but no -f given
if (exists && stats.isFile() && !options.force)
error('dest file already exists: ' + dest);
sources.forEach(function(src) {
if (!fs.existsSync(src)) {
error('no such file or directory: '+src, true);
return; // skip file
}
// If here, src exists
// When copying to '/path/dir':
// thisDest = '/path/dir/file1'
var thisDest = dest;
if (fs.existsSync(dest) && fs.statSync(dest).isDirectory())
thisDest = path.normalize(dest + '/' + path.basename(src));
if (fs.existsSync(thisDest) && !options.force) {
error('dest file already exists: ' + thisDest, true);
return; // skip file
}
if (path.resolve(src) === path.dirname(path.resolve(thisDest))) {
error('cannot move to self: '+src, true);
return; // skip file
}
fs.renameSync(src, thisDest);
}); // forEach(src)
} // mv
exports.mv = wrap('mv', _mv);
//@
//@ ### mkdir([options ,] dir [, dir ...])
//@ ### mkdir([options ,] dir_array)
//@ Available options:
//@
//@ + `p`: full path (will create intermediate dirs if necessary)
//@
//@ Examples:
//@
//@ ```javascript
//@ mkdir('-p', '/tmp/a/b/c/d', '/tmp/e/f/g');
//@ mkdir('-p', ['/tmp/a/b/c/d', '/tmp/e/f/g']); // same as above
//@ ```
//@
//@ Creates directories.
function _mkdir(options, dirs) {
options = parseOptions(options, {
'p': 'fullpath'
});
if (!dirs)
error('no paths given');
if (typeof dirs === 'string')
dirs = [].slice.call(arguments, 1);
// if it's array leave it as it is
dirs.forEach(function(dir) {
if (fs.existsSync(dir)) {
if (!options.fullpath)
error('path already exists: ' + dir, true);
return; // skip dir
}
// Base dir does not exist, and no -p option given
var baseDir = path.dirname(dir);
if (!fs.existsSync(baseDir) && !options.fullpath) {
error('no such file or directory: ' + baseDir, true);
return; // skip dir
}
if (options.fullpath)
mkdirSyncRecursive(dir);
else
fs.mkdirSync(dir, parseInt('0777', 8));
});
} // mkdir
exports.mkdir = wrap('mkdir', _mkdir);
//@
//@ ### test(expression)
//@ Available expression primaries:
//@
//@ + `'-b', 'path'`: true if path is a block device
//@ + `'-c', 'path'`: true if path is a character device
//@ + `'-d', 'path'`: true if path is a directory
//@ + `'-e', 'path'`: true if path exists
//@ + `'-f', 'path'`: true if path is a regular file
//@ + `'-L', 'path'`: true if path is a symbolic link
//@ + `'-p', 'path'`: true if path is a pipe (FIFO)
//@ + `'-S', 'path'`: true if path is a socket
//@
//@ Examples:
//@
//@ ```javascript
//@ if (test('-d', path)) { /* do something with dir */ };
//@ if (!test('-f', path)) continue; // skip if it's a regular file
//@ ```
//@
//@ Evaluates expression using the available primaries and returns corresponding value.
function _test(options, path) {
if (!path)
error('no path given');
// hack - only works with unary primaries
options = parseOptions(options, {
'b': 'block',
'c': 'character',
'd': 'directory',
'e': 'exists',
'f': 'file',
'L': 'link',
'p': 'pipe',
'S': 'socket'
});
var canInterpret = false;
for (var key in options)
if (options[key] === true) {
canInterpret = true;
break;
}
if (!canInterpret)
error('could not interpret expression');
if (options.link) {
try {
return fs.lstatSync(path).isSymbolicLink();
} catch(e) {
return false;
}
}
if (!fs.existsSync(path))
return false;
if (options.exists)
return true;
var stats = fs.statSync(path);
if (options.block)
return stats.isBlockDevice();
if (options.character)
return stats.isCharacterDevice();
if (options.directory)
return stats.isDirectory();
if (options.file)
return stats.isFile();
if (options.pipe)
return stats.isFIFO();
if (options.socket)
return stats.isSocket();
} // test
exports.test = wrap('test', _test);
//@
//@ ### cat(file [, file ...])
//@ ### cat(file_array)
//@
//@ Examples:
//@
//@ ```javascript
//@ var str = cat('file*.txt');
//@ var str = cat('file1', 'file2');
//@ var str = cat(['file1', 'file2']); // same as above
//@ ```
//@
//@ Returns a string containing the given file, or a concatenated string
//@ containing the files if more than one file is given (a new line character is
//@ introduced between each file). Wildcard `*` accepted.
function _cat(options, files) {
var cat = '';
if (!files)
error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 1);
// if it's array leave it as it is
files = expand(files);
files.forEach(function(file) {
if (!fs.existsSync(file))
error('no such file or directory: ' + file);
cat += fs.readFileSync(file, 'utf8') + '\n';
});
if (cat[cat.length-1] === '\n')
cat = cat.substring(0, cat.length-1);
return ShellString(cat);
}
exports.cat = wrap('cat', _cat);
//@
//@ ### 'string'.to(file)
//@
//@ Examples:
//@
//@ ```javascript
//@ cat('input.txt').to('output.txt');
//@ ```
//@
//@ Analogous to the redirection operator `>` in Unix, but works with JavaScript strings (such as
//@ those returned by `cat`, `grep`, etc). _Like Unix redirections, `to()` will overwrite any existing file!_
function _to(options, file) {
if (!file)
error('wrong arguments');
if (!fs.existsSync( path.dirname(file) ))
error('no such file or directory: ' + path.dirname(file));
try {
fs.writeFileSync(file, this.toString(), 'utf8');
} catch(e) {
error('could not write to file (code '+e.code+'): '+file, true);
}
}
// In the future, when Proxies are default, we can add methods like `.to()` to primitive strings.
// For now, this is a dummy function to bookmark places we need such strings
function ShellString(str) {
return str;
}
String.prototype.to = wrap('to', _to);
//@
//@ ### sed([options ,] search_regex, replace_str, file)
//@ Available options:
//@
//@ + `-i`: Replace contents of 'file' in-place. _Note that no backups will be created!_
//@
//@ Examples:
//@
//@ ```javascript
//@ sed('-i', 'PROGRAM_VERSION', 'v0.1.3', 'source.js');
//@ sed(/.*DELETE_THIS_LINE.*\n/, '', 'source.js');
//@ ```
//@
//@ Reads an input string from `file` and performs a JavaScript `replace()` on the input
//@ using the given search regex and replacement string. Returns the new string after replacement.
function _sed(options, regex, replacement, file) {
options = parseOptions(options, {
'i': 'inplace'
});
if (typeof replacement === 'string')
replacement = replacement; // no-op
else if (typeof replacement === 'number')
replacement = replacement.toString(); // fallback
else
error('invalid replacement string');
if (!file)
error('no file given');
if (!fs.existsSync(file))
error('no such file or directory: ' + file);
var result = fs.readFileSync(file, 'utf8').replace(regex, replacement);
if (options.inplace)
fs.writeFileSync(file, result, 'utf8');
return ShellString(result);
}
exports.sed = wrap('sed', _sed);
//@
//@ ### grep([options ,] regex_filter, file [, file ...])
//@ ### grep([options ,] regex_filter, file_array)
//@ Available options:
//@
//@ + `-v`: Inverse the sense of the regex and print the lines not matching the criteria.
//@
//@ Examples:
//@
//@ ```javascript
//@ grep('-v', 'GLOBAL_VARIABLE', '*.js');
//@ grep('GLOBAL_VARIABLE', '*.js');
//@ ```
//@
//@ Reads input string from given files and returns a string containing all lines of the
//@ file that match the given `regex_filter`. Wildcard `*` accepted.
function _grep(options, regex, files) {
options = parseOptions(options, {
'v': 'inverse'
});
if (!files)
error('no paths given');
if (typeof files === 'string')
files = [].slice.call(arguments, 2);
// if it's array leave it as it is
files = expand(files);
var grep = '';
files.forEach(function(file) {
if (!fs.existsSync(file)) {
error('no such file or directory: ' + file, true);
return;
}
var contents = fs.readFileSync(file, 'utf8'),
lines = contents.split(/\r*\n/);
lines.forEach(function(line) {
var matched = line.match(regex);
if ((options.inverse && !matched) || (!options.inverse && matched))
grep += line + '\n';
});
});
return ShellString(grep);
}
exports.grep = wrap('grep', _grep);
//@
//@ ### which(command)
//@
//@ Examples:
//@
//@ ```javascript
//@ var nodeExec = which('node');
//@ ```
//@
//@ Searches for `command` in the system's PATH. On Windows looks for `.exe`, `.cmd`, and `.bat` extensions.
//@ Returns string containing the absolute path to the command.
function _which(options, cmd) {
if (!cmd)
error('must specify command');
var pathEnv = process.env.path || process.env.Path || process.env.PATH,
pathArray = splitPath(pathEnv),
where = null;
// No relative/absolute paths provided?
if (cmd.search(/\//) === -1) {
// Search for command in PATH
pathArray.forEach(function(dir) {
if (where)
return; // already found it
var attempt = path.resolve(dir + '/' + cmd);
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
if (platform === 'win') {
var baseAttempt = attempt;
attempt = baseAttempt + '.exe';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
attempt = baseAttempt + '.cmd';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
attempt = baseAttempt + '.bat';
if (fs.existsSync(attempt)) {
where = attempt;
return;
}
} // if 'win'
});
}
// Command not found anywhere?
if (!fs.existsSync(cmd) && !where)
return null;
where = where || path.resolve(cmd);
return ShellString(where);
}
exports.which = wrap('which', _which);
//@
//@ ### echo(string [,string ...])
//@
//@ Examples:
//@
//@ ```javascript
//@ echo('hello world');
//@ var str = echo('hello world');
//@ ```
//@
//@ Prints string to stdout, and returns string with additional utility methods
//@ like `.to()`.
function _echo() {
var messages = [].slice.call(arguments, 0);
console.log.apply(this, messages);
return ShellString(messages.join(' '));
}
exports.echo = _echo; // don't wrap() as it could parse '-options'
// Pushd/popd/dirs internals
var _dirStack = [];
function _isStackIndex(index) {
return (/^[\-+]\d+$/).test(index);
}
function _parseStackIndex(index) {
if (_isStackIndex(index)) {
if (Math.abs(index) < _dirStack.length + 1) { // +1 for pwd
return (/^-/).test(index) ? Number(index) - 1 : Number(index);
} else {
error(index + ': directory stack index out of range');
}
} else {
error(index + ': invalid number');
}
}
function _actualDirStack() {
return [process.cwd()].concat(_dirStack);
}
//@
//@ ### dirs([options | '+N' | '-N'])
//@
//@ Available options:
//@
//@ + `-c`: Clears the directory stack by deleting all of the elements.
//@
//@ Arguments:
//@
//@ + `+N`: Displays the Nth directory (counting from the left of the list printed by dirs when invoked without options), starting with zero.
//@ + `-N`: Displays the Nth directory (counting from the right of the list printed by dirs when invoked without options), starting with zero.
//@
//@ Display the list of currently remembered directories. Returns an array of paths in the stack, or a single path if +N or -N was specified.
//@
//@ See also: pushd, popd
function _dirs(options, index) {
if (_isStackIndex(options)) {
index = options;
options = '';
}
options = parseOptions(options, {
'c' : 'clear'
});
if (options['clear']) {
_dirStack = [];
return _dirStack;
}
var stack = _actualDirStack();
if (index) {
index = _parseStackIndex(index);
if (index < 0) {
index = stack.length + index;
}
log(stack[index]);
return stack[index];
}
log(stack.join(' '));
return stack;
}
exports.dirs = wrap("dirs", _dirs);
//@
//@ ### pushd([options,] [dir | '-N' | '+N'])
//@
//@ Available options:
//@
//@ + `-n`: Suppresses the normal change of directory when adding directories to the stack, so that only the stack is manipulated.
//@
//@ Arguments:
//@
//@ + `dir`: Makes the current working directory be the top of the stack, and then executes the equivalent of `cd dir`.
//@ + `+N`: Brings the Nth directory (counting from the left of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
//@ + `-N`: Brings the Nth directory (counting from the right of the list printed by dirs, starting with zero) to the top of the list by rotating the stack.
//@
//@ Examples:
//@
//@ ```javascript
//@ // process.cwd() === '/usr'
//@ pushd('/etc'); // Returns /etc /usr
//@ pushd('+1'); // Returns /usr /etc
//@ ```
//@
//@ Save the current directory on the top of the directory stack and then cd to `dir`. With no arguments, pushd exchanges the top two directories. Returns an array of paths in the stack.
function _pushd(options, dir) {
if (_isStackIndex(options)) {
dir = options;
options = '';
}
options = parseOptions(options, {
'n' : 'no-cd'
});
var dirs = _actualDirStack();
if (dir === '+0') {
return dirs; // +0 is a noop
} else if (!dir) {
if (dirs.length > 1) {
dirs = dirs.splice(1, 1).concat(dirs);
} else {
return error('no other directory');
}
} else if (_isStackIndex(dir)) {
var n = _parseStackIndex(dir);
dirs = dirs.slice(n).concat(dirs.slice(0, n));
} else {
if (options['no-cd']) {
dirs.splice(1, 0, dir);
} else {
dirs.unshift(dir);
}
}
if (options['no-cd']) {
dirs = dirs.slice(1);
} else {
dir = path.resolve(dirs.shift());
_cd('', dir);
}
_dirStack = dirs;
return _dirs('');
}
exports.pushd = wrap('pushd', _pushd);
//@
//@ ### popd([options,] ['-N' | '+N'])
//@
//@ Available options:
//@
//@ + `-n`: Suppresses the normal change of directory when removing directories from the stack, so that only the stack is manipulated.
//@
//@ Arguments:
//@
//@ + `+N`: Removes the Nth directory (counting from the left of the list printed by dirs), starting with zero.
//@ + `-N`: Removes the Nth directory (counting from the right of the list printed by dirs), starting with zero.
//@
//@ Examples:
//@
//@ ```javascript
//@ echo(process.cwd()); // '/usr'
//@ pushd('/etc'); // '/etc /usr'
//@ echo(process.cwd()); // '/etc'
//@ popd(); // '/usr'
//@ echo(process.cwd()); // '/usr'
//@ ```
//@
//@ When no arguments are given, popd removes the top directory from the stack and performs a cd to the new top directory. The elements are numbered from 0 starting at the first directory listed with dirs; i.e., popd is equivalent to popd +0. Returns an array of paths in the stack.
function _popd(options, index) {
if (_isStackIndex(options)) {
index = options;
options = '';
}
options = parseOptions(options, {
'n' : 'no-cd'
});
if (!_dirStack.length) {
return error('directory stack empty');
}
index = _parseStackIndex(index || '+0');
if (options['no-cd'] || index > 0 || _dirStack.length + index === 0) {
index = index > 0 ? index - 1 : index;
_dirStack.splice(index, 1);
} else {
var dir = path.resolve(_dirStack.shift());
_cd('', dir);
}
return _dirs('');
}
exports.popd = wrap("popd", _popd);
//@
//@ ### exit(code)
//@ Exits the current process with the given exit code.
exports.exit = process.exit;
//@
//@ ### env['VAR_NAME']
//@ Object containing environment variables (both getter and setter). Shortcut to process.env.
exports.env = process.env;
//@
//@ ### exec(command [, options] [, callback])
//@ Available options (all `false` by default):
//@
//@ + `async`: Asynchronous execution. Defaults to true if a callback is provided.
//@ + `silent`: Do not echo program output to console.
//@
//@ Examples:
//@
//@ ```javascript
//@ var version = exec('node --version', {silent:true}).output;
//@
//@ var child = exec('some_long_running_process', {async:true});
//@ child.stdout.on('data', function(data) {
//@ /* ... do something with data ... */
//@ });
//@
//@ exec('some_long_running_process', function(code, output) {
//@ console.log('Exit code:', code);
//@ console.log('Program output:', output);
//@ });
//@ ```
//@
//@ Executes the given `command` _synchronously_, unless otherwise specified.
//@ When in synchronous mode returns the object `{ code:..., output:... }`, containing the program's
//@ `output` (stdout + stderr) and its exit `code`. Otherwise returns the child process object, and
//@ the `callback` gets the arguments `(code, output)`.
//@
//@ **Note:** For long-lived processes, it's best to run `exec()` asynchronously as
//@ the current synchronous implementation uses a lot of CPU. This should be getting
//@ fixed soon.
function _exec(command, options, callback) {
if (!command)
error('must specify command');
// Callback is defined instead of options.
if (typeof options === 'function') {
callback = options;
options = { async: true };
}
// Callback is defined with options.
if (typeof options === 'object' && typeof callback === 'function') {
options.async = true;
}
options = extend({
silent: config.silent,
async: false
}, options);
if (options.async)
return execAsync(command, options, callback);
else
return execSync(command, options);
}
exports.exec = wrap('exec', _exec, {notUnix:true});
var PERMS = (function (base) {
return {
OTHER_EXEC : base.EXEC,
OTHER_WRITE : base.WRITE,
OTHER_READ : base.READ,
GROUP_EXEC : base.EXEC << 3,
GROUP_WRITE : base.WRITE << 3,
GROUP_READ : base.READ << 3,
OWNER_EXEC : base.EXEC << 6,
OWNER_WRITE : base.WRITE << 6,
OWNER_READ : base.READ << 6,
// Literal octal numbers are apparently not allowed in "strict" javascript. Using parseInt is
// the preferred way, else a jshint warning is thrown.
STICKY : parseInt('01000', 8),
SETGID : parseInt('02000', 8),
SETUID : parseInt('04000', 8),
TYPE_MASK : parseInt('0770000', 8)
};
})({
EXEC : 1,
WRITE : 2,
READ : 4
});
//@
//@ ### chmod(octal_mode || octal_string, file)
//@ ### chmod(symbolic_mode, file)
//@
//@ Available options:
//@
//@ + `-v`: output a diagnostic for every file processed//@
//@ + `-c`: like verbose but report only when a change is made//@
//@ + `-R`: change files and directories recursively//@
//@
//@ Examples:
//@
//@ ```javascript
//@ chmod(755, '/Users/brandon');
//@ chmod('755', '/Users/brandon'); // same as above
//@ chmod('u+x', '/Users/brandon');
//@ ```
//@
//@ Alters the permissions of a file or directory by either specifying the
//@ absolute permissions in octal form or expressing the changes in symbols.
//@ This command tries to mimic the POSIX behavior as much as possible.
//@ Notable exceptions:
//@
//@ + In symbolic modes, 'a-r' and '-r' are identical. No consideration is
//@ given to the umask.
//@ + There is no "quiet" option since default behavior is to run silent.
function _chmod(options, mode, filePattern) {
if (!filePattern) {
if (options.length > 0 && options.charAt(0) === '-') {
// Special case where the specified file permissions started with - to subtract perms, which
// get picked up by the option parser as command flags.
// If we are down by one argument and options starts with -, shift everything over.
filePattern = mode;
mode = options;
options = '';
}
else {
error('You must specify a file.');
}
}
options = parseOptions(options, {
'R': 'recursive',
'c': 'changes',
'v': 'verbose'
});
if (typeof filePattern === 'string') {
filePattern = [ filePattern ];
}
var files;
if (options.recursive) {
files = [];
expand(filePattern).forEach(function addFile(expandedFile) {
var stat = fs.lstatSync(expandedFile);
if (!stat.isSymbolicLink()) {
files.push(expandedFile);
if (stat.isDirectory()) { // intentionally does not follow symlinks.
fs.readdirSync(expandedFile).forEach(function (child) {
addFile(expandedFile + '/' + child);
});
}
}
});
}
else {
files = expand(filePattern);
}
files.forEach(function innerChmod(file) {
file = path.resolve(file);
if (!fs.existsSync(file)) {
error('File not found: ' + file);
}
// When recursing, don't follow symlinks.
if (options.recursive && fs.lstatSync(file).isSymbolicLink()) {
return;
}
var perms = fs.statSync(file).mode;
var type = perms & PERMS.TYPE_MASK;
var newPerms = perms;
if (isNaN(parseInt(mode, 8))) {
// parse options
mode.split(',').forEach(function (symbolicMode) {
/*jshint regexdash:true */
var pattern = /([ugoa]*)([=\+-])([rwxXst]*)/i;
var matches = pattern.exec(symbolicMode);
if (matches) {
var applyTo = matches[1];
var operator = matches[2];
var change = matches[3];
var changeOwner = applyTo.indexOf('u') != -1 || applyTo === 'a' || applyTo === '';
var changeGroup = applyTo.indexOf('g') != -1 || applyTo === 'a' || applyTo === '';
var changeOther = applyTo.indexOf('o') != -1 || applyTo === 'a' || applyTo === '';
var changeRead = change.indexOf('r') != -1;
var changeWrite = change.indexOf('w') != -1;
var changeExec = change.indexOf('x') != -1;
var changeSticky = change.indexOf('t') != -1;
var changeSetuid = change.indexOf('s') != -1;
var mask = 0;
if (changeOwner) {
mask |= (changeRead ? PERMS.OWNER_READ : 0) + (changeWrite ? PERMS.OWNER_WRITE : 0) + (changeExec ? PERMS.OWNER_EXEC : 0) + (changeSetuid ? PERMS.SETUID : 0);
}
if (changeGroup) {
mask |= (changeRead ? PERMS.GROUP_READ : 0) + (changeWrite ? PERMS.GROUP_WRITE : 0) + (changeExec ? PERMS.GROUP_EXEC : 0) + (changeSetuid ? PERMS.SETGID : 0);
}
if (changeOther) {
mask |= (changeRead ? PERMS.OTHER_READ : 0) + (changeWrite ? PERMS.OTHER_WRITE : 0) + (changeExec ? PERMS.OTHER_EXEC : 0);
}
// Sticky bit is special - it's not tied to user, group or other.
if (changeSticky) {
mask |= PERMS.STICKY;
}
switch (operator) {
case '+':
newPerms |= mask;
break;
case '-':
newPerms &= ~mask;
break;
case '=':
newPerms = type + mask;
// According to POSIX, when using = to explicitly set the permissions, setuid and setgid can never be cleared.
if (fs.statSync(file).isDirectory()) {
newPerms |= (PERMS.SETUID + PERMS.SETGID) & perms;
}
break;
}
if (options.verbose) {
log(file + ' -> ' + newPerms.toString(8));
}
if (perms != newPerms) {
if (!options.verbose && options.changes) {
log(file + ' -> ' + newPerms.toString(8));
}
fs.chmodSync(file, newPerms);
}
}
else {
error('Invalid symbolic mode change: ' + symbolicMode);
}
});
}
else {
// they gave us a full number
newPerms = type + parseInt(mode, 8);
// POSIX rules are that setuid and setgid can only be added using numeric form, but not cleared.
if (fs.statSync(file).isDirectory()) {
newPerms |= (PERMS.SETUID + PERMS.SETGID) & perms;
}
fs.chmodSync(file, newPerms);
}
});
}
exports.chmod = wrap('chmod', _chmod);
//@
//@ ## Configuration
//@
exports.config = config;
//@
//@ ### config.silent
//@ Example:
//@
//@ ```javascript
//@ var silentState = config.silent; // save old silent state
//@ config.silent = true;
//@ /* ... */
//@ config.silent = silentState; // restore old silent state
//@ ```
//@
//@ Suppresses all command output if `true`, except for `echo()` calls.
//@ Default is `false`.
//@
//@ ### config.fatal
//@ Example:
//@
//@ ```javascript
//@ config.fatal = true;
//@ cp('this_file_does_not_exist', '/dev/null'); // dies here
//@ /* more commands... */
//@ ```
//@
//@ If `true` the script will die on errors. Default is `false`.
//@
//@ ## Non-Unix commands
//@
//@
//@ ### tempdir()
//@ Searches and returns string containing a writeable, platform-dependent temporary directory.
//@ Follows Python's [tempfile algorithm](http://docs.python.org/library/tempfile.html#tempfile.tempdir).
exports.tempdir = wrap('tempdir', tempDir);
//@
//@ ### error()
//@ Tests if error occurred in the last command. Returns `null` if no error occurred,
//@ otherwise returns string explaining the error
exports.error = function() {
return state.error;
};
////////////////////////////////////////////////////////////////////////////////////////////////
//
// Auxiliary functions (internal use only)
//
function log() {
if (!config.silent)
console.log.apply(this, arguments);
}
function deprecate(what, msg) {
console.log('*** ShellJS.'+what+': This function is deprecated.', msg);
}
function write(msg) {
if (!config.silent)
process.stdout.write(msg);
}
// Shows error message. Throws unless _continue or config.fatal are true
function error(msg, _continue) {
if (state.error === null)
state.error = '';
state.error += state.currentCmd + ': ' + msg + '\n';
log(state.error);
if (config.fatal)
process.exit(1);
if (!_continue)
throw '';
}
// Returns {'alice': true, 'bob': false} when passed:
// parseOptions('-a', {'a':'alice', 'b':'bob'});
function parseOptions(str, map) {
if (!map)
error('parseOptions() internal error: no map given');
// All options are false by default
var options = {};
for (var letter in map)
options[map[letter]] = false;
if (!str)
return options; // defaults
if (typeof str !== 'string')
error('parseOptions() internal error: wrong str');
// e.g. match[1] = 'Rf' for str = '-Rf'
var match = str.match(/^\-(.+)/);
if (!match)
return options;
// e.g. chars = ['R', 'f']
var chars = match[1].split('');
chars.forEach(function(c) {
if (c in map)
options[map[c]] = true;
else
error('option not recognized: '+c);
});
return options;
}
// Common wrapper for all Unix-like commands
function wrap(cmd, fn, options) {
return function() {
var retValue = null;
state.currentCmd = cmd;
state.error = null;
try {
var args = [].slice.call(arguments, 0);
if (options && options.notUnix) {
retValue = fn.apply(this, args);
} else {
if (args.length === 0 || typeof args[0] !== 'string' || args[0][0] !== '-')
args.unshift(''); // only add dummy option if '-option' not already present
retValue = fn.apply(this, args);
}
} catch (e) {
if (!state.error) {
// If state.error hasn't been set it's an error thrown by Node, not us - probably a bug...
console.log('shell.js: internal error');
console.log(e.stack || e);
process.exit(1);
}
if (config.fatal)
throw e;
}
state.currentCmd = 'shell.js';
return retValue;
};
} // wrap
// Buffered file copy, synchronous
// (Using readFileSync() + writeFileSync() could easily cause a memory overflow
// with large files)
function copyFileSync(srcFile, destFile) {
if (!fs.existsSync(srcFile))
error('copyFileSync: no such file or directory: ' + srcFile);
var BUF_LENGTH = 64*1024,
buf = new Buffer(BUF_LENGTH),
bytesRead = BUF_LENGTH,
pos = 0,
fdr = null,
fdw = null;
try {
fdr = fs.openSync(srcFile, 'r');
} catch(e) {
error('copyFileSync: could not read src file ('+srcFile+')');
}
try {
fdw = fs.openSync(destFile, 'w');
} catch(e) {
error('copyFileSync: could not write to dest file (code='+e.code+'):'+destFile);
}
while (bytesRead === BUF_LENGTH) {
bytesRead = fs.readSync(fdr, buf, 0, BUF_LENGTH, pos);
fs.writeSync(fdw, buf, 0, bytesRead);
pos += bytesRead;
}
fs.closeSync(fdr);
fs.closeSync(fdw);
}
// Recursively copies 'sourceDir' into 'destDir'
// Adapted from https://github.com/ryanmcgrath/wrench-js
//
// Copyright (c) 2010 Ryan McGrath
// Copyright (c) 2012 Artur Adib
//
// Licensed under the MIT License
// http://www.opensource.org/licenses/mit-license.php
function cpdirSyncRecursive(sourceDir, destDir, opts) {
if (!opts) opts = {};
/* Create the directory where all our junk is moving to; read the mode of the source directory and mirror it */
var checkDir = fs.statSync(sourceDir);
try {
fs.mkdirSync(destDir, checkDir.mode);
} catch (e) {
//if the directory already exists, that's okay
if (e.code !== 'EEXIST') throw e;
}
var files = fs.readdirSync(sourceDir);
for(var i = 0; i < files.length; i++) {
var currFile = fs.lstatSync(sourceDir + "/" + files[i]);
if (currFile.isDirectory()) {
/* recursion this thing right on back. */
cpdirSyncRecursive(sourceDir + "/" + files[i], destDir + "/" + files[i], opts);
} else if (currFile.isSymbolicLink()) {
var symlinkFull = fs.readlinkSync(sourceDir + "/" + files[i]);
fs.symlinkSync(symlinkFull, destDir + "/" + files[i]);
} else {
/* At this point, we've hit a file actually worth copying... so copy it on over. */
if (fs.existsSync(destDir + "/" + files[i]) && !opts.force) {
log('skipping existing file: ' + files[i]);
} else {
copyFileSync(sourceDir + "/" + files[i], destDir + "/" + files[i]);
}
}
} // for files
} // cpdirSyncRecursive
// Recursively removes 'dir'
// Adapted from https://github.com/ryanmcgrath/wrench-js
//
// Copyright (c) 2010 Ryan McGrath
// Copyright (c) 2012 Artur Adib
//
// Licensed under the MIT License
// http://www.opensource.org/licenses/mit-license.php
function rmdirSyncRecursive(dir, force) {
var files;
files = fs.readdirSync(dir);
// Loop through and delete everything in the sub-tree after checking it
for(var i = 0; i < files.length; i++) {
var file = dir + "/" + files[i],
currFile = fs.lstatSync(file);
if(currFile.isDirectory()) { // Recursive function back to the beginning
rmdirSyncRecursive(file, force);
}
else if(currFile.isSymbolicLink()) { // Unlink symlinks
if (force || isWriteable(file)) {
try {
_unlinkSync(file);
} catch (e) {
error('could not remove file (code '+e.code+'): ' + file, true);
}
}
}
else // Assume it's a file - perhaps a try/catch belongs here?
if (force || isWriteable(file)) {
try {
_unlinkSync(file);
} catch (e) {
error('could not remove file (code '+e.code+'): ' + file, true);
}
}
}
// Now that we know everything in the sub-tree has been deleted, we can delete the main directory.
// Huzzah for the shopkeep.
var result;
try {
result = fs.rmdirSync(dir);
} catch(e) {
error('could not remove directory (code '+e.code+'): ' + dir, true);
}
return result;
} // rmdirSyncRecursive
// Recursively creates 'dir'
function mkdirSyncRecursive(dir) {
var baseDir = path.dirname(dir);
// Base dir exists, no recursion necessary
if (fs.existsSync(baseDir)) {
fs.mkdirSync(dir, parseInt('0777', 8));
return;
}
// Base dir does not exist, go recursive
mkdirSyncRecursive(baseDir);
// Base dir created, can create dir
fs.mkdirSync(dir, parseInt('0777', 8));
}
// e.g. 'shelljs_a5f185d0443ca...'
function randomFileName() {
function randomHash(count) {
if (count === 1)
return parseInt(16*Math.random(), 10).toString(16);
else {
var hash = '';
for (var i=0; i<count; i++)
hash += randomHash(1);
return hash;
}
}
return 'shelljs_'+randomHash(20);
}
// Returns false if 'dir' is not a writeable directory, 'dir' otherwise
function writeableDir(dir) {
if (!dir || !fs.existsSync(dir))
return false;
if (!fs.statSync(dir).isDirectory())
return false;
var testFile = dir+'/'+randomFileName();
try {
fs.writeFileSync(testFile, ' ');
_unlinkSync(testFile);
return dir;
} catch (e) {
return false;
}
}
// Cross-platform method for getting an available temporary directory.
// Follows the algorithm of Python's tempfile.tempdir
// http://docs.python.org/library/tempfile.html#tempfile.tempdir
function tempDir() {
if (state.tempDir)
return state.tempDir; // from cache
state.tempDir = writeableDir(process.env['TMPDIR']) ||
writeableDir(process.env['TEMP']) ||
writeableDir(process.env['TMP']) ||
writeableDir(process.env['Wimp$ScrapDir']) || // RiscOS
writeableDir('C:\\TEMP') || // Windows
writeableDir('C:\\TMP') || // Windows
writeableDir('\\TEMP') || // Windows
writeableDir('\\TMP') || // Windows
writeableDir('/tmp') ||
writeableDir('/var/tmp') ||
writeableDir('/usr/tmp') ||
writeableDir('.'); // last resort
return state.tempDir;
}
// Wrapper around exec() to enable echoing output to console in real time
function execAsync(cmd, opts, callback) {
var output = '';
var options = extend({
silent: config.silent
}, opts);
var c = child.exec(cmd, {env: process.env, maxBuffer: 20*1024*1024}, function(err) {
if (callback)
callback(err ? err.code : 0, output);
});
c.stdout.on('data', function(data) {
output += data;
if (!options.silent)
process.stdout.write(data);
});
c.stderr.on('data', function(data) {
output += data;
if (!options.silent)
process.stdout.write(data);
});
return c;
}
// Hack to run child_process.exec() synchronously (sync avoids callback hell)
// Uses a custom wait loop that checks for a flag file, created when the child process is done.
// (Can't do a wait loop that checks for internal Node variables/messages as
// Node is single-threaded; callbacks and other internal state changes are done in the
// event loop).
function execSync(cmd, opts) {
var stdoutFile = path.resolve(tempDir()+'/'+randomFileName()),
codeFile = path.resolve(tempDir()+'/'+randomFileName()),
scriptFile = path.resolve(tempDir()+'/'+randomFileName()),
sleepFile = path.resolve(tempDir()+'/'+randomFileName());
var options = extend({
silent: config.silent
}, opts);
var previousStdoutContent = '';
// Echoes stdout changes from running process, if not silent
function updateStdout() {
if (options.silent || !fs.existsSync(stdoutFile))
return;
var stdoutContent = fs.readFileSync(stdoutFile, 'utf8');
// No changes since last time?
if (stdoutContent.length <= previousStdoutContent.length)
return;
process.stdout.write(stdoutContent.substr(previousStdoutContent.length));
previousStdoutContent = stdoutContent;
}
function escape(str) {
return (str+'').replace(/([\\"'])/g, "\\$1").replace(/\0/g, "\\0");
}
cmd += ' > '+stdoutFile+' 2>&1'; // works on both win/unix
var script =
"var child = require('child_process')," +
" fs = require('fs');" +
"child.exec('"+escape(cmd)+"', {env: process.env, maxBuffer: 20*1024*1024}, function(err) {" +
" fs.writeFileSync('"+escape(codeFile)+"', err ? err.code.toString() : '0');" +
"});";
if (fs.existsSync(scriptFile)) _unlinkSync(scriptFile);
if (fs.existsSync(stdoutFile)) _unlinkSync(stdoutFile);
if (fs.existsSync(codeFile)) _unlinkSync(codeFile);
fs.writeFileSync(scriptFile, script);
child.exec('"'+process.execPath+'" '+scriptFile, {
env: process.env,
cwd: exports.pwd(),
maxBuffer: 20*1024*1024
});
// The wait loop
// sleepFile is used as a dummy I/O op to mitigate unnecessary CPU usage
// (tried many I/O sync ops, writeFileSync() seems to be only one that is effective in reducing
// CPU usage, though apparently not so much on Windows)
while (!fs.existsSync(codeFile)) { updateStdout(); fs.writeFileSync(sleepFile, 'a'); }
while (!fs.existsSync(stdoutFile)) { updateStdout(); fs.writeFileSync(sleepFile, 'a'); }
// At this point codeFile exists, but it's not necessarily flushed yet.
// Keep reading it until it is.
var code = parseInt('', 10);
while (isNaN(code)) {
code = parseInt(fs.readFileSync(codeFile, 'utf8'), 10);
}
var stdout = fs.readFileSync(stdoutFile, 'utf8');
// No biggie if we can't erase the files now -- they're in a temp dir anyway
try { _unlinkSync(scriptFile); } catch(e) {}
try { _unlinkSync(stdoutFile); } catch(e) {}
try { _unlinkSync(codeFile); } catch(e) {}
try { _unlinkSync(sleepFile); } catch(e) {}
// True if successful, false if not
var obj = {
code: code,
output: stdout
};
return obj;
} // execSync()
// Expands wildcards with matching file names. For a given array of file names 'list', returns
// another array containing all file names as per ls(list[i]).
// For example:
// expand(['file*.js']) = ['file1.js', 'file2.js', ...]
// (if the files 'file1.js', 'file2.js', etc, exist in the current dir)
function expand(list) {
var expanded = [];
list.forEach(function(listEl) {
// Wildcard present?
if (listEl.search(/\*/) > -1) {
_ls('', listEl).forEach(function(file) {
expanded.push(file);
});
} else {
expanded.push(listEl);
}
});
return expanded;
}
// Cross-platform method for splitting environment PATH variables
function splitPath(p) {
if (!p)
return [];
if (platform === 'win')
return p.split(';');
else
return p.split(':');
}
// extend(target_obj, source_obj1 [, source_obj2 ...])
// Shallow extend, e.g.:
// extend({A:1}, {b:2}, {c:3}) returns {A:1, b:2, c:3}
function extend(target) {
var sources = [].slice.call(arguments, 1);
sources.forEach(function(source) {
for (var key in source)
target[key] = source[key];
});
return target;
}
// Normalizes _unlinkSync() across platforms to match Unix behavior, i.e.
// file can be unlinked even if it's read-only, see joyent/node#3006
function _unlinkSync(file) {
try {
fs.unlinkSync(file);
} catch(e) {
// Try to override file permission
if (e.code === 'EPERM') {
fs.chmodSync(file, '0666');
fs.unlinkSync(file);
} else {
throw e;
}
}
}
// Hack to determine if file has write permissions for current user
// Avoids having to check user, group, etc, but it's probably slow
function isWriteable(file) {
var writePermission = true;
try {
var __fd = fs.openSync(file, 'a');
fs.closeSync(__fd);
} catch(e) {
writePermission = false;
}
return writePermission;
}
#!/usr/bin/env bash
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
# Valid values for "--target" (case sensitive):
# iPhone-4s
# iPhone-5
# iPhone-5s
# iPhone-6-Plus
# iPhone-6
# iPad-2
# iPad-Retina
# iPad-Air
# Resizable-iPhone
# Resizable-iPad
OPTION_RESULT=()
TARGET="iPhone-6"
# multi-device flow default
USE_DEVICE=true
USE_SIMULATOR=false
# separates "key=value", sets an array with 0th index as key, 1st index as value
_parseOption()
{
local ARG=$@
OIFS=$IFS
IFS='='
OPTION_RESULT=()
for i in ${ARG[@]}
do
OPTION_RESULT+=($i)
done
IFS=$OIFS
#!/usr/bin/env node
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
var args = process.argv,
run = require('./lib/run');
// Handle help flag
if (['--help', '/?', '-h', 'help', '-help', '/help'].indexOf(args[2]) > -1) {
run.help();
} else {
run.run(args).done(function() {
console.log('** RUN SUCCEEDED **');
}, function (err) {
var errorMessage = (err && err.stack) ? err.stack : err;
console.error(errorMessage);
process.exit(2);
});
}
\ No newline at end of file
# parses key=value arguments
_parseArgs()
{
for arg in "$@"
do
_parseOption ${arg}
case "${OPTION_RESULT[0]}" in
"--target")
TARGET=${OPTION_RESULT[1]}
;;
"--device")
USE_DEVICE=true
USE_SIMULATOR=false
;;
"--emulator")
USE_DEVICE=false
USE_SIMULATOR=true
;;
esac
done
}
_parseArgs "$@"
CORDOVA_PATH=$( cd "$( dirname "$0" )" && pwd -P)
PROJECT_PATH="$(dirname "$CORDOVA_PATH")"
XCODEPROJ=$( ls "$PROJECT_PATH" | grep .xcodeproj )
PROJECT_NAME=$(basename "$XCODEPROJ" .xcodeproj)
SIMULATOR_APP_PATH="$PROJECT_PATH/build/emulator/$PROJECT_NAME.app"
DEVICE_APP_PATH="$PROJECT_PATH/build/device/$PROJECT_NAME.app"
source "$CORDOVA_PATH/check_reqs"
# if device build found, run it first
if "$USE_DEVICE"; then
IOS_DEPLOY_MIN_VERSION="1.2.0"
IOS_DEPLOY_LOCATION=$(which ios-deploy)
if [ $? != 0 ]; then
echo -e "\033[31mError: ios-deploy was not found. Please download, build and install version $IOS_DEPLOY_MIN_VERSION or greater from https://github.com/phonegap/ios-deploy into your path. Or 'npm install -g ios-deploy' using node.js: http://nodejs.org/\033[m" 1>&2;
exit 1
fi
IOS_DEPLOY_VERSION=$(ios-deploy --version)
if [[ "$IOS_DEPLOY_VERSION" < "$IOS_DEPLOY_MIN_VERSION" ]]; then
echo "Cordova needs ios-deploy version $IOS_DEPLOY_MIN_VERSION or greater, you have version $IOS_DEPLOY_VERSION." 1>&2;
exit 1
fi
DEVICE_CONNECTED=$(ios-deploy -c)
if [ $? != 0 ]; then
echo "No device is connected, trying Simulator." 1>&2;
USE_SIMULATOR=true
else
# if we got here, we can deploy the app, then exit success
"$CORDOVA_PATH/build" --device || exit $?
ios-deploy -d -b "$DEVICE_APP_PATH"
exit 0
fi
fi
if "$USE_SIMULATOR"; then
IOS_SIM_MIN_VERSION="3.0"
IOS_SIM_LOCATION=$(which ios-sim)
if [ $? != 0 ]; then
echo -e "\033[31mError: ios-sim was not found. Please download, build and install version $IOS_SIM_MIN_VERSION or greater from https://github.com/phonegap/ios-sim into your path. Or 'npm install -g ios-sim' using node.js: http://nodejs.org/\033[m" 1>&2;
exit 1
fi
IOS_SIM_VERSION=$(ios-sim --version)
if [[ "$IOS_SIM_VERSION" < "$IOS_SIM_MIN_VERSION" ]]; then
echo "Cordova needs ios-sim version $IOS_SIM_MIN_VERSION or greater, you have version $IOS_SIM_VERSION." 1>&2;
exit 1
fi
# launch using ios-sim
"$CORDOVA_PATH/build" --emulator || exit $?
ios-sim launch "$SIMULATOR_APP_PATH" --stderr "$CORDOVA_PATH/console.log" --stdout "$CORDOVA_PATH/console.log" --devicetypeid com.apple.CoreSimulator.SimDeviceType.$TARGET --exit
fi
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License
@ECHO OFF
SET script_path="%~dp0run"
IF EXIST %script_path% (
node %script_path% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'run' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
#!/bin/bash
#!/usr/bin/env node
#
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
#
# Returns the VERSION of CordovaLib used.
# Note: it does not work if the --shared option was used to create the project.
#
http://www.apache.org/licenses/LICENSE-2.0
VERSION="3.7.0"
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
echo $VERSION
/*
Returns the VERSION of CordovaLib used.
Note: it does not work if the --shared option was used to create the project.
*/
var VERSION="3.8.0"
console.log(VERSION);
:: Licensed to the Apache Software Foundation (ASF) under one
:: or more contributor license agreements. See the NOTICE file
:: distributed with this work for additional information
:: regarding copyright ownership. The ASF licenses this file
:: to you under the Apache License, Version 2.0 (the
:: "License"); you may not use this file except in compliance
:: with the License. You may obtain a copy of the License at
::
:: http://www.apache.org/licenses/LICENSE-2.0
::
:: Unless required by applicable law or agreed to in writing,
:: software distributed under the License is distributed on an
:: "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
:: KIND, either express or implied. See the License for the
:: specific language governing permissions and limitations
:: under the License.
@ECHO OFF
SET script="%~dp0version"
IF EXIST %script% (
node %script% %*
) ELSE (
ECHO.
ECHO ERROR: Could not find 'version' script in 'cordova' folder, aborting...>&2
EXIT /B 1
)
// Platform: ios
// 91157c2e1bf3eb098c7e2ab31404e895ccb0df2a
// fc4db9145934bd0053161cbf9ffc0caf83b770c6
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
......@@ -19,7 +19,7 @@
under the License.
*/
;(function() {
var PLATFORM_VERSION_BUILD_LABEL = '3.7.0';
var PLATFORM_VERSION_BUILD_LABEL = '3.8.0';
// file: src/scripts/require.js
/*jshint -W079 */
......@@ -284,10 +284,16 @@ var cordova = {
if (callback) {
if (isSuccess && status == cordova.callbackStatus.OK) {
callback.success && callback.success.apply(null, args);
} else {
} else if (!isSuccess) {
callback.fail && callback.fail.apply(null, args);
}
/*
else
Note, this case is intentionally not caught.
this can happen if isSuccess is true, but callbackStatus is NO_RESULT
which is used to remove a callback from the list without calling the callbacks
typically keepCallback is false in this case
*/
// Clear callback if not expecting any more results
if (!keepCallback) {
delete cordova.callbacks[callbackId];
......@@ -464,9 +470,14 @@ function each(objects, func, context) {
function clobber(obj, key, value) {
exports.replaceHookForTesting(obj, key);
var needsProperty = false;
try {
obj[key] = value;
} catch (e) {
needsProperty = true;
}
// Getters can only be overridden by getters.
if (obj[key] !== value) {
if (needsProperty || obj[key] !== value) {
utils.defineGetter(obj, key, function() {
return value;
});
......@@ -581,7 +592,6 @@ var utils = require('cordova/utils'),
* onDeviceReady* User event fired to indicate that Cordova is ready
* onResume User event fired to indicate a start/resume lifecycle event
* onPause User event fired to indicate a pause lifecycle event
* onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
*
* The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
* All listeners that subscribe after the event is fired will be executed right away.
......@@ -793,9 +803,6 @@ channel.create('onResume');
// Event to indicate a pause lifecycle event
channel.create('onPause');
// Event to indicate a destroy lifecycle event
channel.createSticky('onDestroy');
// Channels that must fire before "deviceready" is fired.
channel.waitForInitialization('onCordovaReady');
channel.waitForInitialization('onDOMContentLoaded');
......@@ -821,14 +828,14 @@ var cordova = require('cordova'),
// IFRAME_NAV is the fastest.
// IFRAME_HASH could be made to enable synchronous bridge calls if we wanted this feature.
jsToNativeModes = {
IFRAME_NAV: 0,
XHR_NO_PAYLOAD: 1,
XHR_WITH_PAYLOAD: 2,
XHR_OPTIONAL_PAYLOAD: 3,
IFRAME_HASH_NO_PAYLOAD: 4,
// Bundling the payload turns out to be slower. Probably since it has to be URI encoded / decoded.
IFRAME_HASH_WITH_PAYLOAD: 5,
WK_WEBVIEW_BINDING: 6
IFRAME_NAV: 0, // Default. Uses a new iframe for each poke.
// XHR bridge appears to be flaky sometimes: CB-3900, CB-3359, CB-5457, CB-4970, CB-4998, CB-5134
XHR_NO_PAYLOAD: 1, // About the same speed as IFRAME_NAV. Performance not about the same as IFRAME_NAV, but more variable.
XHR_WITH_PAYLOAD: 2, // Flakey, and not as performant
XHR_OPTIONAL_PAYLOAD: 3, // Flakey, and not as performant
IFRAME_HASH_NO_PAYLOAD: 4, // Not fully baked. A bit faster than IFRAME_NAV, but risks jank since poke happens synchronously.
IFRAME_HASH_WITH_PAYLOAD: 5, // Slower than no payload. Maybe since it has to be URI encoded / decoded.
WK_WEBVIEW_BINDING: 6 // Only way that works for WKWebView :)
},
bridgeMode,
execIframe,
......@@ -838,26 +845,8 @@ var cordova = require('cordova'),
requestCount = 0,
vcHeaderValue = null,
commandQueue = [], // Contains pending JS->Native messages.
isInContextOfEvalJs = 0;
function createExecIframe(src, unloadListener) {
var iframe = document.createElement("iframe");
iframe.style.display = 'none';
// Both the unload listener and the src must be set before adding the iframe
// to the document in order to avoid race conditions. Callbacks from native
// can happen within the appendChild() call!
iframe.onunload = unloadListener;
iframe.src = src;
document.body.appendChild(iframe);
return iframe;
}
function createHashIframe() {
var ret = createExecIframe('about:blank');
// Hash changes don't work on about:blank, so switch it to file:///.
ret.contentWindow.history.replaceState(null, null, 'file:///#');
return ret;
}
isInContextOfEvalJs = 0,
failSafeTimerId = 0;
function shouldBundleCommandJson() {
if (bridgeMode === jsToNativeModes.XHR_WITH_PAYLOAD) {
......@@ -990,6 +979,12 @@ function iOSExec() {
// Also, if there is already a command in the queue, then we've already
// poked the native side, so there is no reason to do so again.
if (!isInContextOfEvalJs && commandQueue.length == 1) {
pokeNative();
}
}
}
function pokeNative() {
switch (bridgeMode) {
case jsToNativeModes.XHR_NO_PAYLOAD:
case jsToNativeModes.XHR_WITH_PAYLOAD:
......@@ -999,8 +994,6 @@ function iOSExec() {
default: // iframe-based.
pokeNativeViaIframe();
}
}
}
}
function pokeNativeViaXhr() {
......@@ -1026,11 +1019,6 @@ function pokeNativeViaXhr() {
execXhr.send(null);
}
function onIframeUnload() {
execIframe = null;
setTimeout(pokeNativeViaIframe, 0);
}
function pokeNativeViaIframe() {
// CB-5488 - Don't attempt to create iframe before document.body is available.
if (!document.body) {
......@@ -1039,10 +1027,12 @@ function pokeNativeViaIframe() {
}
if (bridgeMode === jsToNativeModes.IFRAME_HASH_NO_PAYLOAD || bridgeMode === jsToNativeModes.IFRAME_HASH_WITH_PAYLOAD) {
// TODO: This bridge mode doesn't properly support being removed from the DOM (CB-7735)
execHashIframe = execHashIframe || createHashIframe();
// Check if they've removed it from the DOM, and put it back if so.
if (!execHashIframe.contentWindow) {
execHashIframe = createHashIframe();
if (!execHashIframe) {
execHashIframe = document.createElement('iframe');
execHashIframe.style.display = 'none';
document.body.appendChild(execHashIframe);
// Hash changes don't work on about:blank, so switch it to file:///.
execHashIframe.contentWindow.history.replaceState(null, null, 'file:///#');
}
// The delegate method is called only when the hash changes, so toggle it back and forth.
hashToggle = hashToggle ^ 3;
......@@ -1054,13 +1044,25 @@ function pokeNativeViaIframe() {
} else {
// Check if they've removed it from the DOM, and put it back if so.
if (execIframe && execIframe.contentWindow) {
// Listen for unload, since it can happen (CB-7735) that the iframe gets
// removed from the DOM before it gets a chance to poke the native side.
execIframe.contentWindow.onunload = onIframeUnload;
execIframe.src = 'gap://ready';
execIframe.contentWindow.location = 'gap://ready';
} else {
execIframe = createExecIframe('gap://ready', onIframeUnload);
execIframe = document.createElement('iframe');
execIframe.style.display = 'none';
execIframe.src = 'gap://ready';
document.body.appendChild(execIframe);
}
// Use a timer to protect against iframe being unloaded during the poke (CB-7735).
// This makes the bridge ~ 7% slower, but works around the poke getting lost
// when the iframe is removed from the DOM.
// An onunload listener could be used in the case where the iframe has just been
// created, but since unload events fire only once, it doesn't work in the normal
// case of iframe reuse (where unload will have already fired due to the attempted
// navigation of the page).
failSafeTimerId = setTimeout(function() {
if (commandQueue.length) {
pokeNative();
}
}, 50); // Making this > 0 improves performance (marginally) in the normal case (where it doesn't fire).
}
}
......@@ -1071,7 +1073,9 @@ iOSExec.setJsToNativeBridgeMode = function(mode) {
// can trigger browser bugs.
// https://issues.apache.org/jira/browse/CB-593
if (execIframe) {
if (execIframe.parentNode) {
execIframe.parentNode.removeChild(execIframe);
}
execIframe = null;
}
bridgeMode = mode;
......@@ -1079,8 +1083,9 @@ iOSExec.setJsToNativeBridgeMode = function(mode) {
iOSExec.nativeFetchMessages = function() {
// Stop listing for window detatch once native side confirms poke.
if (execIframe && execIframe.contentWindow) {
execIframe.contentWindow.onunload = null;
if (failSafeTimerId) {
clearTimeout(failSafeTimerId);
failSafeTimerId = 0;
}
// Each entry in commandQueue is a JSON string already.
if (!commandQueue.length) {
......
// Platform: ios
// 91157c2e1bf3eb098c7e2ab31404e895ccb0df2a
// fc4db9145934bd0053161cbf9ffc0caf83b770c6
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
......@@ -19,7 +19,7 @@
under the License.
*/
;(function() {
var PLATFORM_VERSION_BUILD_LABEL = '3.7.0';
var PLATFORM_VERSION_BUILD_LABEL = '3.8.0';
// file: src/scripts/require.js
/*jshint -W079 */
......@@ -284,10 +284,16 @@ var cordova = {
if (callback) {
if (isSuccess && status == cordova.callbackStatus.OK) {
callback.success && callback.success.apply(null, args);
} else {
} else if (!isSuccess) {
callback.fail && callback.fail.apply(null, args);
}
/*
else
Note, this case is intentionally not caught.
this can happen if isSuccess is true, but callbackStatus is NO_RESULT
which is used to remove a callback from the list without calling the callbacks
typically keepCallback is false in this case
*/
// Clear callback if not expecting any more results
if (!keepCallback) {
delete cordova.callbacks[callbackId];
......@@ -464,9 +470,14 @@ function each(objects, func, context) {
function clobber(obj, key, value) {
exports.replaceHookForTesting(obj, key);
var needsProperty = false;
try {
obj[key] = value;
} catch (e) {
needsProperty = true;
}
// Getters can only be overridden by getters.
if (obj[key] !== value) {
if (needsProperty || obj[key] !== value) {
utils.defineGetter(obj, key, function() {
return value;
});
......@@ -581,7 +592,6 @@ var utils = require('cordova/utils'),
* onDeviceReady* User event fired to indicate that Cordova is ready
* onResume User event fired to indicate a start/resume lifecycle event
* onPause User event fired to indicate a pause lifecycle event
* onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
*
* The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
* All listeners that subscribe after the event is fired will be executed right away.
......@@ -793,9 +803,6 @@ channel.create('onResume');
// Event to indicate a pause lifecycle event
channel.create('onPause');
// Event to indicate a destroy lifecycle event
channel.createSticky('onDestroy');
// Channels that must fire before "deviceready" is fired.
channel.waitForInitialization('onCordovaReady');
channel.waitForInitialization('onDOMContentLoaded');
......@@ -821,14 +828,14 @@ var cordova = require('cordova'),
// IFRAME_NAV is the fastest.
// IFRAME_HASH could be made to enable synchronous bridge calls if we wanted this feature.
jsToNativeModes = {
IFRAME_NAV: 0,
XHR_NO_PAYLOAD: 1,
XHR_WITH_PAYLOAD: 2,
XHR_OPTIONAL_PAYLOAD: 3,
IFRAME_HASH_NO_PAYLOAD: 4,
// Bundling the payload turns out to be slower. Probably since it has to be URI encoded / decoded.
IFRAME_HASH_WITH_PAYLOAD: 5,
WK_WEBVIEW_BINDING: 6
IFRAME_NAV: 0, // Default. Uses a new iframe for each poke.
// XHR bridge appears to be flaky sometimes: CB-3900, CB-3359, CB-5457, CB-4970, CB-4998, CB-5134
XHR_NO_PAYLOAD: 1, // About the same speed as IFRAME_NAV. Performance not about the same as IFRAME_NAV, but more variable.
XHR_WITH_PAYLOAD: 2, // Flakey, and not as performant
XHR_OPTIONAL_PAYLOAD: 3, // Flakey, and not as performant
IFRAME_HASH_NO_PAYLOAD: 4, // Not fully baked. A bit faster than IFRAME_NAV, but risks jank since poke happens synchronously.
IFRAME_HASH_WITH_PAYLOAD: 5, // Slower than no payload. Maybe since it has to be URI encoded / decoded.
WK_WEBVIEW_BINDING: 6 // Only way that works for WKWebView :)
},
bridgeMode,
execIframe,
......@@ -838,26 +845,8 @@ var cordova = require('cordova'),
requestCount = 0,
vcHeaderValue = null,
commandQueue = [], // Contains pending JS->Native messages.
isInContextOfEvalJs = 0;
function createExecIframe(src, unloadListener) {
var iframe = document.createElement("iframe");
iframe.style.display = 'none';
// Both the unload listener and the src must be set before adding the iframe
// to the document in order to avoid race conditions. Callbacks from native
// can happen within the appendChild() call!
iframe.onunload = unloadListener;
iframe.src = src;
document.body.appendChild(iframe);
return iframe;
}
function createHashIframe() {
var ret = createExecIframe('about:blank');
// Hash changes don't work on about:blank, so switch it to file:///.
ret.contentWindow.history.replaceState(null, null, 'file:///#');
return ret;
}
isInContextOfEvalJs = 0,
failSafeTimerId = 0;
function shouldBundleCommandJson() {
if (bridgeMode === jsToNativeModes.XHR_WITH_PAYLOAD) {
......@@ -990,6 +979,12 @@ function iOSExec() {
// Also, if there is already a command in the queue, then we've already
// poked the native side, so there is no reason to do so again.
if (!isInContextOfEvalJs && commandQueue.length == 1) {
pokeNative();
}
}
}
function pokeNative() {
switch (bridgeMode) {
case jsToNativeModes.XHR_NO_PAYLOAD:
case jsToNativeModes.XHR_WITH_PAYLOAD:
......@@ -999,8 +994,6 @@ function iOSExec() {
default: // iframe-based.
pokeNativeViaIframe();
}
}
}
}
function pokeNativeViaXhr() {
......@@ -1026,11 +1019,6 @@ function pokeNativeViaXhr() {
execXhr.send(null);
}
function onIframeUnload() {
execIframe = null;
setTimeout(pokeNativeViaIframe, 0);
}
function pokeNativeViaIframe() {
// CB-5488 - Don't attempt to create iframe before document.body is available.
if (!document.body) {
......@@ -1039,10 +1027,12 @@ function pokeNativeViaIframe() {
}
if (bridgeMode === jsToNativeModes.IFRAME_HASH_NO_PAYLOAD || bridgeMode === jsToNativeModes.IFRAME_HASH_WITH_PAYLOAD) {
// TODO: This bridge mode doesn't properly support being removed from the DOM (CB-7735)
execHashIframe = execHashIframe || createHashIframe();
// Check if they've removed it from the DOM, and put it back if so.
if (!execHashIframe.contentWindow) {
execHashIframe = createHashIframe();
if (!execHashIframe) {
execHashIframe = document.createElement('iframe');
execHashIframe.style.display = 'none';
document.body.appendChild(execHashIframe);
// Hash changes don't work on about:blank, so switch it to file:///.
execHashIframe.contentWindow.history.replaceState(null, null, 'file:///#');
}
// The delegate method is called only when the hash changes, so toggle it back and forth.
hashToggle = hashToggle ^ 3;
......@@ -1054,13 +1044,25 @@ function pokeNativeViaIframe() {
} else {
// Check if they've removed it from the DOM, and put it back if so.
if (execIframe && execIframe.contentWindow) {
// Listen for unload, since it can happen (CB-7735) that the iframe gets
// removed from the DOM before it gets a chance to poke the native side.
execIframe.contentWindow.onunload = onIframeUnload;
execIframe.src = 'gap://ready';
execIframe.contentWindow.location = 'gap://ready';
} else {
execIframe = createExecIframe('gap://ready', onIframeUnload);
execIframe = document.createElement('iframe');
execIframe.style.display = 'none';
execIframe.src = 'gap://ready';
document.body.appendChild(execIframe);
}
// Use a timer to protect against iframe being unloaded during the poke (CB-7735).
// This makes the bridge ~ 7% slower, but works around the poke getting lost
// when the iframe is removed from the DOM.
// An onunload listener could be used in the case where the iframe has just been
// created, but since unload events fire only once, it doesn't work in the normal
// case of iframe reuse (where unload will have already fired due to the attempted
// navigation of the page).
failSafeTimerId = setTimeout(function() {
if (commandQueue.length) {
pokeNative();
}
}, 50); // Making this > 0 improves performance (marginally) in the normal case (where it doesn't fire).
}
}
......@@ -1071,7 +1073,9 @@ iOSExec.setJsToNativeBridgeMode = function(mode) {
// can trigger browser bugs.
// https://issues.apache.org/jira/browse/CB-593
if (execIframe) {
if (execIframe.parentNode) {
execIframe.parentNode.removeChild(execIframe);
}
execIframe = null;
}
bridgeMode = mode;
......@@ -1079,8 +1083,9 @@ iOSExec.setJsToNativeBridgeMode = function(mode) {
iOSExec.nativeFetchMessages = function() {
// Stop listing for window detatch once native side confirms poke.
if (execIframe && execIframe.contentWindow) {
execIframe.contentWindow.onunload = null;
if (failSafeTimerId) {
clearTimeout(failSafeTimerId);
failSafeTimerId = 0;
}
// Each entry in commandQueue is a JSON string already.
if (!commandQueue.length) {
......
cordova.define('cordova/plugin_list', function(require, exports, module) {
module.exports = [
{
"file": "plugins/de.appplant.cordova.plugin.local-notification/www/local-notification.js",
"id": "de.appplant.cordova.plugin.local-notification.LocalNotification",
"clobbers": [
"cordova.plugins.notification.local",
"plugin.notification.local"
]
},
{
"file": "plugins/nl.x-services.plugins.toast/www/Toast.js",
"id": "nl.x-services.plugins.toast.Toast",
"clobbers": [
......@@ -12,14 +20,6 @@ module.exports = [
"id": "nl.x-services.plugins.toast.tests"
},
{
"file": "plugins/de.appplant.cordova.plugin.local-notification/www/local-notification.js",
"id": "de.appplant.cordova.plugin.local-notification.LocalNotification",
"clobbers": [
"cordova.plugins.notification.local",
"plugin.notification.local"
]
},
{
"file": "plugins/org.apache.cordova.device/www/device.js",
"id": "org.apache.cordova.device.device",
"clobbers": [
......@@ -30,8 +30,8 @@ module.exports = [
module.exports.metadata =
// TOP OF METADATA
{
"nl.x-services.plugins.toast": "2.0.3",
"de.appplant.cordova.plugin.local-notification": "0.8.0rc2",
"nl.x-services.plugins.toast": "2.0.3",
"org.apache.cordova.device": "0.3.1-dev"
}
// BOTTOM OF METADATA
......
......@@ -289,48 +289,48 @@
<!-- IDs -->
<script type="text/javascript">
var fn = function (ids) {
var callback = function (ids) {
showToast(ids.length === 0 ? '- none -' : ids.join(' ,'));
};
getIds = function () {
cordova.plugins.notification.local.getIds(fn);
cordova.plugins.notification.local.getIds(callback);
};
getScheduledIds = function () {
cordova.plugins.notification.local.getScheduledIds(fn);
cordova.plugins.notification.local.getScheduledIds(callback);
};
getTriggeredIds = function () {
cordova.plugins.notification.local.getTriggeredIds(fn);
cordova.plugins.notification.local.getTriggeredIds(callback);
};
</script>
<!-- notifications -->
<script type="text/javascript">
var fn = function (notifications) {
var callback = function (notifications) {
console.log(notifications);
showToast(notifications.length === 0 ? '- none -' : notifications.join(' ,'));
};
get = function () {
cordova.plugins.notification.local.get(1, fn);
cordova.plugins.notification.local.get(1, callback);
};
getMultiple = function () {
cordova.plugins.notification.local.get([1, 2], fn);
cordova.plugins.notification.local.get([1, 2], callback);
};
getAll = function () {
cordova.plugins.notification.local.getAll(fn);
cordova.plugins.notification.local.getAll(callback);
};
getScheduled = function () {
cordova.plugins.notification.local.getScheduled(fn);
cordova.plugins.notification.local.getScheduled(callback);
};
getTriggered = function () {
cordova.plugins.notification.local.getTriggered(fn);
cordova.plugins.notification.local.getTriggered(callback);
};
</script>
......
......@@ -13,26 +13,21 @@
"count": 1
},
{
"xml": "<feature name=\"Toast\"><param name=\"ios-package\" value=\"Toast\" /></feature>",
"xml": "<feature name=\"LocalNotification\"><param name=\"ios-package\" onload=\"true\" value=\"APPLocalNotification\" /><param name=\"onload\" value=\"true\" /></feature>",
"count": 1
},
{
"xml": "<feature name=\"LocalNotification\"><param name=\"ios-package\" onload=\"true\" value=\"APPLocalNotification\" /><param name=\"onload\" value=\"true\" /></feature>",
"xml": "<feature name=\"Toast\"><param name=\"ios-package\" value=\"Toast\" /></feature>",
"count": 1
}
]
}
},
"*-Info.plist": {
"parents": {
"UIBackgroundModes": []
}
},
"framework": {
"parents": {
"QuartzCore.framework": [
{
"xml": "false",
"xml": false,
"count": 1
}
]
......@@ -41,10 +36,10 @@
}
},
"installed_plugins": {
"nl.x-services.plugins.toast": {
"de.appplant.cordova.plugin.local-notification": {
"PACKAGE_NAME": "de.appplant.cordova.plugin.local-notification.example"
},
"de.appplant.cordova.plugin.local-notification": {
"nl.x-services.plugins.toast": {
"PACKAGE_NAME": "de.appplant.cordova.plugin.local-notification.example"
}
},
......
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